Commit c29cf059 authored by Roderick Colenbrander's avatar Roderick Colenbrander Committed by Alexandre Julliard

winex11: Add support for 32-bit DDBs.

parent 33299faa
......@@ -2852,6 +2852,54 @@ static void test_clipping(void)
DeleteDC( hdcSrc );
}
static void test_32bit_bitmap_blt(void)
{
BITMAPINFO biDst;
HBITMAP bmpSrc, bmpDst;
HBITMAP oldSrc, oldDst;
HDC hdcSrc, hdcDst, hdcScreen;
UINT32 *dstBuffer;
DWORD colorSrc = 0x11223344;
memset(&biDst, 0, sizeof(BITMAPINFO));
biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
biDst.bmiHeader.biWidth = 2;
biDst.bmiHeader.biHeight = -2;
biDst.bmiHeader.biPlanes = 1;
biDst.bmiHeader.biBitCount = 32;
biDst.bmiHeader.biCompression = BI_RGB;
hdcScreen = CreateCompatibleDC(0);
if(GetDeviceCaps(hdcScreen, BITSPIXEL) != 32)
{
DeleteDC(hdcScreen);
trace("Skipping 32-bit DDB test\n");
return;
}
hdcSrc = CreateCompatibleDC(hdcScreen);
bmpSrc = CreateBitmap(1, 1, 1, 32, &colorSrc);
oldSrc = SelectObject(hdcSrc, bmpSrc);
hdcDst = CreateCompatibleDC(hdcScreen);
bmpDst = CreateDIBSection(hdcDst, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer, NULL, 0);
oldDst = SelectObject(hdcDst, bmpDst);
StretchBlt(hdcDst, 0, 0, 1, 1, hdcSrc, 0, 0, 1, 1, SRCCOPY);
ok(dstBuffer[0] == colorSrc, "Expected color=%x, received color=%x\n", colorSrc, dstBuffer[0]);
/* Tidy up */
SelectObject(hdcDst, oldDst);
DeleteObject(bmpDst);
DeleteDC(hdcDst);
SelectObject(hdcSrc, oldSrc);
DeleteObject(bmpSrc);
DeleteDC(hdcSrc);
DeleteDC(hdcScreen);
}
START_TEST(bitmap)
{
HMODULE hdll;
......@@ -2878,6 +2926,7 @@ START_TEST(bitmap)
test_StretchBlt();
test_StretchDIBits();
test_GdiAlphaBlend();
test_32bit_bitmap_blt();
test_bitmapinfoheadersize();
test_get16dibits();
test_clipping();
......
......@@ -158,8 +158,8 @@ BOOL CDECL X11DRV_CreateBitmap( X11DRV_PDEVICE *physDev, HBITMAP hbitmap, LPVOID
if (!(physBitmap = X11DRV_init_phys_bitmap( hbitmap ))) return FALSE;
/* Create the pixmap */
wine_tsx11_lock();
if (!X11DRV_XRender_SetPhysBitmapDepth( physBitmap, bitmap.bmBitsPixel, NULL ))
{
if(bitmap.bmBitsPixel == 1)
{
physBitmap->pixmap_depth = 1;
......@@ -171,6 +171,10 @@ BOOL CDECL X11DRV_CreateBitmap( X11DRV_PDEVICE *physDev, HBITMAP hbitmap, LPVOID
physBitmap->pixmap_color_shifts = X11DRV_PALETTE_default_shifts;
physBitmap->trueColor = (visual->class == TrueColor || visual->class == DirectColor);
}
}
wine_tsx11_lock();
/* Create the pixmap */
physBitmap->pixmap = XCreatePixmap(gdi_display, root_window,
bitmap.bmWidth, bitmap.bmHeight, physBitmap->pixmap_depth);
wine_tsx11_unlock();
......
......@@ -4750,7 +4750,7 @@ HBITMAP CDECL X11DRV_CreateDIBSection( X11DRV_PDEVICE *physDev, HBITMAP hbitmap,
&physBitmap->nColorMap );
}
if (!X11DRV_XRender_SetPhysBitmapDepth( physBitmap, &dib ))
if (!X11DRV_XRender_SetPhysBitmapDepth( physBitmap, dib.dsBm.bmBitsPixel, &dib ))
{
if (dib.dsBm.bmBitsPixel == 1)
{
......
......@@ -290,7 +290,7 @@ extern void X11DRV_XRender_CopyBrush(X11DRV_PDEVICE *physDev, X_PHYSBITMAP *phys
extern BOOL X11DRV_XRender_ExtTextOut(X11DRV_PDEVICE *physDev, INT x, INT y, UINT flags,
const RECT *lprect, LPCWSTR wstr,
UINT count, const INT *lpDx);
extern BOOL X11DRV_XRender_SetPhysBitmapDepth(X_PHYSBITMAP *physBitmap, const DIBSECTION *dib);
extern BOOL X11DRV_XRender_SetPhysBitmapDepth(X_PHYSBITMAP *physBitmap, int bits_pixel, const DIBSECTION *dib);
BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE *physDevDst,
Pixmap pixmap, GC gc,
INT widthSrc, INT heightSrc,
......
......@@ -931,7 +931,7 @@ void X11DRV_XRender_DeleteDC(X11DRV_PDEVICE *physDev)
return;
}
BOOL X11DRV_XRender_SetPhysBitmapDepth(X_PHYSBITMAP *physBitmap, const DIBSECTION *dib)
BOOL X11DRV_XRender_SetPhysBitmapDepth(X_PHYSBITMAP *physBitmap, int bits_pixel, const DIBSECTION *dib)
{
const WineXRenderFormat *fmt;
ColorShifts shifts;
......@@ -939,23 +939,58 @@ BOOL X11DRV_XRender_SetPhysBitmapDepth(X_PHYSBITMAP *physBitmap, const DIBSECTIO
/* When XRender is not around we can only use the screen_depth and when needed we perform depth conversion
* in software. Further we also return the screen depth for paletted formats or TrueColor formats with a low
* number of bits because XRender can't handle paletted formats and 8-bit TrueColor does not exist for XRender. */
if(!X11DRV_XRender_Installed || dib->dsBm.bmBitsPixel <= 8)
if (!X11DRV_XRender_Installed || bits_pixel <= 8)
return FALSE;
if (dib)
{
X11DRV_PALETTE_ComputeColorShifts(&shifts, dib->dsBitfields[0], dib->dsBitfields[1], dib->dsBitfields[2]);
fmt = get_xrender_format_from_color_shifts(dib->dsBm.bmBitsPixel, &shifts);
/* Common formats should be in our picture format table. */
fmt = get_xrender_format_from_color_shifts(dib->dsBm.bmBitsPixel, &shifts);
if(fmt)
if (!fmt)
{
TRACE("Unhandled dibsection format bpp=%d, redMask=%x, greenMask=%x, blueMask=%x\n",
dib->dsBm.bmBitsPixel, dib->dsBitfields[0], dib->dsBitfields[1], dib->dsBitfields[2]);
return FALSE;
}
}
else
{
int red_mask, green_mask, blue_mask;
/* We are dealing with a DDB */
switch (bits_pixel)
{
case 16:
fmt = get_xrender_format(WXR_FORMAT_R5G6B5);
break;
case 24:
fmt = get_xrender_format(WXR_FORMAT_R8G8B8);
break;
case 32:
fmt = get_xrender_format(WXR_FORMAT_A8R8G8B8);
break;
default:
fmt = NULL;
}
if (!fmt)
{
TRACE("Unhandled DDB bits_pixel=%d\n", bits_pixel);
return FALSE;
}
red_mask = fmt->pict_format->direct.redMask << fmt->pict_format->direct.red;
green_mask = fmt->pict_format->direct.greenMask << fmt->pict_format->direct.green;
blue_mask = fmt->pict_format->direct.blueMask << fmt->pict_format->direct.blue;
X11DRV_PALETTE_ComputeColorShifts(&shifts, red_mask, green_mask, blue_mask);
}
physBitmap->pixmap_depth = fmt->pict_format->depth;
physBitmap->trueColor = TRUE;
physBitmap->pixmap_color_shifts = shifts;
return TRUE;
}
TRACE("Unhandled dibsection format bpp=%d, redMask=%x, greenMask=%x, blueMask=%x\n",
dib->dsBm.bmBitsPixel, dib->dsBitfields[0], dib->dsBitfields[1], dib->dsBitfields[2]);
return FALSE;
}
/***********************************************************************
......@@ -2278,7 +2313,7 @@ void X11DRV_XRender_CopyBrush(X11DRV_PDEVICE *physDev, X_PHYSBITMAP *physBitmap,
wine_tsx11_unlock();
}
BOOL X11DRV_XRender_SetPhysBitmapDepth(X_PHYSBITMAP *physBitmap, const DIBSECTION *dib)
BOOL X11DRV_XRender_SetPhysBitmapDepth(X_PHYSBITMAP *physBitmap, int bits_pixel, const DIBSECTION *dib)
{
return FALSE;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment