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wine
wine-winehq
Commits
c47c82a2
Commit
c47c82a2
authored
Dec 28, 2006
by
Ken Thomases
Committed by
Alexandre Julliard
Dec 29, 2006
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Plain Diff
winecoreaudio: Implement widStop.
parent
335ab8c1
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1 changed file
with
50 additions
and
2 deletions
+50
-2
audio.c
dlls/winmm/winecoreaudio/audio.c
+50
-2
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dlls/winmm/winecoreaudio/audio.c
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c47c82a2
...
@@ -1885,6 +1885,11 @@ static DWORD widStart(WORD wDevID)
...
@@ -1885,6 +1885,11 @@ static DWORD widStart(WORD wDevID)
*/
*/
static
DWORD
widStop
(
WORD
wDevID
)
static
DWORD
widStop
(
WORD
wDevID
)
{
{
DWORD
ret
=
MMSYSERR_NOERROR
;
WINE_WAVEIN
*
wwi
;
WAVEHDR
*
lpWaveHdr
=
NULL
;
OSStatus
err
;
TRACE
(
"(%u);
\n
"
,
wDevID
);
TRACE
(
"(%u);
\n
"
,
wDevID
);
if
(
wDevID
>=
MAX_WAVEINDRV
)
if
(
wDevID
>=
MAX_WAVEINDRV
)
{
{
...
@@ -1892,8 +1897,51 @@ static DWORD widStop(WORD wDevID)
...
@@ -1892,8 +1897,51 @@ static DWORD widStop(WORD wDevID)
return
MMSYSERR_INVALHANDLE
;
return
MMSYSERR_INVALHANDLE
;
}
}
FIXME
(
"unimplemented
\n
"
);
wwi
=
&
WInDev
[
wDevID
];
return
MMSYSERR_NOTENABLED
;
/* The order of the following operations is important since we can't hold
* the mutex while we make an Audio Unit call. Stop the Audio Unit before
* setting the STOPPED state. In widStart, the order is reversed. This
* guarantees that we can't get into a situation where the state is
* PLAYING but the Audio Unit isn't running. Although we can be in STOPPED
* state with the Audio Unit still running, that's harmless because the
* input callback will just throw away the sound data.
*/
err
=
AudioOutputUnitStop
(
wwi
->
audioUnit
);
if
(
err
!=
noErr
)
WARN
(
"Failed to stop AU: %08lx
\n
"
,
err
);
TRACE
(
"Recording stopped.
\n
"
);
OSSpinLockLock
(
&
wwi
->
lock
);
if
(
wwi
->
state
==
WINE_WS_CLOSED
)
{
WARN
(
"Trying to stop closed device.
\n
"
);
ret
=
MMSYSERR_INVALHANDLE
;
}
else
if
(
wwi
->
state
!=
WINE_WS_STOPPED
)
{
wwi
->
state
=
WINE_WS_STOPPED
;
/* If there's a buffer in progress, it's done. Remove it from the
* queue so that we can return it to the app, below. */
if
(
wwi
->
lpQueuePtr
)
{
lpWaveHdr
=
wwi
->
lpQueuePtr
;
wwi
->
lpQueuePtr
=
lpWaveHdr
->
lpNext
;
}
}
OSSpinLockUnlock
(
&
wwi
->
lock
);
if
(
lpWaveHdr
)
{
lpWaveHdr
->
dwFlags
&=
~
WHDR_INQUEUE
;
lpWaveHdr
->
dwFlags
|=
WHDR_DONE
;
widNotifyClient
(
wwi
,
WIM_DATA
,
(
DWORD
)
lpWaveHdr
,
0
);
}
return
ret
;
}
}
...
...
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