Commit bd46ccc3 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d9: Add a test to show D3D replaces the window proc.

parent c24e48d9
......@@ -32,6 +32,33 @@ static int get_refcount(IUnknown *object)
return IUnknown_Release( object );
}
static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND window)
{
D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DDevice9 *device;
present_parameters.Windowed = FALSE;
present_parameters.hDeviceWindow = window;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
present_parameters.BackBufferWidth = 640;
present_parameters.BackBufferHeight = 480;
present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
present_parameters.EnableAutoDepthStencil = TRUE;
present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
return NULL;
}
#define CHECK_CALL(r,c,d,rc) \
if (SUCCEEDED(r)) {\
int tmp1 = get_refcount( (IUnknown *)d ); \
......@@ -2379,6 +2406,88 @@ fail:
if (hwnd2) DestroyWindow(hwnd2);
}
static BOOL filter_messages;
static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
if (filter_messages)
{
ok(message == WM_DISPLAYCHANGE, "Received unexpected message %#x.\n", message);
}
return DefWindowProcA(hwnd, message, wparam, lparam);
}
static void test_wndproc(void)
{
IDirect3DDevice9 *device;
WNDCLASSA wc = {0};
IDirect3D9 *d3d9;
LONG_PTR proc;
HWND window;
ULONG ref;
if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D9 object, skipping tests.\n");
return;
}
wc.lpfnWndProc = test_proc;
wc.lpszClassName = "d3d9_test_wndproc_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
window = CreateWindowA("d3d9_test_wndproc_wc", "d3d9_test",
WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
filter_messages = TRUE;
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
device = create_device(d3d9, window);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
device = create_device(d3d9, window);
if (!device)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA);
ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n",
(LONG_PTR)test_proc, proc);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
proc = GetWindowLongPtrA(window, GWLP_WNDPROC);
ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n",
(LONG_PTR)DefWindowProcA, proc);
done:
filter_messages = FALSE;
IDirect3D9_Release(d3d9);
DestroyWindow(window);
UnregisterClassA("d3d9_test_wndproc_wc", GetModuleHandleA(NULL));
}
START_TEST(device)
{
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
......@@ -2418,5 +2527,6 @@ START_TEST(device)
test_lights();
test_set_stream_source();
test_scissor_size();
test_wndproc();
}
}
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