Commit c173a650 authored by Zhiyi Zhang's avatar Zhiyi Zhang Committed by Alexandre Julliard

dxgi: Implement dxgi_output_TakeOwnership().

parent 4f3d66e2
...@@ -364,9 +364,22 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_WaitForVBlank(IDXGIOutput4 *iface) ...@@ -364,9 +364,22 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_WaitForVBlank(IDXGIOutput4 *iface)
static HRESULT STDMETHODCALLTYPE dxgi_output_TakeOwnership(IDXGIOutput4 *iface, IUnknown *device, BOOL exclusive) static HRESULT STDMETHODCALLTYPE dxgi_output_TakeOwnership(IDXGIOutput4 *iface, IUnknown *device, BOOL exclusive)
{ {
FIXME("iface %p, device %p, exclusive %d stub!\n", iface, device, exclusive); struct dxgi_output *output = impl_from_IDXGIOutput4(iface);
struct wined3d_output *wined3d_output;
HRESULT hr = DXGI_ERROR_INVALID_CALL;
return E_NOTIMPL; TRACE("iface %p, device %p, exclusive %d.\n", iface, device, exclusive);
if (!device)
return DXGI_ERROR_INVALID_CALL;
wined3d_mutex_lock();
if ((wined3d_output = wined3d_get_adapter_output(output->adapter->factory->wined3d,
output->adapter->ordinal)))
hr = wined3d_output_take_ownership(wined3d_output, exclusive);
wined3d_mutex_unlock();
return hr;
} }
static void STDMETHODCALLTYPE dxgi_output_ReleaseOwnership(IDXGIOutput4 *iface) static void STDMETHODCALLTYPE dxgi_output_ReleaseOwnership(IDXGIOutput4 *iface)
......
...@@ -5611,10 +5611,14 @@ static void test_output_ownership(IUnknown *device, BOOL is_d3d12) ...@@ -5611,10 +5611,14 @@ static void test_output_ownership(IUnknown *device, BOOL is_d3d12)
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE); wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE);
else else
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_GRAPHICS_PRESENT_OCCLUDED, TRUE); wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_GRAPHICS_PRESENT_OCCLUDED, TRUE);
hr = IDXGIOutput_TakeOwnership(output, NULL, FALSE);
ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
hr = IDXGIOutput_TakeOwnership(output, NULL, TRUE);
ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);
hr = IDXGIOutput_TakeOwnership(output, device, FALSE); hr = IDXGIOutput_TakeOwnership(output, device, FALSE);
todo_wine ok(hr == (is_d3d12 ? E_NOINTERFACE : E_INVALIDARG), "Got unexpected hr %#x.\n", hr); todo_wine ok(hr == (is_d3d12 ? E_NOINTERFACE : E_INVALIDARG), "Got unexpected hr %#x.\n", hr);
hr = IDXGIOutput_TakeOwnership(output, device, TRUE); hr = IDXGIOutput_TakeOwnership(output, device, TRUE);
todo_wine ok(hr == (is_d3d12 ? E_NOINTERFACE : S_OK), "Got unexpected hr %#x.\n", hr); todo_wine_if(is_d3d12) ok(hr == (is_d3d12 ? E_NOINTERFACE : S_OK), "Got unexpected hr %#x.\n", hr);
IDXGIOutput_ReleaseOwnership(output); IDXGIOutput_ReleaseOwnership(output);
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE); wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE);
...@@ -5624,16 +5628,16 @@ static void test_output_ownership(IUnknown *device, BOOL is_d3d12) ...@@ -5624,16 +5628,16 @@ static void test_output_ownership(IUnknown *device, BOOL is_d3d12)
goto done; goto done;
hr = IDXGIOutput_TakeOwnership(output, device, FALSE); hr = IDXGIOutput_TakeOwnership(output, device, FALSE);
todo_wine ok(hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE, "Got unexpected hr %#x.\n", hr); ok(hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE, "Got unexpected hr %#x.\n", hr);
IDXGIOutput_ReleaseOwnership(output); IDXGIOutput_ReleaseOwnership(output);
hr = IDXGIOutput_TakeOwnership(output, device, TRUE); hr = IDXGIOutput_TakeOwnership(output, device, TRUE);
todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
/* Note that the "exclusive" parameter to IDXGIOutput_TakeOwnership() /* Note that the "exclusive" parameter to IDXGIOutput_TakeOwnership()
* seems to behave opposite to what's described by MSDN. */ * seems to behave opposite to what's described by MSDN. */
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_GRAPHICS_PRESENT_OCCLUDED, TRUE); wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_GRAPHICS_PRESENT_OCCLUDED, FALSE);
hr = IDXGIOutput_TakeOwnership(output, device, FALSE); hr = IDXGIOutput_TakeOwnership(output, device, FALSE);
todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
IDXGIOutput_ReleaseOwnership(output); IDXGIOutput_ReleaseOwnership(output);
/* Swapchain in windowed mode. */ /* Swapchain in windowed mode. */
...@@ -5646,11 +5650,11 @@ static void test_output_ownership(IUnknown *device, BOOL is_d3d12) ...@@ -5646,11 +5650,11 @@ static void test_output_ownership(IUnknown *device, BOOL is_d3d12)
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE); wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE);
hr = IDXGIOutput_TakeOwnership(output, device, FALSE); hr = IDXGIOutput_TakeOwnership(output, device, FALSE);
todo_wine ok(hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE, "Got unexpected hr %#x.\n", hr); ok(hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE, "Got unexpected hr %#x.\n", hr);
hr = IDXGIOutput_TakeOwnership(output, device, TRUE); hr = IDXGIOutput_TakeOwnership(output, device, TRUE);
todo_wine ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_GRAPHICS_PRESENT_OCCLUDED, TRUE); wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_GRAPHICS_PRESENT_OCCLUDED, FALSE);
IDXGIOutput_ReleaseOwnership(output); IDXGIOutput_ReleaseOwnership(output);
wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE); wait_vidpn_exclusive_ownership(&check_ownership_desc, STATUS_SUCCESS, FALSE);
......
...@@ -72,6 +72,37 @@ void CDECL wined3d_output_release_ownership(const struct wined3d_output *output) ...@@ -72,6 +72,37 @@ void CDECL wined3d_output_release_ownership(const struct wined3d_output *output)
D3DKMTSetVidPnSourceOwner(&set_owner_desc); D3DKMTSetVidPnSourceOwner(&set_owner_desc);
} }
HRESULT CDECL wined3d_output_take_ownership(const struct wined3d_output *output, BOOL exclusive)
{
D3DKMT_SETVIDPNSOURCEOWNER set_owner_desc;
D3DKMT_VIDPNSOURCEOWNER_TYPE owner_type;
NTSTATUS status;
TRACE("output %p, exclusive %#x.\n", output, exclusive);
owner_type = exclusive ? D3DKMT_VIDPNSOURCEOWNER_EXCLUSIVE : D3DKMT_VIDPNSOURCEOWNER_SHARED;
set_owner_desc.pType = &owner_type;
set_owner_desc.pVidPnSourceId = &output->vidpn_source_id;
set_owner_desc.VidPnSourceCount = 1;
set_owner_desc.hDevice = output->kmt_device;
status = D3DKMTSetVidPnSourceOwner(&set_owner_desc);
switch (status)
{
case STATUS_GRAPHICS_VIDPN_SOURCE_IN_USE:
return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
case STATUS_INVALID_PARAMETER:
return E_INVALIDARG;
case STATUS_PROCEDURE_NOT_FOUND:
return E_NOINTERFACE;
case STATUS_SUCCESS:
return S_OK;
default:
FIXME("Unhandled error %#x.\n", status);
return E_FAIL;
}
}
static void wined3d_output_cleanup(const struct wined3d_output *output) static void wined3d_output_cleanup(const struct wined3d_output *output)
{ {
D3DKMT_DESTROYDEVICE destroy_device_desc; D3DKMT_DESTROYDEVICE destroy_device_desc;
......
...@@ -193,6 +193,7 @@ ...@@ -193,6 +193,7 @@
@ cdecl wined3d_device_validate_device(ptr ptr) @ cdecl wined3d_device_validate_device(ptr ptr)
@ cdecl wined3d_output_release_ownership(ptr) @ cdecl wined3d_output_release_ownership(ptr)
@ cdecl wined3d_output_take_ownership(ptr long)
@ cdecl wined3d_palette_create(ptr long long ptr ptr) @ cdecl wined3d_palette_create(ptr long long ptr ptr)
@ cdecl wined3d_palette_decref(ptr) @ cdecl wined3d_palette_decref(ptr)
......
...@@ -2490,6 +2490,7 @@ HRESULT __cdecl wined3d_device_update_texture(struct wined3d_device *device, ...@@ -2490,6 +2490,7 @@ HRESULT __cdecl wined3d_device_update_texture(struct wined3d_device *device,
HRESULT __cdecl wined3d_device_validate_device(const struct wined3d_device *device, DWORD *num_passes); HRESULT __cdecl wined3d_device_validate_device(const struct wined3d_device *device, DWORD *num_passes);
void __cdecl wined3d_output_release_ownership(const struct wined3d_output *output); void __cdecl wined3d_output_release_ownership(const struct wined3d_output *output);
HRESULT __cdecl wined3d_output_take_ownership(const struct wined3d_output *output, BOOL exclusive);
HRESULT __cdecl wined3d_palette_create(struct wined3d_device *device, DWORD flags, HRESULT __cdecl wined3d_palette_create(struct wined3d_device *device, DWORD flags,
unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette); unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette);
......
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