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wine
wine-winehq
Commits
c10087c1
Commit
c10087c1
authored
Jul 22, 2008
by
Alexander Nicolaysen Sørnes
Committed by
Alexandre Julliard
Jul 28, 2008
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Plain Diff
dpnet: Add basic DirectPlay8ThreadPool implementation.
parent
aa0188cd
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Showing
4 changed files
with
158 additions
and
1 deletion
+158
-1
Makefile.in
dlls/dpnet/Makefile.in
+2
-1
dpnet_main.c
dlls/dpnet/dpnet_main.c
+1
-0
dpnet_private.h
dlls/dpnet/dpnet_private.h
+12
-0
threadpool.c
dlls/dpnet/threadpool.c
+143
-0
No files found.
dlls/dpnet/Makefile.in
View file @
c10087c1
...
...
@@ -13,7 +13,8 @@ C_SRCS = \
lobbiedapp.c
\
peer.c
\
regsvr.c
\
server.c
server.c
\
threadpool.c
RC_SRCS
=
version.rc
...
...
dlls/dpnet/dpnet_main.c
View file @
c10087c1
...
...
@@ -115,6 +115,7 @@ static IClassFactoryImpl DPNET_CFS[] = {
{
&
DICF_Vtbl
,
1
,
&
CLSID_DirectPlay8Peer
,
DPNET_CreateDirectPlay8Peer
},
{
&
DICF_Vtbl
,
1
,
&
CLSID_DirectPlay8Address
,
DPNET_CreateDirectPlay8Address
},
{
&
DICF_Vtbl
,
1
,
&
CLSID_DirectPlay8LobbiedApplication
,
(
void
*
)
DPNET_CreateDirectPlay8LobbiedApp
},
{
&
DICF_Vtbl
,
1
,
&
CLSID_DirectPlay8ThreadPool
,
DPNET_CreateDirectPlay8ThreadPool
},
{
NULL
,
0
,
NULL
,
NULL
}
};
...
...
dlls/dpnet/dpnet_private.h
View file @
c10087c1
...
...
@@ -35,6 +35,7 @@
typedef
struct
IDirectPlay8ClientImpl
IDirectPlay8ClientImpl
;
typedef
struct
IDirectPlay8AddressImpl
IDirectPlay8AddressImpl
;
typedef
struct
IDirectPlay8LobbiedApplicationImpl
IDirectPlay8LobbiedApplicationImpl
;
typedef
struct
IDirectPlay8ThreadPoolImpl
IDirectPlay8ThreadPoolImpl
;
/* ------------------ */
/* IDirectPlay8Client */
...
...
@@ -79,6 +80,16 @@ struct IDirectPlay8LobbiedApplicationImpl
/* IDirectPlay8LobbiedApplication fields */
};
/*****************************************************************************
* IDirectPlay8ThreadPool implementation structure
*/
struct
IDirectPlay8ThreadPoolImpl
{
/* IUnknown fields */
const
IDirectPlay8ThreadPoolVtbl
*
lpVtbl
;
LONG
ref
;
};
/**
* factories
*/
...
...
@@ -87,6 +98,7 @@ extern HRESULT DPNET_CreateDirectPlay8Server(LPCLASSFACTORY iface, LPUNKNOWN pun
extern
HRESULT
DPNET_CreateDirectPlay8Peer
(
LPCLASSFACTORY
iface
,
LPUNKNOWN
punkOuter
,
REFIID
riid
,
LPVOID
*
ppobj
);
extern
HRESULT
DPNET_CreateDirectPlay8Address
(
LPCLASSFACTORY
iface
,
LPUNKNOWN
punkOuter
,
REFIID
riid
,
LPVOID
*
ppobj
);
extern
HRESULT
DPNET_CreateDirectPlay8LobbiedApp
(
LPCLASSFACTORY
iface
,
LPUNKNOWN
punkOuter
,
REFIID
riid
,
LPVOID
*
ppobj
);
extern
HRESULT
DPNET_CreateDirectPlay8ThreadPool
(
LPCLASSFACTORY
iface
,
LPUNKNOWN
punkOuter
,
REFIID
riid
,
LPVOID
*
ppobj
);
/**
* debug
...
...
dlls/dpnet/threadpool.c
0 → 100644
View file @
c10087c1
/*
* DirectPlay8 ThreadPool
*
* Copyright 2004 Raphael Junqueira
* Copyright 2008 Alexander N. Srnes <alex@thehandofagony.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "objbase.h"
#include "wine/debug.h"
#include "dplay8.h"
#include "dpnet_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
dpnet
);
/* IUnknown interface follows */
static
HRESULT
WINAPI
IDirectPlay8ThreadPoolImpl_QueryInterface
(
PDIRECTPLAY8THREADPOOL
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
{
IDirectPlay8ThreadPoolImpl
*
This
=
(
IDirectPlay8ThreadPoolImpl
*
)
iface
;
if
(
IsEqualGUID
(
riid
,
&
IID_IUnknown
)
||
IsEqualGUID
(
riid
,
&
IID_IDirectPlay8ThreadPool
))
{
IUnknown_AddRef
(
iface
);
*
ppobj
=
This
;
return
DPN_OK
;
}
WARN
(
"(%p)->(%s,%p): not found
\n
"
,
This
,
debugstr_guid
(
riid
),
ppobj
);
return
E_NOINTERFACE
;
}
static
ULONG
WINAPI
IDirectPlay8ThreadPoolImpl_AddRef
(
PDIRECTPLAY8THREADPOOL
iface
)
{
IDirectPlay8ThreadPoolImpl
*
This
=
(
IDirectPlay8ThreadPoolImpl
*
)
iface
;
ULONG
RefCount
=
InterlockedIncrement
(
&
This
->
ref
);
return
RefCount
;
}
static
ULONG
WINAPI
IDirectPlay8ThreadPoolImpl_Release
(
PDIRECTPLAY8THREADPOOL
iface
)
{
IDirectPlay8ThreadPoolImpl
*
This
=
(
IDirectPlay8ThreadPoolImpl
*
)
This
;
ULONG
RefCount
=
InterlockedDecrement
(
&
This
->
ref
);
if
(
!
RefCount
)
HeapFree
(
GetProcessHeap
(),
0
,
This
);
return
RefCount
;
}
/* IDirectPlay8ThreadPool interface follows */
static
HRESULT
WINAPI
IDirectPlay8ThreadPoolImpl_Initialize
(
PDIRECTPLAY8THREADPOOL
iface
,
PVOID
CONST
pvUserContext
,
CONST
PFNDPNMESSAGEHANDLER
pfn
,
CONST
DWORD
dwFlags
)
{
FIXME
(
"(%p)->(%p,%p,%x): stub
\n
"
,
iface
,
pvUserContext
,
pfn
,
dwFlags
);
return
DPN_OK
;
}
static
HRESULT
WINAPI
IDirectPlay8ThreadPoolImpl_Close
(
PDIRECTPLAY8THREADPOOL
iface
,
CONST
DWORD
dwFlags
)
{
return
DPN_OK
;
}
static
HRESULT
WINAPI
IDirectPlay8ThreadPoolImpl_GetThreadCount
(
PDIRECTPLAY8THREADPOOL
iface
,
CONST
DWORD
dwProcessorNum
,
DWORD
*
CONST
pdwNumThreads
,
CONST
DWORD
dwFlags
)
{
FIXME
(
"(%p)->(%x,%p,%x): stub
\n
"
,
iface
,
dwProcessorNum
,
pdwNumThreads
,
dwFlags
);
*
pdwNumThreads
=
0
;
return
DPN_OK
;
}
static
HRESULT
WINAPI
IDirectPlay8ThreadPoolImpl_SetThreadCount
(
PDIRECTPLAY8THREADPOOL
iface
,
CONST
DWORD
dwProcessorNum
,
CONST
DWORD
dwNumThreads
,
CONST
DWORD
dwFlags
)
{
FIXME
(
"(%p)->(%x,%x,%x): stub
\n
"
,
iface
,
dwProcessorNum
,
dwNumThreads
,
dwFlags
);
return
DPN_OK
;
}
static
HRESULT
WINAPI
IDirectPlay8ThreadPoolImpl_DoWork
(
PDIRECTPLAY8THREADPOOL
iface
,
CONST
DWORD
dwAllowedTimeSlice
,
CONST
DWORD
dwFlags
)
{
static
BOOL
Run
=
FALSE
;
if
(
!
Run
)
FIXME
(
"(%p)->(%x,%x): stub
\n
"
,
iface
,
dwAllowedTimeSlice
,
dwFlags
);
Run
=
TRUE
;
return
DPN_OK
;
}
static
const
IDirectPlay8ThreadPoolVtbl
DirectPlay8ThreadPool_Vtbl
=
{
IDirectPlay8ThreadPoolImpl_QueryInterface
,
IDirectPlay8ThreadPoolImpl_AddRef
,
IDirectPlay8ThreadPoolImpl_Release
,
IDirectPlay8ThreadPoolImpl_Initialize
,
IDirectPlay8ThreadPoolImpl_Close
,
IDirectPlay8ThreadPoolImpl_GetThreadCount
,
IDirectPlay8ThreadPoolImpl_SetThreadCount
,
IDirectPlay8ThreadPoolImpl_DoWork
};
HRESULT
DPNET_CreateDirectPlay8ThreadPool
(
LPCLASSFACTORY
iface
,
LPUNKNOWN
punkOuter
,
REFIID
riid
,
LPVOID
*
ppobj
)
{
IDirectPlay8ThreadPoolImpl
*
Client
;
Client
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
IDirectPlay8ThreadPoolImpl
));
if
(
Client
==
NULL
)
{
*
ppobj
=
NULL
;
WARN
(
"Not enough memory
\n
"
);
return
E_OUTOFMEMORY
;
}
Client
->
lpVtbl
=
&
DirectPlay8ThreadPool_Vtbl
;
Client
->
ref
=
0
;
return
IDirectPlay8ThreadPoolImpl_QueryInterface
((
PDIRECTPLAY8THREADPOOL
)
Client
,
riid
,
ppobj
);
}
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