/* this is a stub function representing the state blocks being seperated here we are only updating the texture state changes, other objects and units get updated when they change (or need to be updated), e.g. states that relate to a context member line the texture unit are only updated when the context needs updating */
/* this is a stub function representing the state blocks
* being separated here we are only updating the texture
* state changes, other objects and units get updated when
* they change (or need to be updated), e.g. states that
* relate to a context member line the texture unit are