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wine
wine-winehq
Commits
c52fd346
Commit
c52fd346
authored
Dec 20, 2008
by
Nick Burns
Committed by
Alexandre Julliard
Dec 22, 2008
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wined3d: Fix a couple of typos in wined3d_gl.h
parent
d700042f
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wined3d_gl.h
dlls/wined3d/wined3d_gl.h
+4
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dlls/wined3d/wined3d_gl.h
View file @
c52fd346
...
...
@@ -3614,8 +3614,8 @@ typedef enum _GL_SupportedExt {
USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC, glUniformMatrix2fvARB, ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC, glUniformMatrix3fvARB, ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC, glUniformMatrix4fvARB, ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform
4fvARB,
ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform
4ivARB,
ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform
fvARB,
ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform
ivARB,
ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC, glGetInfoLogARB, ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObjectARB, ARB_SHADER_OBJECTS, NULL )\
USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObjectARB, ARB_SHADER_OBJECTS, NULL )\
...
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@@ -3713,8 +3713,8 @@ typedef enum _GL_SupportedExt {
USE_GL_FUNC(PGLXFNGETVIDEOSYNCSGIPROC, glXGetVideoSyncSGI, SGI_VIDEO_SYNC, NULL )\
USE_GL_FUNC(PGLXFNWAITVIDEOSYNCSGIPROC, glXWaitVideoSyncSGI, SGI_VIDEO_SYNC, NULL )\
/* GL_APPLE_flush_render */
\
USE_GL_FUNC(PGLFNFLUSHRENDERAPPLEPROC, glFlushRenderA
pple
, APPLE_FLUSH_RENDER, NULL )\
USE_GL_FUNC(PGLFNFINISHRENDERAPPLEPROC, glFinishRenderA
pple
, APPLE_FLUSH_RENDER, NULL )\
USE_GL_FUNC(PGLFNFLUSHRENDERAPPLEPROC, glFlushRenderA
PPLE
, APPLE_FLUSH_RENDER, NULL )\
USE_GL_FUNC(PGLFNFINISHRENDERAPPLEPROC, glFinishRenderA
PPLE
, APPLE_FLUSH_RENDER, NULL )\
/* GL_EXT_gpu_program_parameters */
\
USE_GL_FUNC(PGLFNPROGRAMENVPARAMETERS4FVEXTPROC, glProgramEnvParameters4fvEXT, EXT_GPU_PROGRAM_PARAMETERS,NULL )\
USE_GL_FUNC(PGLFNPROGRAMLOCALPARAMETERS4FVEXTPROC, glProgramLocalParameters4fvEXT, EXT_GPU_PROGRAM_PARAMETERS,NULL )\
...
...
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