Commit c5e433a3 authored by Alexandre Julliard's avatar Alexandre Julliard

Moved idle event handling to the server.

parent 9baa51e1
......@@ -91,8 +91,6 @@ typedef struct _PDB
HANDLE *dos_handles; /* Handles mapping DOS -> Win32 */
WORD winver; /* Windows version figured out by VERSION_GetVersion */
struct _SERVICETABLE *service_table; /* Service table for service thread */
HANDLE idle_event; /* event to signal, when the process is idle */
HANDLE16 main_queue; /* main message queue of the process */
} PDB;
/* Process flags */
......
......@@ -90,7 +90,7 @@ typedef struct tagMESSAGEQUEUE
HQUEUE16 next; /* Next queue */
HQUEUE16 self; /* Handle to self (was: reserved) */
TEB* teb; /* Thread owning queue */
HANDLE hEvent; /* Event handle */
HANDLE server_queue; /* Handle to server-side queue */
CRITICAL_SECTION cSection; /* Queue access critical section */
DWORD magic; /* magic number should be QUEUE_MAGIC */
......
......@@ -170,6 +170,7 @@ struct init_process_done_request
{
IN void* module; /* main module base address */
IN void* entry; /* process entry point */
IN int gui; /* is it a GUI process? */
OUT int debugged; /* being debugged? */
};
......@@ -1147,6 +1148,29 @@ struct get_atom_name_request
OUT WCHAR name[1]; /* atom name */
};
/* Get the message queue of the current thread */
struct get_msg_queue_request
{
OUT int handle; /* handle to the queue */
};
/* Wake up a message queue */
struct wake_queue_request
{
IN int handle; /* handle to the queue */
IN unsigned int bits; /* wake bits */
};
/* Wait for a process to start waiting on input */
struct wait_input_idle_request
{
IN int handle; /* process handle */
IN int timeout; /* timeout */
OUT int event; /* handle to idle event */
};
/* Everything below this line is generated automatically by tools/make_requests */
/* ### make_requests begin ### */
......@@ -1255,10 +1279,13 @@ enum request
REQ_DELETE_ATOM,
REQ_FIND_ATOM,
REQ_GET_ATOM_NAME,
REQ_GET_MSG_QUEUE,
REQ_WAKE_QUEUE,
REQ_WAIT_INPUT_IDLE,
REQ_NB_REQUESTS
};
#define SERVER_PROTOCOL_VERSION 12
#define SERVER_PROTOCOL_VERSION 13
/* ### make_requests end ### */
/* Everything above this line is generated automatically by tools/make_requests */
......
......@@ -187,7 +187,6 @@ BOOL PROCESS_Init(void)
pdb->group = pdb;
pdb->priority = 8; /* Normal */
pdb->winver = 0xffff; /* to be determined */
pdb->main_queue = INVALID_HANDLE_VALUE16;
initial_envdb.startup_info = &initial_startup;
/* Setup the server connection */
......@@ -218,14 +217,6 @@ BOOL PROCESS_Init(void)
if (!HEAP_CreateSystemHeap()) return FALSE;
pdb->heap = HeapCreate( HEAP_GROWABLE, 0, 0 );
/* Create the idle event for the initial process
FIXME 1: Shouldn't we call UserSignalProc for the initial process too?
FIXME 2: It seems to me that the initial pdb becomes never freed, so I don't now
where to release the idle event for the initial process.
*/
pdb->idle_event = CreateEventA ( NULL, TRUE, FALSE, NULL );
pdb->idle_event = ConvertToGlobalHandle ( pdb->idle_event );
/* Copy the parent environment */
if (!ENV_BuildEnvironment()) return FALSE;
......@@ -332,7 +323,7 @@ static void start_process(void)
__TRY
{
struct init_process_done_request *req = get_req_buffer();
int debugged;
int debugged, console_app;
HMODULE16 hModule16;
UINT cmdShow = SW_SHOWNORMAL;
LPTHREAD_START_ROUTINE entry;
......@@ -347,6 +338,7 @@ static void start_process(void)
/* Retrieve entry point address */
entry = (LPTHREAD_START_ROUTINE)RVA_PTR( module, OptionalHeader.AddressOfEntryPoint );
console_app = (PE_HEADER(module)->OptionalHeader.Subsystem == IMAGE_SUBSYSTEM_WINDOWS_CUI);
/* Create 16-bit dummy module */
if ((hModule16 = MODULE_CreateDummyModule( pdb->exe_modref->filename, module )) < 32)
......@@ -358,12 +350,12 @@ static void start_process(void)
NtCurrentTeb(), NULL, 0 ))
goto error;
if (PE_HEADER(module)->OptionalHeader.Subsystem == IMAGE_SUBSYSTEM_WINDOWS_CUI)
pdb->flags |= PDB32_CONSOLE_PROC;
if (console_app) pdb->flags |= PDB32_CONSOLE_PROC;
/* Signal the parent process to continue */
req->module = (void *)module;
req->entry = entry;
req->gui = !console_app;
server_call( REQ_INIT_PROCESS_DONE );
debugged = req->debugged;
......@@ -376,8 +368,7 @@ static void start_process(void)
LeaveCriticalSection( &pdb->crit_section );
/* Call UserSignalProc ( USIG_PROCESS_RUNNING ... ) only for non-GUI win32 apps */
if (pdb->flags & PDB32_CONSOLE_PROC)
PROCESS_CallUserSignalProc( USIG_PROCESS_RUNNING, 0 );
if (console_app) PROCESS_CallUserSignalProc( USIG_PROCESS_RUNNING, 0 );
TRACE_(relay)( "Starting Win32 process (entryproc=%p)\n", entry );
if (debugged) DbgBreakPoint();
......
......@@ -22,6 +22,7 @@ C_SRCS = \
pipe.c \
process.c \
ptrace.c \
queue.c \
registry.c \
request.c \
select.c \
......
......@@ -72,6 +72,14 @@ struct object
#endif
};
struct wait_queue_entry
{
struct wait_queue_entry *next;
struct wait_queue_entry *prev;
struct object *obj;
struct thread *thread;
};
extern void *mem_alloc( size_t size ); /* malloc wrapper */
extern void *memdup( const void *data, size_t len );
extern void *alloc_object( const struct object_ops *ops, int fd );
......
......@@ -137,6 +137,8 @@ static int set_process_console( struct process *process, struct process *parent,
req->hstderr = alloc_handle( process, process->console_out,
GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
}
/* some handles above may have been invalid; this is not an error */
if (get_error() == STATUS_INVALID_HANDLE) clear_error();
return 1;
}
......@@ -165,6 +167,8 @@ struct thread *create_process( int fd )
process->console_in = NULL;
process->console_out = NULL;
process->init_event = NULL;
process->idle_event = NULL;
process->queue = NULL;
process->ldt_copy = NULL;
process->ldt_flags = NULL;
process->exe.next = NULL;
......@@ -282,6 +286,8 @@ static void process_destroy( struct object *obj )
if (process->prev) process->prev->next = process->next;
else first_process = process->next;
if (process->init_event) release_object( process->init_event );
if (process->idle_event) release_object( process->idle_event );
if (process->queue) release_object( process->queue );
if (process->exe.file) release_object( process->exe.file );
}
......@@ -813,6 +819,7 @@ DECL_HANDLER(init_process_done)
set_event( process->init_event );
release_object( process->init_event );
process->init_event = NULL;
if (req->gui) process->idle_event = create_event( NULL, 0, 1, 0 );
if (current->suspend + current->process->suspend > 0) stop_thread( current );
req->debugged = (current->process->debugger != 0);
}
......@@ -919,3 +926,19 @@ DECL_HANDLER(unload_dll)
{
process_unload_dll( current->process, req->base );
}
/* wait for a process to start waiting on input */
/* FIXME: only returns event for now, wait is done in the client */
DECL_HANDLER(wait_input_idle)
{
struct process *process;
req->event = -1;
if ((process = get_process_from_handle( req->handle, PROCESS_QUERY_INFORMATION )))
{
if (process->idle_event && process != current->process && process->queue != current->queue)
req->event = alloc_handle( current->process, process->idle_event,
EVENT_ALL_ACCESS, 0 );
release_object( process );
}
}
......@@ -13,6 +13,8 @@
#include "object.h"
struct msg_queue;
/* process structures */
struct process_dll
......@@ -45,6 +47,8 @@ struct process
struct object *console_in; /* console input */
struct object *console_out; /* console output */
struct event *init_event; /* event for init done */
struct event *idle_event; /* event for input idle */
struct msg_queue *queue; /* main message queue */
struct process_dll exe; /* main exe file */
void *ldt_copy; /* pointer to LDT copy in client addr space */
void *ldt_flags; /* pointer to LDT flags in client addr space */
......
/*
* Server-side message queues
*
* Copyright (C) 2000 Alexandre Julliard
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include "handle.h"
#include "thread.h"
#include "process.h"
#include "request.h"
struct msg_queue
{
struct object obj; /* object header */
struct thread *thread; /* thread owning this queue */
int signaled; /* queue has been signaled */
};
static void msg_queue_dump( struct object *obj, int verbose );
static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
static int msg_queue_signaled( struct object *obj, struct thread *thread );
static int msg_queue_satisfied( struct object *obj, struct thread *thread );
static const struct object_ops msg_queue_ops =
{
sizeof(struct msg_queue), /* size */
msg_queue_dump, /* dump */
msg_queue_add_queue, /* add_queue */
msg_queue_remove_queue, /* remove_queue */
msg_queue_signaled, /* signaled */
msg_queue_satisfied, /* satisfied */
NULL, /* get_poll_events */
NULL, /* poll_event */
no_read_fd, /* get_read_fd */
no_write_fd, /* get_write_fd */
no_flush, /* flush */
no_get_file_info, /* get_file_info */
no_destroy /* destroy */
};
static struct msg_queue *create_msg_queue( struct thread *thread )
{
struct msg_queue *queue;
if ((queue = alloc_object( &msg_queue_ops, -1 )))
{
queue->signaled = 0;
queue->thread = thread;
thread->queue = queue;
if (!thread->process->queue)
thread->process->queue = (struct msg_queue *)grab_object( queue );
}
return queue;
}
static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
{
struct msg_queue *queue = (struct msg_queue *)obj;
struct process *process = entry->thread->process;
/* if waiting on the main process queue, set the idle event */
if (entry->thread == queue->thread && process->queue == queue)
{
if (process->idle_event) set_event( process->idle_event );
}
add_queue( obj, entry );
return 1;
}
static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
{
struct msg_queue *queue = (struct msg_queue *)obj;
struct process *process = entry->thread->process;
remove_queue( obj, entry );
/* if waiting on the main process queue, reset the idle event */
if (entry->thread == queue->thread && process->queue == queue)
{
if (process->idle_event) reset_event( process->idle_event );
}
}
static void msg_queue_dump( struct object *obj, int verbose )
{
struct msg_queue *queue = (struct msg_queue *)obj;
fprintf( stderr, "Msg queue signaled=%d owner=%p\n", queue->signaled, queue->thread );
}
static int msg_queue_signaled( struct object *obj, struct thread *thread )
{
struct msg_queue *queue = (struct msg_queue *)obj;
return queue->signaled;
}
static int msg_queue_satisfied( struct object *obj, struct thread *thread )
{
struct msg_queue *queue = (struct msg_queue *)obj;
queue->signaled = 0;
return 0; /* Not abandoned */
}
/* get the message queue of the current thread */
DECL_HANDLER(get_msg_queue)
{
struct msg_queue *queue = current->queue;
req->handle = -1;
if (!queue) queue = create_msg_queue( current );
if (queue) req->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
}
/* wake up a message queue */
DECL_HANDLER(wake_queue)
{
struct msg_queue *queue = (struct msg_queue *)get_handle_obj( current->process, req->handle,
0, &msg_queue_ops );
if (queue)
{
queue->signaled = 1;
wake_up( &queue->obj, 0 );
release_object( queue );
}
}
......@@ -173,6 +173,9 @@ DECL_HANDLER(add_atom);
DECL_HANDLER(delete_atom);
DECL_HANDLER(find_atom);
DECL_HANDLER(get_atom_name);
DECL_HANDLER(get_msg_queue);
DECL_HANDLER(wake_queue);
DECL_HANDLER(wait_input_idle);
#ifdef WANT_REQUEST_HANDLERS
......@@ -282,6 +285,9 @@ static const req_handler req_handlers[REQ_NB_REQUESTS] =
(req_handler)req_delete_atom,
(req_handler)req_find_atom,
(req_handler)req_get_atom_name,
(req_handler)req_get_msg_queue,
(req_handler)req_wake_queue,
(req_handler)req_wait_input_idle,
};
#endif /* WANT_REQUEST_HANDLERS */
......
......@@ -34,14 +34,6 @@
/* thread queues */
struct wait_queue_entry
{
struct wait_queue_entry *next;
struct wait_queue_entry *prev;
struct object *obj;
struct thread *thread;
};
struct thread_wait
{
int count; /* count of objects */
......@@ -131,6 +123,7 @@ struct thread *create_thread( int fd, struct process *process )
thread->mutex = NULL;
thread->debug_ctx = NULL;
thread->debug_event = NULL;
thread->queue = NULL;
thread->info = NULL;
thread->wait = NULL;
thread->apc = NULL;
......@@ -196,6 +189,7 @@ static void destroy_thread( struct object *obj )
else first_thread = thread->next;
if (thread->apc) free( thread->apc );
if (thread->info) release_object( thread->info );
if (thread->queue) release_object( thread->queue );
if (thread->buffer != (void *)-1) munmap( thread->buffer, MAX_REQUEST_LENGTH );
if (thread->pass_fd != -1) close( thread->pass_fd );
}
......
......@@ -22,6 +22,7 @@ struct mutex;
struct debug_ctx;
struct debug_event;
struct startup_info;
struct msg_queue;
enum run_state
{
......@@ -41,6 +42,7 @@ struct thread
struct mutex *mutex; /* list of currently owned mutexes */
struct debug_ctx *debug_ctx; /* debugger context if this thread is a debugger */
struct debug_event *debug_event; /* debug event being sent to debugger */
struct msg_queue *queue; /* message queue */
struct startup_info*info; /* startup info for child process */
struct thread_wait *wait; /* current wait condition if sleeping */
struct thread_apc *apc; /* list of async procedure calls */
......
......@@ -284,7 +284,8 @@ static void dump_init_process_reply( const struct init_process_request *req )
static void dump_init_process_done_request( const struct init_process_done_request *req )
{
fprintf( stderr, " module=%p,", req->module );
fprintf( stderr, " entry=%p", req->entry );
fprintf( stderr, " entry=%p,", req->entry );
fprintf( stderr, " gui=%d", req->gui );
}
static void dump_init_process_done_reply( const struct init_process_done_request *req )
......@@ -1333,6 +1334,32 @@ static void dump_get_atom_name_reply( const struct get_atom_name_request *req )
dump_unicode_string( req, req->name );
}
static void dump_get_msg_queue_request( const struct get_msg_queue_request *req )
{
}
static void dump_get_msg_queue_reply( const struct get_msg_queue_request *req )
{
fprintf( stderr, " handle=%d", req->handle );
}
static void dump_wake_queue_request( const struct wake_queue_request *req )
{
fprintf( stderr, " handle=%d,", req->handle );
fprintf( stderr, " bits=%08x", req->bits );
}
static void dump_wait_input_idle_request( const struct wait_input_idle_request *req )
{
fprintf( stderr, " handle=%d,", req->handle );
fprintf( stderr, " timeout=%d", req->timeout );
}
static void dump_wait_input_idle_reply( const struct wait_input_idle_request *req )
{
fprintf( stderr, " event=%d", req->event );
}
static const dump_func req_dumpers[REQ_NB_REQUESTS] = {
(dump_func)dump_new_process_request,
(dump_func)dump_wait_process_request,
......@@ -1437,6 +1464,9 @@ static const dump_func req_dumpers[REQ_NB_REQUESTS] = {
(dump_func)dump_delete_atom_request,
(dump_func)dump_find_atom_request,
(dump_func)dump_get_atom_name_request,
(dump_func)dump_get_msg_queue_request,
(dump_func)dump_wake_queue_request,
(dump_func)dump_wait_input_idle_request,
};
static const dump_func reply_dumpers[REQ_NB_REQUESTS] = {
......@@ -1543,6 +1573,9 @@ static const dump_func reply_dumpers[REQ_NB_REQUESTS] = {
(dump_func)0,
(dump_func)dump_find_atom_reply,
(dump_func)dump_get_atom_name_reply,
(dump_func)dump_get_msg_queue_reply,
(dump_func)0,
(dump_func)dump_wait_input_idle_reply,
};
static const char * const req_names[REQ_NB_REQUESTS] = {
......@@ -1649,6 +1682,9 @@ static const char * const req_names[REQ_NB_REQUESTS] = {
"delete_atom",
"find_atom",
"get_atom_name",
"get_msg_queue",
"wake_queue",
"wait_input_idle",
};
/* ### make_requests end ### */
......
......@@ -23,7 +23,6 @@
#include "queue.h"
#include "winproc.h"
#include "task.h"
#include "process.h"
#include "selectors.h"
#include "thread.h"
#include "options.h"
......@@ -31,9 +30,9 @@
#include "struct32.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL(msg)
DECLARE_DEBUG_CHANNEL(key)
DECLARE_DEBUG_CHANNEL(sendmsg)
DEFAULT_DEBUG_CHANNEL(msg);
DECLARE_DEBUG_CHANNEL(key);
DECLARE_DEBUG_CHANNEL(sendmsg);
#define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
#define WM_NCMOUSELAST WM_NCMBUTTONDBLCLK
......@@ -1952,7 +1951,6 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE *pHandles,
DWORD i;
HANDLE handles[MAXIMUM_WAIT_OBJECTS];
DWORD ret;
PDB * pdb = PROCESS_Current();
HQUEUE16 hQueue = GetFastQueue16();
MESSAGEQUEUE *msgQueue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue );
......@@ -1988,7 +1986,6 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE *pHandles,
/*
* Check the handles in the list.
*/
SetEvent ( pdb->idle_event );
ret = WaitForMultipleObjects(nCount, pHandles, fWaitAll, 5L);
/*
......@@ -2021,17 +2018,10 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE *pHandles,
/* Add the thread event to the handle list */
for (i = 0; i < nCount; i++)
handles[i] = pHandles[i];
handles[nCount] = msgQueue->hEvent;
if ( pdb->main_queue == INVALID_HANDLE_VALUE16 ) pdb->main_queue = hQueue;
if ( pdb->main_queue == hQueue ) SetEvent ( pdb->idle_event );
handles[nCount] = msgQueue->server_queue;
ret = WaitForMultipleObjects( nCount+1, handles, fWaitAll, dwMilliseconds );
if ( pdb->main_queue == hQueue ) ResetEvent ( pdb->idle_event );
}
QUEUE_Unlock( msgQueue );
return ret;
}
......
......@@ -20,12 +20,12 @@
#include "hook.h"
#include "heap.h"
#include "thread.h"
#include "process.h"
#include "debugtools.h"
#include "server.h"
#include "spy.h"
DECLARE_DEBUG_CHANNEL(msg)
DECLARE_DEBUG_CHANNEL(sendmsg)
DECLARE_DEBUG_CHANNEL(msg);
DECLARE_DEBUG_CHANNEL(sendmsg);
#define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
......@@ -342,8 +342,8 @@ void QUEUE_Unlock( MESSAGEQUEUE *queue )
if ( --queue->lockCount == 0 )
{
DeleteCriticalSection ( &queue->cSection );
if (queue->hEvent)
CloseHandle( queue->hEvent );
if (queue->server_queue)
CloseHandle( queue->server_queue );
GlobalFree16( queue->self );
}
......@@ -443,6 +443,7 @@ static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
HQUEUE16 hQueue;
MESSAGEQUEUE * msgQueue;
TDB *pTask = (TDB *)GlobalLock16( GetCurrentTask() );
struct get_msg_queue_request *req = get_req_buffer();
TRACE_(msg)("(): Creating message queue...\n");
......@@ -454,6 +455,15 @@ static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
if ( !msgQueue )
return 0;
if (server_call( REQ_GET_MSG_QUEUE ))
{
ERR_(msg)("Cannot get thread queue");
GlobalFree16( hQueue );
return 0;
}
msgQueue->server_queue = req->handle;
msgQueue->server_queue = ConvertToGlobalHandle( msgQueue->server_queue );
msgQueue->self = hQueue;
msgQueue->wakeBits = msgQueue->changeBits = 0;
msgQueue->wWinVersion = pTask ? pTask->version : 0;
......@@ -461,22 +471,6 @@ static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
InitializeCriticalSection( &msgQueue->cSection );
MakeCriticalSectionGlobal( &msgQueue->cSection );
/* Create an Event object for waiting on message, used by win32 thread
only */
if ( !THREAD_IsWin16( NtCurrentTeb() ) )
{
msgQueue->hEvent = CreateEventA( NULL, FALSE, FALSE, NULL);
if (msgQueue->hEvent == 0)
{
WARN_(msg)("CreateEventA is not able to create an event object");
return 0;
}
msgQueue->hEvent = ConvertToGlobalHandle( msgQueue->hEvent );
}
else
msgQueue->hEvent = 0;
msgQueue->lockCount = 1;
msgQueue->magic = QUEUE_MAGIC;
......@@ -645,7 +639,10 @@ void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit )
}
else
{
SetEvent( queue->hEvent );
struct wake_queue_request *req = get_req_buffer();
req->handle = queue->server_queue;
req->bits = bit;
server_call( REQ_WAKE_QUEUE );
}
}
}
......@@ -675,7 +672,6 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
MESSAGEQUEUE *queue;
DWORD curTime = 0;
HQUEUE16 hQueue;
PDB * pdb;
TRACE_(msg)("q %04x waiting for %04x\n", GetFastQueue16(), bits);
......@@ -685,8 +681,6 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
hQueue = GetFastQueue16();
if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return 0;
pdb = PROCESS_Current();
for (;;)
{
if (queue->changeBits & bits)
......@@ -724,22 +718,7 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
ReleaseThunkLock( &dwlc );
}
if ( pdb->main_queue == INVALID_HANDLE_VALUE16 )
{
pdb->main_queue = hQueue;
}
if ( pdb->main_queue == hQueue )
{
SetEvent ( pdb->idle_event );
}
WaitForSingleObject( queue->hEvent, timeout );
if ( pdb->main_queue == hQueue )
{
ResetEvent ( pdb->idle_event );
}
WaitForSingleObject( queue->server_queue, timeout );
if ( bHasWin16Lock )
{
......@@ -748,8 +727,6 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
}
else
{
SetEvent ( pdb->idle_event );
if ( timeout == INFINITE )
WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
else
......@@ -1522,34 +1499,21 @@ BOOL16 WINAPI GetInputState16(void)
*/
DWORD WINAPI WaitForInputIdle (HANDLE hProcess, DWORD dwTimeOut)
{
PDB * pdb;
DWORD cur_time, ret, pid = MapProcessHandle ( hProcess );
DWORD cur_time, ret;
HANDLE idle_event;
struct wait_input_idle_request *req = get_req_buffer();
/* Check whether the calling process is a command line application */
if (!THREAD_IsWin16(NtCurrentTeb() ) &&
(PROCESS_Current()->flags & PDB32_CONSOLE_PROC))
{
TRACE_(msg)("not a win32 GUI application!\n" );
return 0;
}
if (!(pdb = PROCESS_IdToPDB( pid ))) return 0;
/* check whether we are waiting for a win32 process or the win16 subsystem */
if ( pdb->flags & PDB32_WIN16_PROC ) {
if ( THREAD_IsWin16(NtCurrentTeb()) ) return 0;
}
else { /* target is win32 */
if ( pdb->flags & PDB32_CONSOLE_PROC ) return 0;
if ( GetFastQueue16() == pdb->main_queue ) return 0;
}
req->handle = hProcess;
req->timeout = dwTimeOut;
if (server_call( REQ_WAIT_INPUT_IDLE )) return 0xffffffff;
if ((idle_event = req->event) == -1) return 0; /* no event to wait on */
cur_time = GetTickCount();
TRACE_(msg)("waiting for %x\n", pdb->idle_event );
TRACE_(msg)("waiting for %x\n", idle_event );
while ( dwTimeOut > GetTickCount() - cur_time || dwTimeOut == INFINITE ) {
ret = MsgWaitForMultipleObjects ( 1, &pdb->idle_event, FALSE, dwTimeOut, QS_SENDMESSAGE );
ret = MsgWaitForMultipleObjects ( 1, &idle_event, FALSE, dwTimeOut, QS_SENDMESSAGE );
if ( ret == ( WAIT_OBJECT_0 + 1 )) {
MESSAGEQUEUE * queue;
if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
......
......@@ -210,9 +210,7 @@ void WINAPI FinalUserInit16( void )
WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
DWORD dwFlags, HMODULE16 hModule )
{
static HANDLE win16_idle_event;
HINSTANCE16 hInst;
PDB * pdb;
/* FIXME: Proper reaction to most signals still missing. */
......@@ -239,32 +237,12 @@ WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
break;
case USIG_PROCESS_CREATE:
pdb = PROCESS_Current();
/* Create the idle event for the process. We have just one idle_event for all
win16 processes, while each win32 process has its own */
if ( pdb->flags & PDB32_WIN16_PROC )
{
if (!win16_idle_event)
{
win16_idle_event = CreateEventA ( NULL, TRUE, FALSE, NULL );
win16_idle_event = ConvertToGlobalHandle ( win16_idle_event );
}
pdb->idle_event = win16_idle_event;
}
else { /* win32 process */
pdb->idle_event = CreateEventA ( NULL, TRUE, FALSE, NULL );
pdb->idle_event = ConvertToGlobalHandle ( pdb->idle_event );
TRACE_(win)("created win32 idle event: %x\n", pdb->idle_event );
}
break;
case USIG_PROCESS_INIT:
case USIG_PROCESS_LOADED:
break;
case USIG_PROCESS_RUNNING:
SetEvent ( PROCESS_Current()->idle_event );
break;
case USIG_PROCESS_EXIT:
......@@ -273,12 +251,6 @@ WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
case USIG_PROCESS_DESTROY:
hInst = ((TDB *)GlobalLock16( GetCurrentTask() ))->hInstance;
USER_AppExit( hInst );
pdb = PROCESS_Current();
if ( ! (pdb->flags & PDB32_WIN16_PROC) ) {
TRACE_(win)("destroying win32 idle event: %x\n", pdb->idle_event );
CloseHandle ( pdb->idle_event );
}
break;
default:
......
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