Commit c050cdb3 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3drm: Avoid LPDIRECT3DRMFRAME.

parent 24acd7c8
......@@ -137,13 +137,12 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateObject(IDirect3DRM* iface, REFCLSID
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_CreateFrame(IDirect3DRM* iface, LPDIRECT3DRMFRAME parent_frame, LPDIRECT3DRMFRAME * frame)
static HRESULT WINAPI IDirect3DRMImpl_CreateFrame(IDirect3DRM *iface,
IDirect3DRMFrame *parent_frame, IDirect3DRMFrame **frame)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
TRACE("(%p/%p)->(%p,%p)\n", iface, This, parent_frame, frame);
TRACE("iface %p, parent_frame %p, frame %p.\n", iface, parent_frame, frame);
return Direct3DRMFrame_create(&IID_IDirect3DRMFrame, (IUnknown*)parent_frame, (IUnknown**)frame);
return Direct3DRMFrame_create(&IID_IDirect3DRMFrame, (IUnknown *)parent_frame, (IUnknown **)frame);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateMesh(IDirect3DRM* iface, LPDIRECT3DRMMESH * ppMesh)
......@@ -300,11 +299,14 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateViewport(IDirect3DRM *iface, IDirect
return Direct3DRMViewport_create(&IID_IDirect3DRMViewport, (IUnknown **)viewport);
}
static HRESULT WINAPI IDirect3DRMImpl_CreateWrap(IDirect3DRM* iface, D3DRMWRAPTYPE type, LPDIRECT3DRMFRAME pFrame, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP * ppWrap)
static HRESULT WINAPI IDirect3DRMImpl_CreateWrap(IDirect3DRM *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
IDirect3DRMWrap **wrap)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%d,%p,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%p): stub\n", iface, This, type, pFrame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, ppWrap);
FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, "
"ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n",
iface, type, frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap);
return E_NOTIMPL;
}
......@@ -407,20 +409,26 @@ static HRESULT WINAPI IDirect3DRMImpl_EnumerateObjects(IDirect3DRM* iface, D3DRM
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMImpl_Load(IDirect3DRM* iface, LPVOID pObjSource, LPVOID pObjID, LPIID * ppGUIDs, DWORD nb_GUIDs, D3DRMLOADOPTIONS LOFlags, D3DRMLOADCALLBACK LoadProc, LPVOID pArgLP, D3DRMLOADTEXTURECALLBACK LoadTextureProc, LPVOID pArgLTP, LPDIRECT3DRMFRAME pParentFrame)
static HRESULT WINAPI IDirect3DRMImpl_Load(IDirect3DRM *iface, void *source, void *object_id, IID **iids,
DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx,
D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame *parent_frame)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
LPDIRECT3DRMFRAME3 pParentFrame3 = NULL;
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM(iface);
IDirect3DRMFrame3 *parent_frame3 = NULL;
HRESULT hr = D3DRM_OK;
TRACE("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p)\n", iface, This, pObjSource, pObjID, ppGUIDs, nb_GUIDs, LOFlags, LoadProc, pArgLP, LoadTextureProc, pArgLTP, pParentFrame);
TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, "
"load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n",
iface, source, object_id, iids, iid_count, flags,
load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame);
if (pParentFrame)
hr = IDirect3DRMFrame_QueryInterface(pParentFrame, &IID_IDirect3DRMFrame3, (void**)&pParentFrame3);
if (parent_frame)
hr = IDirect3DRMFrame_QueryInterface(parent_frame, &IID_IDirect3DRMFrame3, (void **)&parent_frame3);
if (SUCCEEDED(hr))
hr = IDirect3DRM3_Load(&This->IDirect3DRM3_iface, pObjSource, pObjID, ppGUIDs, nb_GUIDs, LOFlags, LoadProc, pArgLP, LoadTextureProc, pArgLTP, pParentFrame3);
if (pParentFrame3)
IDirect3DRMFrame3_Release(pParentFrame3);
hr = IDirect3DRM3_Load(&d3drm->IDirect3DRM3_iface, source, object_id, iids, iid_count,
flags, load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame3);
if (parent_frame3)
IDirect3DRMFrame3_Release(parent_frame3);
return hr;
}
......@@ -507,8 +515,8 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateObject(IDirect3DRM2* iface, REFCLSI
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateFrame(IDirect3DRM2* iface, LPDIRECT3DRMFRAME parent_frame,
LPDIRECT3DRMFRAME2 * frame)
static HRESULT WINAPI IDirect3DRM2Impl_CreateFrame(IDirect3DRM2 *iface,
IDirect3DRMFrame *parent_frame, IDirect3DRMFrame2 **frame)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
......@@ -680,18 +688,14 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateViewport(IDirect3DRM2 *iface, IDire
return Direct3DRMViewport_create(&IID_IDirect3DRMViewport, (IUnknown **)viewport);
}
static HRESULT WINAPI IDirect3DRM2Impl_CreateWrap(IDirect3DRM2* iface, D3DRMWRAPTYPE type,
LPDIRECT3DRMFRAME pFrame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
D3DVALUE ou, D3DVALUE ov, D3DVALUE su,
D3DVALUE sv, LPDIRECT3DRMWRAP * ppWrap)
static HRESULT WINAPI IDirect3DRM2Impl_CreateWrap(IDirect3DRM2 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame *frame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
IDirect3DRMWrap **wrap)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%d,%p,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%p): stub\n", iface, This, type,
pFrame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, ppWrap);
FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, "
"ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n",
iface, type, frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap);
return E_NOTIMPL;
}
......@@ -802,25 +806,26 @@ static HRESULT WINAPI IDirect3DRM2Impl_EnumerateObjects(IDirect3DRM2* iface, D3D
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM2Impl_Load(IDirect3DRM2* iface, LPVOID pObjSource, LPVOID pObjID,
LPIID * ppGUIDs, DWORD nb_GUIDs,
D3DRMLOADOPTIONS LOFlags, D3DRMLOADCALLBACK LoadProc,
LPVOID pArgLP, D3DRMLOADTEXTURECALLBACK LoadTextureProc,
LPVOID pArgLTP, LPDIRECT3DRMFRAME pParentFrame)
static HRESULT WINAPI IDirect3DRM2Impl_Load(IDirect3DRM2 *iface, void *source, void *object_id, IID **iids,
DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx,
D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame *parent_frame)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
LPDIRECT3DRMFRAME3 pParentFrame3 = NULL;
IDirect3DRMImpl *d3drm = impl_from_IDirect3DRM2(iface);
IDirect3DRMFrame3 *parent_frame3 = NULL;
HRESULT hr = D3DRM_OK;
TRACE("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p)\n", iface, This, pObjSource, pObjID,
ppGUIDs, nb_GUIDs, LOFlags, LoadProc, pArgLP, LoadTextureProc, pArgLTP, pParentFrame);
TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, "
"load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n",
iface, source, object_id, iids, iid_count, flags,
load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame);
if (pParentFrame)
hr = IDirect3DRMFrame_QueryInterface(pParentFrame, &IID_IDirect3DRMFrame3, (void**)&pParentFrame3);
if (parent_frame)
hr = IDirect3DRMFrame_QueryInterface(parent_frame, &IID_IDirect3DRMFrame3, (void **)&parent_frame3);
if (SUCCEEDED(hr))
hr = IDirect3DRM3_Load(&This->IDirect3DRM3_iface, pObjSource, pObjID, ppGUIDs, nb_GUIDs, LOFlags, LoadProc, pArgLP, LoadTextureProc, pArgLTP, pParentFrame3);
if (pParentFrame3)
IDirect3DRMFrame3_Release(pParentFrame3);
hr = IDirect3DRM3_Load(&d3drm->IDirect3DRM3_iface, source, object_id, iids, iid_count,
flags, load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame3);
if (parent_frame3)
IDirect3DRMFrame3_Release(parent_frame3);
return hr;
}
......
......@@ -62,7 +62,7 @@ typedef struct {
IDirect3DRMFrameArray IDirect3DRMFrameArray_iface;
LONG ref;
ULONG size;
LPDIRECT3DRMFRAME* frames;
IDirect3DRMFrame **frames;
} IDirect3DRMFrameArrayImpl;
typedef struct {
......@@ -161,7 +161,8 @@ static DWORD WINAPI IDirect3DRMFrameArrayImpl_GetSize(IDirect3DRMFrameArray* ifa
}
/*** IDirect3DRMFrameArray methods ***/
static HRESULT WINAPI IDirect3DRMFrameArrayImpl_GetElement(IDirect3DRMFrameArray* iface, DWORD index, LPDIRECT3DRMFRAME* frame)
static HRESULT WINAPI IDirect3DRMFrameArrayImpl_GetElement(IDirect3DRMFrameArray *iface,
DWORD index, IDirect3DRMFrame **frame)
{
IDirect3DRMFrameArrayImpl *This = (IDirect3DRMFrameArrayImpl*)iface;
......@@ -591,8 +592,7 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetClassName(IDirect3DRMFrame2* ifac
}
/*** IDirect3DRMFrame methods ***/
static HRESULT WINAPI IDirect3DRMFrame2Impl_AddChild(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME child)
static HRESULT WINAPI IDirect3DRMFrame2Impl_AddChild(IDirect3DRMFrame2 *iface, IDirect3DRMFrame *child)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
IDirect3DRMFrame3 *frame;
......@@ -723,8 +723,7 @@ static D3DRMMATERIALMODE WINAPI IDirect3DRMFrame2Impl_GetMaterialMode(IDirect3DR
return D3DRMMATERIAL_FROMPARENT;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetParent(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME * frame)
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetParent(IDirect3DRMFrame2 *iface, IDirect3DRMFrame **frame)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
......@@ -735,7 +734,7 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetParent(IDirect3DRMFrame2* iface,
if (This->parent)
{
*frame = (LPDIRECT3DRMFRAME)&This->parent->IDirect3DRMFrame2_iface;
*frame = (IDirect3DRMFrame *)&This->parent->IDirect3DRMFrame2_iface;
IDirect3DRMFrame_AddRef(*frame);
}
else
......@@ -766,12 +765,9 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetRotation(IDirect3DRMFrame2 *iface
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetScene(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME * frame)
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetScene(IDirect3DRMFrame2 *iface, IDirect3DRMFrame **scene)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, frame %p stub!\n", iface, scene);
return E_NOTIMPL;
}
......@@ -894,14 +890,10 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_Load(IDirect3DRMFrame2* iface, LPVOI
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_LookAt(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME target,
LPDIRECT3DRMFRAME reference,
D3DRMFRAMECONSTRAINT constraint)
static HRESULT WINAPI IDirect3DRMFrame2Impl_LookAt(IDirect3DRMFrame2 *iface, IDirect3DRMFrame *target,
IDirect3DRMFrame *reference, D3DRMFRAMECONSTRAINT constraint)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
FIXME("(%p/%p)->(%p,%p,%u): stub\n", iface, This, target, reference, constraint);
FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface, target, reference, constraint);
return E_NOTIMPL;
}
......@@ -915,8 +907,7 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_Move(IDirect3DRMFrame2* iface, D3DVA
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_DeleteChild(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME frame)
static HRESULT WINAPI IDirect3DRMFrame2Impl_DeleteChild(IDirect3DRMFrame2 *iface, IDirect3DRMFrame *frame)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
IDirect3DRMFrame3 *child;
......@@ -1141,38 +1132,28 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_SetMaterialMode(IDirect3DRMFrame2* i
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetOrientation(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME reference,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz )
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetOrientation(IDirect3DRMFrame2 *iface, IDirect3DRMFrame *reference,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f,%f,%f,%f): stub\n", iface, This, reference,
dx, dy, dz, ux, uy, uz);
FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
iface, reference, dx, dy, dz, ux, uy, uz);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetPosition(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME reference,
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetPosition(IDirect3DRMFrame2 *iface, IDirect3DRMFrame *reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f): stub\n", iface, This, reference, x, y, z);
FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface, reference, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetRotation(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z,
D3DVALUE theta)
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetRotation(IDirect3DRMFrame2 *iface,
IDirect3DRMFrame *reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f,%f): stub\n", iface, This, reference, x, y, z, theta);
FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
iface, reference, x, y, z, theta);
return E_NOTIMPL;
}
......@@ -1207,14 +1188,11 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_SetTextureTopology(IDirect3DRMFrame2
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetVelocity(IDirect3DRMFrame2* iface,
LPDIRECT3DRMFRAME reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z,
BOOL with_rotation)
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetVelocity(IDirect3DRMFrame2 *iface,
IDirect3DRMFrame *reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, BOOL with_rotation)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f,%d): stub\n", iface, This, reference, x, y, z, with_rotation);
FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x stub!\n",
iface, reference, x, y, z, with_rotation);
return E_NOTIMPL;
}
......@@ -1744,8 +1722,7 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_GetChildren(IDirect3DRMFrame3* iface
if (This->nb_children)
{
ULONG i;
obj->frames = HeapAlloc(GetProcessHeap(), 0, This->nb_children * sizeof(LPDIRECT3DRMFRAME));
if (!obj->frames)
if (!(obj->frames = HeapAlloc(GetProcessHeap(), 0, This->nb_children * sizeof(*obj->frames))))
return E_OUTOFMEMORY;
for (i = 0; i < This->nb_children; i++)
IDirect3DRMFrame3_QueryInterface(This->children[i], &IID_IDirect3DRMFrame, (void**)&obj->frames[i]);
......
......@@ -359,22 +359,16 @@ static D3DRMLIGHTTYPE WINAPI IDirect3DRMLightImpl_GetType(IDirect3DRMLight* ifac
return This->type;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetEnableFrame(IDirect3DRMLight* iface,
LPDIRECT3DRMFRAME frame)
static HRESULT WINAPI IDirect3DRMLightImpl_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, frame %p stub!\n", iface, frame);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_GetEnableFrame(IDirect3DRMLight* iface,
LPDIRECT3DRMFRAME* frame)
static HRESULT WINAPI IDirect3DRMLightImpl_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, frame %p stub!\n", iface, frame);
return E_NOTIMPL;
}
......
......@@ -603,12 +603,9 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMesh
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2* iface,
LPDIRECT3DRMFRAME pFrame)
static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFrame *frame)
{
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
FIXME("(%p)->(%p): stub\n", This, pFrame);
FIXME("iface %p, frame %p stub!\n", iface, frame);
return E_NOTIMPL;
}
......
......@@ -670,10 +670,10 @@ static void test_Frame(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
LPDIRECT3DRMFRAME pFrameC;
LPDIRECT3DRMFRAME pFrameP1;
LPDIRECT3DRMFRAME pFrameP2;
LPDIRECT3DRMFRAME pFrameTmp;
IDirect3DRMFrame *pFrameC;
IDirect3DRMFrame *pFrameP1;
IDirect3DRMFrame *pFrameP2;
IDirect3DRMFrame *pFrameTmp;
LPDIRECT3DRMFRAMEARRAY pArray;
LPDIRECT3DRMMESHBUILDER pMeshBuilder;
LPDIRECT3DRMVISUAL pVisual1;
......@@ -1007,7 +1007,7 @@ static void test_Viewport(void)
HRESULT hr;
IDirect3DRM *d3drm;
IDirect3DRMDevice *device;
LPDIRECT3DRMFRAME pFrame;
IDirect3DRMFrame *frame;
IDirect3DRMViewport *viewport;
GUID driver;
HWND window;
......@@ -1031,10 +1031,10 @@ static void test_Viewport(void)
hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm, pClipper, &driver, rc.right, rc.bottom, &device);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMDevice interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrame);
hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
hr = IDirect3DRM_CreateViewport(d3drm, device, pFrame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
hr = IDirect3DRM_CreateViewport(d3drm, device, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport);
ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %x)\n", hr);
hr = IDirect3DRMViewport_GetClassName(viewport, NULL, cname);
......@@ -1051,7 +1051,7 @@ static void test_Viewport(void)
ok(!strcmp(cname, "Viewport"), "Expected cname to be \"Viewport\", but got \"%s\"\n", cname);
IDirect3DRMViewport_Release(viewport);
IDirect3DRMFrame_Release(pFrame);
IDirect3DRMFrame_Release(frame);
IDirect3DRMDevice_Release(device);
IDirectDrawClipper_Release(pClipper);
......@@ -1310,7 +1310,7 @@ static void test_frame_transform(void)
{
HRESULT hr;
IDirect3DRM *d3drm;
LPDIRECT3DRMFRAME frame;
IDirect3DRMFrame *frame;
D3DRMMATRIX4D matrix;
hr = pDirect3DRMCreate(&d3drm);
......
......@@ -205,12 +205,9 @@ static HRESULT WINAPI IDirect3DRMViewportImpl_Clear(IDirect3DRMViewport* iface)
return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMViewportImpl_Render(IDirect3DRMViewport* iface,
LPDIRECT3DRMFRAME frame)
static HRESULT WINAPI IDirect3DRMViewportImpl_Render(IDirect3DRMViewport *iface, IDirect3DRMFrame *frame)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, frame %p stub!\n", iface, frame);
return D3DRM_OK;
}
......@@ -251,12 +248,9 @@ static HRESULT WINAPI IDirect3DRMViewportImpl_SetUniformScaling(IDirect3DRMViewp
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMViewportImpl_SetCamera(IDirect3DRMViewport* iface,
LPDIRECT3DRMFRAME frame)
static HRESULT WINAPI IDirect3DRMViewportImpl_SetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame *camera)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
......@@ -322,12 +316,9 @@ static HRESULT WINAPI IDirect3DRMViewportImpl_SetPlane(IDirect3DRMViewport* ifac
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMViewportImpl_GetCamera(IDirect3DRMViewport* iface,
LPDIRECT3DRMFRAME * frame)
static HRESULT WINAPI IDirect3DRMViewportImpl_GetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame **camera)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
......
......@@ -58,7 +58,7 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DRM methods ***/
STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame **frame) PURE;
STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE *) PURE;
......@@ -81,9 +81,9 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL *) PURE;
STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera,
DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE;
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE;
STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
STDMETHOD(LoadTextureFromResource)(THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
......@@ -95,8 +95,9 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE;
STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME) PURE;
STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags,
D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx,
IDirect3DRMFrame *parent_frame) PURE;
STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
};
#undef INTERFACE
......@@ -194,7 +195,7 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DRM2 methods ***/
STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME2 *) PURE;
STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame *parent, IDirect3DRMFrame2 **frame) PURE;
STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER2 *) PURE;
STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE *) PURE;
......@@ -217,9 +218,9 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL *) PURE;
STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice *device, IDirect3DRMFrame *camera,
DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport **viewport) PURE;
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame *reference, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
D3DVALUE su, D3DVALUE sv, IDirect3DRMWrap **wrap) PURE;
STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE2 *) PURE;
STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE hModule, LPCSTR /* LPCTSTR */ strName, LPCSTR /* LPCTSTR */ strType, LPDIRECT3DRMTEXTURE2 *) PURE;
......@@ -231,8 +232,9 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE;
STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME) PURE;
STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags,
D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx,
IDirect3DRMFrame *parent_frame) PURE;
STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE;
};
......
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