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wine
wine-winehq
Commits
c51fbe92
Commit
c51fbe92
authored
Sep 17, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 17, 2009
Browse files
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Plain Diff
d3d9: Add a separate function for cube texture initialization.
parent
d84e2fa7
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
50 additions
and
41 deletions
+50
-41
cubetexture.c
dlls/d3d9/cubetexture.c
+16
-38
d3d9_private.h
dlls/d3d9/d3d9_private.h
+2
-3
device.c
dlls/d3d9/device.c
+32
-0
No files found.
dlls/d3d9/cubetexture.c
View file @
c51fbe92
...
@@ -352,48 +352,26 @@ static const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl =
...
@@ -352,48 +352,26 @@ static const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl =
IDirect3DCubeTexture9Impl_AddDirtyRect
IDirect3DCubeTexture9Impl_AddDirtyRect
};
};
HRESULT
cubetexture_init
(
IDirect3DCubeTexture9Impl
*
texture
,
IDirect3DDevice9Impl
*
device
,
UINT
edge_length
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
)
{
HRESULT
hr
;
texture
->
lpVtbl
=
&
Direct3DCubeTexture9_Vtbl
;
texture
->
ref
=
1
;
/* IDirect3DDevice9 IDirect3DCubeTexture9 Methods follow: */
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateCubeTexture
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
EdgeLength
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DCubeTexture9
**
ppCubeTexture
,
HANDLE
*
pSharedHandle
)
{
IDirect3DCubeTexture9Impl
*
object
;
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
HRESULT
hr
=
D3D_OK
;
TRACE
(
"(%p) : ELen(%d) Lvl(%d) Usage(%d) fmt(%u), Pool(%d) Shared(%p)
\n
"
,
This
,
EdgeLength
,
Levels
,
Usage
,
Format
,
Pool
,
pSharedHandle
);
/* Allocate the storage for the device */
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
NULL
==
object
)
{
ERR
(
"(%p) allocation of CubeTexture failed
\n
"
,
This
);
return
D3DERR_OUTOFVIDEOMEMORY
;
}
object
->
lpVtbl
=
&
Direct3DCubeTexture9_Vtbl
;
object
->
ref
=
1
;
wined3d_mutex_lock
();
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_CreateCubeTexture
(
This
->
WineD3DDevice
,
EdgeLength
,
Levels
,
U
sage
,
hr
=
IWineD3DDevice_CreateCubeTexture
(
device
->
WineD3DDevice
,
edge_length
,
levels
,
u
sage
,
wined3dformat_from_d3dformat
(
Format
),
Pool
,
&
object
->
wineD3DCubeTexture
,
(
IUnknown
*
)
object
);
wined3dformat_from_d3dformat
(
format
),
pool
,
&
texture
->
wineD3DCubeTexture
,
(
IUnknown
*
)
texture
);
wined3d_mutex_unlock
();
wined3d_mutex_unlock
();
if
(
FAILED
(
hr
))
if
(
hr
!=
D3D_OK
){
{
WARN
(
"Failed to create wined3d cube texture, hr %#x.
\n
"
,
hr
);
/* free up object */
return
hr
;
WARN
(
"(%p) call to IWineD3DDevice_CreateCubeTexture failed
\n
"
,
This
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
}
else
{
IDirect3DDevice9Ex_AddRef
(
iface
);
object
->
parentDevice
=
iface
;
*
ppCubeTexture
=
(
LPDIRECT3DCUBETEXTURE9
)
object
;
TRACE
(
"(%p) : Created cube texture %p
\n
"
,
This
,
object
);
}
}
TRACE
(
"(%p) returning %p
\n
"
,
This
,
*
ppCubeTexture
);
texture
->
parentDevice
=
(
IDirect3DDevice9Ex
*
)
device
;
return
hr
;
IDirect3DDevice9Ex_AddRef
(
texture
->
parentDevice
);
return
D3D_OK
;
}
}
dlls/d3d9/d3d9_private.h
View file @
c51fbe92
...
@@ -200,9 +200,6 @@ extern UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(IDirect3DDevice9Ex
...
@@ -200,9 +200,6 @@ extern UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(IDirect3DDevice9Ex
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateTexture
(
IDirect3DDevice9Ex
*
iface
,
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateTexture
(
IDirect3DDevice9Ex
*
iface
,
UINT
Width
,
UINT
Height
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
UINT
Width
,
UINT
Height
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DTexture9
**
ppTexture
,
HANDLE
*
pSharedHandle
)
DECLSPEC_HIDDEN
;
IDirect3DTexture9
**
ppTexture
,
HANDLE
*
pSharedHandle
)
DECLSPEC_HIDDEN
;
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateCubeTexture
(
IDirect3DDevice9Ex
*
iface
,
UINT
EdgeLength
,
UINT
Levels
,
DWORD
Usage
,
D3DFORMAT
Format
,
D3DPOOL
Pool
,
IDirect3DCubeTexture9
**
ppCubeTexture
,
HANDLE
*
pSharedHandle
)
DECLSPEC_HIDDEN
;
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer
(
IDirect3DDevice9Ex
*
iface
,
extern
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer
(
IDirect3DDevice9Ex
*
iface
,
UINT
Length
,
DWORD
Usage
,
DWORD
FVF
,
D3DPOOL
Pool
,
UINT
Length
,
DWORD
Usage
,
DWORD
FVF
,
D3DPOOL
Pool
,
IDirect3DVertexBuffer9
**
ppVertexBuffer
,
HANDLE
*
pSharedHandle
)
DECLSPEC_HIDDEN
;
IDirect3DVertexBuffer9
**
ppVertexBuffer
,
HANDLE
*
pSharedHandle
)
DECLSPEC_HIDDEN
;
...
@@ -421,6 +418,8 @@ typedef struct IDirect3DCubeTexture9Impl
...
@@ -421,6 +418,8 @@ typedef struct IDirect3DCubeTexture9Impl
LPDIRECT3DDEVICE9EX
parentDevice
;
LPDIRECT3DDEVICE9EX
parentDevice
;
}
IDirect3DCubeTexture9Impl
;
}
IDirect3DCubeTexture9Impl
;
HRESULT
cubetexture_init
(
IDirect3DCubeTexture9Impl
*
texture
,
IDirect3DDevice9Impl
*
device
,
UINT
edge_length
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
)
DECLSPEC_HIDDEN
;
/* ----------------- */
/* ----------------- */
/* IDirect3DTexture9 */
/* IDirect3DTexture9 */
...
...
dlls/d3d9/device.c
View file @
c51fbe92
...
@@ -678,6 +678,38 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(IDirect3DDevice9E
...
@@ -678,6 +678,38 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(IDirect3DDevice9E
return
D3D_OK
;
return
D3D_OK
;
}
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateCubeTexture
(
IDirect3DDevice9Ex
*
iface
,
UINT
edge_length
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
,
IDirect3DCubeTexture9
**
texture
,
HANDLE
*
shared_handle
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DCubeTexture9Impl
*
object
;
HRESULT
hr
;
TRACE
(
"iface %p, edge_length %u, levels %u, usage %#x, format %#x, pool %#x, texture %p, shared_handle %p.
\n
"
,
iface
,
edge_length
,
levels
,
usage
,
format
,
pool
,
texture
,
shared_handle
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
if
(
!
object
)
{
ERR
(
"Failed to allocate cube texture memory.
\n
"
);
return
D3DERR_OUTOFVIDEOMEMORY
;
}
hr
=
cubetexture_init
(
object
,
This
,
edge_length
,
levels
,
usage
,
format
,
pool
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to initialize cube texture, hr %#x.
\n
"
,
hr
);
HeapFree
(
GetProcessHeap
(),
0
,
object
);
return
hr
;
}
TRACE
(
"Created cube texture %p.
\n
"
,
object
);
*
texture
=
(
IDirect3DCubeTexture9
*
)
object
;
return
D3D_OK
;
}
static
HRESULT
IDirect3DDevice9Impl_CreateSurface
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
Width
,
UINT
Height
,
static
HRESULT
IDirect3DDevice9Impl_CreateSurface
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
Width
,
UINT
Height
,
D3DFORMAT
Format
,
BOOL
Lockable
,
BOOL
Discard
,
UINT
Level
,
IDirect3DSurface9
**
ppSurface
,
D3DFORMAT
Format
,
BOOL
Lockable
,
BOOL
Discard
,
UINT
Level
,
IDirect3DSurface9
**
ppSurface
,
UINT
Usage
,
D3DPOOL
Pool
,
D3DMULTISAMPLE_TYPE
MultiSample
,
DWORD
MultisampleQuality
)
UINT
Usage
,
D3DPOOL
Pool
,
D3DMULTISAMPLE_TYPE
MultiSample
,
DWORD
MultisampleQuality
)
...
...
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