winecoreaudio: Specialize wodHelper_BeginWaveHdr for its two callers and simplify.
wodHelper_PlayPtrNext is only called when state == WINE_WS_PLAYING. Also, it
clears dwPartialOffset itself.
wodWrite only calls wodHelper_BeginWaveHdr[Write] with a non-NULL lpWaveHdr
parameter. wodWrite is not called from the Audio Unit render callback, so it
can use Wine debug channels.
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