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wine
wine-winehq
Commits
bc904582
Commit
bc904582
authored
Dec 25, 2006
by
Stefan Dösinger
Committed by
Alexandre Julliard
Dec 26, 2006
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Plain Diff
wined3d: Do not mark texture stages above MAX_TEXTURES dirty.
parent
1e65d474
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1 changed file
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2 additions
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2 deletions
+2
-2
device.c
dlls/wined3d/device.c
+2
-2
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dlls/wined3d/device.c
View file @
bc904582
...
@@ -4593,7 +4593,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTexture(IWineD3DDevice *iface, DWORD
...
@@ -4593,7 +4593,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTexture(IWineD3DDevice *iface, DWORD
ULONG
bindCount
=
InterlockedIncrement
(
&
new
->
baseTexture
.
bindCount
);
ULONG
bindCount
=
InterlockedIncrement
(
&
new
->
baseTexture
.
bindCount
);
IWineD3DBaseTexture_AddRef
(
This
->
updateStateBlock
->
textures
[
Stage
]);
IWineD3DBaseTexture_AddRef
(
This
->
updateStateBlock
->
textures
[
Stage
]);
if
(
oldTexture
==
NULL
)
{
if
(
oldTexture
==
NULL
&&
Stage
<
MAX_TEXTURES
)
{
/* The source arguments for color and alpha ops have different meanings when a NULL texture is bound,
/* The source arguments for color and alpha ops have different meanings when a NULL texture is bound,
* so the COLOROP and ALPHAOP have to be dirtified.
* so the COLOROP and ALPHAOP have to be dirtified.
*/
*/
...
@@ -4612,7 +4612,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTexture(IWineD3DDevice *iface, DWORD
...
@@ -4612,7 +4612,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTexture(IWineD3DDevice *iface, DWORD
LONG
bindCount
=
InterlockedDecrement
(
&
old
->
baseTexture
.
bindCount
);
LONG
bindCount
=
InterlockedDecrement
(
&
old
->
baseTexture
.
bindCount
);
IWineD3DBaseTexture_Release
(
oldTexture
);
IWineD3DBaseTexture_Release
(
oldTexture
);
if
(
pTexture
==
NULL
)
{
if
(
pTexture
==
NULL
&&
Stage
<
MAX_TEXTURES
)
{
IWineD3DDeviceImpl_MarkStateDirty
(
This
,
STATE_TEXTURESTAGE
(
Stage
,
WINED3DTSS_COLOROP
));
IWineD3DDeviceImpl_MarkStateDirty
(
This
,
STATE_TEXTURESTAGE
(
Stage
,
WINED3DTSS_COLOROP
));
IWineD3DDeviceImpl_MarkStateDirty
(
This
,
STATE_TEXTURESTAGE
(
Stage
,
WINED3DTSS_ALPHAOP
));
IWineD3DDeviceImpl_MarkStateDirty
(
This
,
STATE_TEXTURESTAGE
(
Stage
,
WINED3DTSS_ALPHAOP
));
}
}
...
...
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