Commit be908f2f authored by Huw Davies's avatar Huw Davies Committed by Alexandre Julliard

gdi32/tests: Test blitting from a D3DKMT bitmap to a regular bitmap.

Based on a patch by Henri Verbeet. Signed-off-by: 's avatarHuw Davies <huw@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent 0bec2f79
......@@ -5663,8 +5663,10 @@ static void test_D3DKMTCreateDCFromMemory( void )
HGDIOBJ *bitmap;
DIBSECTION dib;
BOOL fail, ret;
DWORD type;
DWORD type, pixel;
int size;
HDC bmp_dc;
HBITMAP bmp;
static const struct
{
......@@ -5859,6 +5861,15 @@ static void test_D3DKMTCreateDCFromMemory( void )
ret = BitBlt( create_desc.hDc, 1, 1, 2, 2, NULL, 0, 0, WHITENESS );
ok(ret, "Failed to blit.\n");
/* Also test blitting to a regular bitmap */
bmp_dc = CreateCompatibleDC( create_desc.hDeviceDc );
ok(bmp_dc != NULL, "failed to create DC\n");
bmp = CreateCompatibleBitmap( bmp_dc, create_desc.Width, create_desc.Height );
ok(bmp != NULL, "failed to create bmp\n");
bmp = SelectObject( bmp_dc, bmp );
ret = BitBlt( bmp_dc, 0, 0, create_desc.Width, create_desc.Height, create_desc.hDc, 0, 0, SRCCOPY );
ok(ret, "Failed to blit.\n");
destroy_desc.hDc = create_desc.hDc;
destroy_desc.hBitmap = create_desc.hBitmap;
......@@ -5891,8 +5902,25 @@ static void test_D3DKMTCreateDCFromMemory( void )
test_data[i].name, colour, x, y, expected);
if (colour != expected)
fail = TRUE;
/* 'Xn' or 'An' formats don't successfully blit to the regular bmp */
if (test_data[i].format == D3DDDIFMT_R8G8B8 || test_data[i].format == D3DDDIFMT_R5G6B5)
{
pixel = GetPixel( bmp_dc, x, y );
if ((x == 1 || x == 2) && (y == 1 || y == 2))
expected = 0x00ffffff;
else if (x < create_desc.Width && y < create_desc.Height)
expected = 0x00000000;
else
expected = CLR_INVALID;
ok(pixel == expected, "%s: got 0x%08x at %u, %u, expect 0x%08x\n", test_data[i].name,
pixel, x, y, expected);
}
}
}
DeleteObject( SelectObject( bmp_dc, bmp ) );
DeleteDC( bmp_dc );
}
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment