d3d9/tests: Test ATI2N pitch and locking offset behaviour.
Rob Shearman (16):
widl: Remove some unused functions, definitions and types.
widl: Make write_pointer_tfs more readable.
widl: Simplify write_typeformatstring_var.
widl: Write pointers in write_typeformatstring_var using write_pointer_tfs.
widl: Don't use the return value of write_embedded_types to determine whether a type contains pointers or not.
widl: Merge write_typeformatstring_var and write_embedded_types into one function, write_type_tfs.
widl: Use typegen_detect_type to determine which types should be written for the pointer description in write_struct_tfs.
widl: Pass current_structure into write_conf_or_var_desc in write_ip_tfs.
widl: error_status_t isn't an allowed conformance type.
widl: Fix the writing of expressions in un-typedef'd structures by using write_type_left to write out the type, which adds the "struct ..." if necessary.
widl: Remove some FIXME comments and replace them with comments explaining why the current behaviour is correct.
widl: Clean up array case in write_remoting_arg.
widl: Simplify write_parameter_conf_or_var_exprs by making use of typegen_detect_type.
widl: Remove a FIXME comment in write_function_stubs.
rpcrt4: Add support for marshalling/unmarshalling complex arrays of pointers.
rpcrt4: Add tests for a complex array of pointers.
Roderick Colenbrander (9):
wgl: Add more OpenGL diagnosing checks.
opengl32: Add OpenGL 3.3/4.0 extensions.
wined3d: Extend surface_get_depth_blt_info with texture coordinate code from surface_blt_to_drawable.
wined3d: Use surface_get_blt_info to compute texture coordinates for surface_blt_to_drawable.
wined3d: Remove oversize texture support.
wined3d: Add a helper function for drawing a textured quad.
wined3d: Use draw_textured_quad in BltOverride.
wined3d: Start moving paletted texture support to the blit_shader.
wined3d: Get rid of d3dfmt_get_conv in RealizePalette.
Sandijs Ribaks (1):
wined3d: Add surface conversion function from WINED3DFMT_YUY2 to WINED3DFMT_B8G8R8X8_UNORM.
Stefan Dösinger (11):
d3d9: Fix test failures on Windows 7.
wined3d: Don't DISCARD or NOOVERWRITE non-dynamic buffers.
wined3d: Use glMapBuffer for 1:1 uploads in PreLoad.
wined3d: Implement unfenced updates of double buffered buffers.
wined3d: Check the alignment of mapped buffer pointers.
wined3d: Merge two if conditions in buffer.c.
wined3d: Make resources 16 byte aligned.
ddraw: Use a D24X8 depth buffer.
d3d9: Remove the double unlock test.
d3d9: Windows 7 rejects invalid rectangles.
d3d9: Remove old debug messages from the tests.
Trey Hunner (1):
ping: Add skeleton ping command.
Vincent Povirk (19):
ole32: Allow CopyTo to succeed in spite of already open source streams.
gdiplus: Don't crash when creating a texture with NULL imageattributes.
gdiplus: Add a test for GdipGetMetafileHeaderFromMetafile.
gdiplus: Zero the MetafileHeader structure in GetMetafileHeader.
include: Add definitions for IWICBitmap.
ole32: Don't treat the header as a big block in StorageImpl_LoadFileHeader.
ole32: Don't treat the header as a big block in StorageImpl_SaveFileHeader.
ole32: Fix the big block offset calculation.
ole32: Remove the unused BlockBits structures from BigBlockFile objects.
ole32: Remove the BIG_BLOCK_SIZE define.
ole32: Remove the NUM_BLOCKS_PER_DEPOT_BLOCK define.
ole32: Remove knowledge of block sizes from the BigBlockFile object.
ole32: Allow storage files with a block size of 4096 to open.
oleaut32: Return type mismatch errors in ITypeLibComp_fnBind.
oleaut32: Always use DISPID_PROPERTYPUT to fill in the last argument.
winex11.drv: ReadSelectionData should fail if the import function fails.
winex11.drv: Use CurrentTime to focus windows if we have no timestamp.
include: Add definitions for IWICBitmapScaler.
windowscodecs: Make component enumerators thread-safe.
Yann Droneaud (5):
cmd: Fixed uninitialised field in WCMD_addCommand() (Valgrind).