Commit c28d6f38 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Pass an IWineD3DResourceImpl pointer to context_resource_released().

parent 834b599e
......@@ -689,7 +689,8 @@ static void context_queue_fbo_entry_destruction(struct wined3d_context *context,
list_add_head(&context->fbo_destroy_list, &entry->entry);
}
void context_resource_released(IWineD3DDeviceImpl *device, IWineD3DResource *resource, WINED3DRESOURCETYPE type)
void context_resource_released(struct IWineD3DDeviceImpl *device,
struct IWineD3DResourceImpl *resource, WINED3DRESOURCETYPE type)
{
if (!device->d3d_initialized) return;
......
......@@ -6609,7 +6609,7 @@ void device_resource_released(struct IWineD3DDeviceImpl *device, struct IWineD3D
TRACE("device %p, resource %p, type %s.\n", device, resource, debug_d3dresourcetype(type));
context_resource_released(device, (IWineD3DResource *)resource, type);
context_resource_released(device, resource, type);
switch (type)
{
......
......@@ -1228,8 +1228,8 @@ void context_free_occlusion_query(struct wined3d_occlusion_query *query) DECLSPE
struct wined3d_context *context_get_current(void) DECLSPEC_HIDDEN;
DWORD context_get_tls_idx(void) DECLSPEC_HIDDEN;
void context_release(struct wined3d_context *context) DECLSPEC_HIDDEN;
void context_resource_released(IWineD3DDeviceImpl *device,
IWineD3DResource *resource, WINED3DRESOURCETYPE type) DECLSPEC_HIDDEN;
void context_resource_released(struct IWineD3DDeviceImpl *device,
struct IWineD3DResourceImpl *resource, WINED3DRESOURCETYPE type) DECLSPEC_HIDDEN;
void context_resource_unloaded(IWineD3DDeviceImpl *device,
IWineD3DResource *resource, WINED3DRESOURCETYPE type) DECLSPEC_HIDDEN;
BOOL context_set_current(struct wined3d_context *ctx) DECLSPEC_HIDDEN;
......
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