Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
c58e0654
Commit
c58e0654
authored
Jul 07, 2006
by
Ivan Gyurdiev
Committed by
Alexandre Julliard
Jul 10, 2006
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Fix typo breaking 3.0 pshaders color input.
parent
2280f1af
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-1
No files found.
dlls/wined3d/glsl_shader.c
View file @
c58e0654
...
...
@@ -1401,7 +1401,7 @@ void pshader_glsl_input_pack(
if
(
usage_idx
==
0
)
shader_addline
(
buffer
,
"IN%lu%s = vec4(gl_Color)%s;
\n
"
,
i
,
reg_mask
,
reg_mask
);
if
(
usage_idx
==
1
)
else
if
(
usage_idx
==
1
)
shader_addline
(
buffer
,
"IN%lu%s = vec4(gl_SecondaryColor)%s;
\n
"
,
i
,
reg_mask
,
reg_mask
);
else
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment