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wine
wine-winehq
Commits
c9307edf
Commit
c9307edf
authored
Feb 03, 2000
by
Ove Kaaven
Committed by
Alexandre Julliard
Feb 03, 2000
Browse files
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Plain Diff
Added alphanumeric mode to the VGA emulation.
Use service thread for the periodic refresh.
parent
9b899981
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
130 additions
and
36 deletions
+130
-36
vga.c
graphics/vga.c
+118
-35
vga.h
include/vga.h
+12
-1
No files found.
graphics/vga.c
View file @
c9307edf
...
...
@@ -7,11 +7,11 @@
#include <string.h>
#include "winbase.h"
#include "winuser.h"
#include "wine/winuser16.h"
#include "wincon.h"
#include "miscemu.h"
#include "vga.h"
#include "ddraw.h"
#include "services.h"
#include "debugtools.h"
DEFAULT_DEBUG_CHANNEL
(
ddraw
)
...
...
@@ -20,9 +20,32 @@ static IDirectDraw *lpddraw = NULL;
static
IDirectDrawSurface
*
lpddsurf
;
static
IDirectDrawPalette
*
lpddpal
;
static
DDSURFACEDESC
sdesc
;
static
WORD
poll_timer
;
static
CRITICAL_SECTION
vga_crit
;
static
int
vga_polling
,
vga_refresh
;
static
LONG
vga_polling
,
vga_refresh
;
static
HANDLE
poll_timer
;
static
void
VGA_DeinstallTimer
(
void
)
{
if
(
poll_timer
)
{
SERVICE_Delete
(
poll_timer
);
poll_timer
=
0
;
}
}
static
void
VGA_InstallTimer
(
unsigned
Rate
)
{
VGA_DeinstallTimer
();
if
(
!
poll_timer
)
poll_timer
=
SERVICE_AddTimer
(
Rate
,
VGA_Poll
,
0
);
}
HANDLE
VGA_AlphaConsole
(
void
)
{
/* this assumes that no Win32 redirection has taken place, but then again,
* only 16-bit apps are likely to use this part of Wine... */
return
GetStdHandle
(
STD_OUTPUT_HANDLE
);
}
/*** GRAPHICS MODE ***/
int
VGA_SetMode
(
unsigned
Xres
,
unsigned
Yres
,
unsigned
Depth
)
{
...
...
@@ -51,10 +74,8 @@ int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth)
return
1
;
}
vga_refresh
=
0
;
InitializeCriticalSection
(
&
vga_crit
);
MakeCriticalSectionGlobal
(
&
vga_crit
);
/* poll every 20ms (50fps should provide adequate responsiveness) */
poll_timer
=
CreateSystemTimer
(
20
,
VGA_Poll
);
VGA_InstallTimer
(
20000
);
}
return
0
;
}
...
...
@@ -72,8 +93,7 @@ int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth)
void
VGA_Exit
(
void
)
{
if
(
lpddraw
)
{
SYSTEM_KillSystemTimer
(
poll_timer
);
DeleteCriticalSection
(
&
vga_crit
);
VGA_DeinstallTimer
();
IDirectDrawSurface_Release
(
lpddsurf
);
lpddsurf
=
NULL
;
IDirectDraw_Release
(
lpddraw
);
...
...
@@ -124,37 +144,96 @@ void VGA_Unlock(void)
IDirectDrawSurface_Unlock
(
lpddsurf
,
sdesc
.
u1
.
lpSurface
);
}
/* We are called from SIGALRM, aren't we? We should _NOT_ do synchronization
* stuff!
*/
void
VGA_Poll
(
WORD
timer
)
/*** TEXT MODE ***/
int
VGA_SetAlphaMode
(
unsigned
Xres
,
unsigned
Yres
)
{
COORD
siz
;
if
(
lpddraw
)
VGA_Exit
();
/* the xterm is slow, so refresh only every 200ms (5fps) */
VGA_InstallTimer
(
200000
);
siz
.
x
=
Xres
;
siz
.
y
=
Yres
;
SetConsoleScreenBufferSize
(
VGA_AlphaConsole
(),
siz
);
return
0
;
}
void
VGA_GetAlphaMode
(
unsigned
*
Xres
,
unsigned
*
Yres
)
{
CONSOLE_SCREEN_BUFFER_INFO
info
;
GetConsoleScreenBufferInfo
(
VGA_AlphaConsole
(),
&
info
);
if
(
Xres
)
*
Xres
=
info
.
dwSize
.
x
;
if
(
Yres
)
*
Yres
=
info
.
dwSize
.
y
;
}
void
VGA_SetCursorPos
(
unsigned
X
,
unsigned
Y
)
{
COORD
pos
;
pos
.
x
=
X
;
pos
.
y
=
Y
;
SetConsoleCursorPosition
(
VGA_AlphaConsole
(),
pos
);
}
void
VGA_GetCursorPos
(
unsigned
*
X
,
unsigned
*
Y
)
{
CONSOLE_SCREEN_BUFFER_INFO
info
;
GetConsoleScreenBufferInfo
(
VGA_AlphaConsole
(),
&
info
);
if
(
X
)
*
X
=
info
.
dwCursorPosition
.
x
;
if
(
Y
)
*
Y
=
info
.
dwCursorPosition
.
y
;
}
/*** CONTROL ***/
void
CALLBACK
VGA_Poll
(
ULONG_PTR
arg
)
{
char
*
dat
;
unsigned
Pitch
,
Height
,
Width
;
char
*
surf
;
int
Y
;
/* int X; */
int
Y
,
X
;
EnterCriticalSection
(
&
vga_crit
);
if
(
!
vga_polling
)
{
vga_polling
++
;
LeaveCriticalSection
(
&
vga_crit
);
if
(
!
InterlockedExchangeAdd
(
&
vga_polling
,
1
))
{
/* FIXME: optimize by doing this only if the data has actually changed
* (in a way similar to DIBSection, perhaps) */
surf
=
VGA_Lock
(
&
Pitch
,
&
Height
,
&
Width
,
NULL
);
if
(
!
surf
)
return
;
dat
=
DOSMEM_MapDosToLinear
(
0xa0000
);
/* copy from virtual VGA frame buffer to DirectDraw surface */
for
(
Y
=
0
;
Y
<
Height
;
Y
++
,
surf
+=
Pitch
,
dat
+=
Width
)
{
memcpy
(
surf
,
dat
,
Width
);
/*for (X=0; X<Width; X++) if (dat[X]) TRACE(ddraw,"data(%d) at (%d,%d)\n",dat[X],X,Y);*/
if
(
lpddraw
)
{
/* graphics mode */
surf
=
VGA_Lock
(
&
Pitch
,
&
Height
,
&
Width
,
NULL
);
if
(
!
surf
)
return
;
dat
=
DOSMEM_MapDosToLinear
(
0xa0000
);
/* copy from virtual VGA frame buffer to DirectDraw surface */
for
(
Y
=
0
;
Y
<
Height
;
Y
++
,
surf
+=
Pitch
,
dat
+=
Width
)
{
memcpy
(
surf
,
dat
,
Width
);
/*for (X=0; X<Width; X++) if (dat[X]) TRACE(ddraw,"data(%d) at (%d,%d)\n",dat[X],X,Y);*/
}
VGA_Unlock
();
}
else
{
/* text mode */
CHAR_INFO
ch
[
80
];
COORD
siz
,
off
;
SMALL_RECT
dest
;
HANDLE
con
=
VGA_AlphaConsole
();
VGA_GetAlphaMode
(
&
Width
,
&
Height
);
dat
=
DOSMEM_MapDosToLinear
(
0xb8000
);
siz
.
x
=
80
;
siz
.
y
=
1
;
off
.
x
=
0
;
off
.
y
=
0
;
/* copy from virtual VGA frame buffer to console */
for
(
Y
=
0
;
Y
<
Height
;
Y
++
)
{
dest
.
Top
=
Y
;
dest
.
Bottom
=
Y
;
for
(
X
=
0
;
X
<
Width
;
X
++
)
{
ch
[
X
].
Char
.
AsciiChar
=
*
dat
++
;
ch
[
X
].
Attributes
=
*
dat
++
;
}
dest
.
Left
=
0
;
dest
.
Right
=
Width
+
1
;
WriteConsoleOutputA
(
con
,
ch
,
siz
,
off
,
&
dest
);
}
}
VGA_Unlock
();
vga_refresh
=
1
;
EnterCriticalSection
(
&
vga_crit
);
vga_polling
--
;
}
LeaveCriticalSection
(
&
vga_crit
);
InterlockedDecrement
(
&
vga_polling
);
}
static
BYTE
palreg
,
palcnt
;
...
...
@@ -183,13 +262,17 @@ BYTE VGA_ioport_in( WORD port )
case
0x3da
:
/* since we don't (yet?) serve DOS VM requests while VGA_Poll is running,
we need to fake the occurrence of the vertical refresh */
if
(
lpddraw
)
{
ret
=
vga_refresh
?
0x00
:
0x08
;
vga_refresh
=
0
;
}
else
ret
=
0x08
;
ret
=
vga_refresh
?
0x00
:
0x08
;
vga_refresh
=
0
;
break
;
default:
ret
=
0xff
;
}
return
ret
;
}
void
VGA_Clean
(
void
)
{
VGA_Exit
();
VGA_DeinstallTimer
();
}
include/vga.h
View file @
c9307edf
...
...
@@ -8,8 +8,10 @@
#ifndef __WINE_VGA_H
#define __WINE_VGA_H
#include "winbase.h"
#include "wingdi.h"
/* graphics mode */
int
VGA_SetMode
(
unsigned
Xres
,
unsigned
Yres
,
unsigned
Depth
);
int
VGA_GetMode
(
unsigned
*
Height
,
unsigned
*
Width
,
unsigned
*
Depth
);
void
VGA_Exit
(
void
);
...
...
@@ -17,8 +19,17 @@ void VGA_SetPalette(PALETTEENTRY*pal,int start,int len);
void
VGA_SetQuadPalette
(
RGBQUAD
*
color
,
int
start
,
int
len
);
LPSTR
VGA_Lock
(
unsigned
*
Pitch
,
unsigned
*
Height
,
unsigned
*
Width
,
unsigned
*
Depth
);
void
VGA_Unlock
(
void
);
void
VGA_Poll
(
WORD
timer
);
/* text mode */
int
VGA_SetAlphaMode
(
unsigned
Xres
,
unsigned
Yres
);
void
VGA_GetAlphaMode
(
unsigned
*
Xres
,
unsigned
*
Yres
);
void
VGA_SetCursorPos
(
unsigned
X
,
unsigned
Y
);
void
VGA_GetCursorPos
(
unsigned
*
X
,
unsigned
*
Y
);
/* control */
void
CALLBACK
VGA_Poll
(
ULONG_PTR
arg
);
void
VGA_ioport_out
(
WORD
port
,
BYTE
val
);
BYTE
VGA_ioport_in
(
WORD
port
);
void
VGA_Clean
(
void
);
#endif
/* __WINE_VGA_H */
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