Commit c963e25c authored by Alexandre Julliard's avatar Alexandre Julliard

Get rid of the 32-bit user signal proc since we always run builtin

USER now. Moved USER module cleanups to the 16-bit signal proc.
parent 9daabbc8
......@@ -307,7 +307,7 @@
#311 CaretBlinkProc # W1.1
#312 SendMessage2
#313 PostMessage2
314 pascal16 SignalProc(word word word word word) USER_SignalProc
314 pascal16 SignalProc(word word word word word) SignalProc16
#315 XCStoDS
#316 CompUpdateRect
#317 CompUpdateRgn
......
......@@ -22,8 +22,11 @@
#include "wine/winuser16.h"
#include "winbase.h"
#include "wownt32.h"
#include "task.h"
#include "user.h"
#include "win.h"
#include "winproc.h"
#include "cursoricon.h"
/* handle to handle 16 conversions */
#define HANDLE_16(h32) (LOWORD(h32))
......@@ -455,6 +458,21 @@ UINT16 WINAPI RealizePalette16( HDC16 hdc )
}
/***********************************************************************
* SignalProc (USER.314)
*/
void WINAPI SignalProc16( HANDLE16 hModule, UINT16 code,
UINT16 uExitFn, HINSTANCE16 hInstance, HQUEUE16 hQueue )
{
if (code == USIG16_DLL_UNLOAD)
{
/* HOOK_FreeModuleHooks( hModule ); */
CLASS_FreeModuleClasses( hModule );
CURSORICON_FreeModuleIcons( hModule );
}
}
/**********************************************************************
* IsMenu (USER.358)
*/
......
......@@ -214,6 +214,7 @@ extern BOOL NE_CreateAllSegments( NE_MODULE *pModule );
extern HINSTANCE16 NE_GetInstance( NE_MODULE *pModule );
extern void NE_InitializeDLLs( HMODULE16 hModule );
extern void NE_DllProcessAttach( HMODULE16 hModule );
extern void NE_CallUserSignalProc( HMODULE16 hModule, UINT16 code );
/* loader/pe_resource.c */
extern HRSRC PE_FindResourceW(HMODULE,LPCWSTR,LPCWSTR);
......@@ -240,28 +241,4 @@ extern NTSTATUS BUILTIN32_dlopen( const char *name, void** handle );
extern HMODULE16 BUILTIN_LoadModule( LPCSTR name );
extern BOOL BUILTIN_IsPresent( LPCSTR name );
/* USER signal proc flags and codes */
/* See PROCESS_CallUserSignalProc for comments */
#define USIG_FLAGS_WIN32 0x0001
#define USIG_FLAGS_GUI 0x0002
#define USIG_FLAGS_FEEDBACK 0x0004
#define USIG_FLAGS_FAULT 0x0008
#define USIG_DLL_UNLOAD_WIN16 0x0001
#define USIG_DLL_UNLOAD_WIN32 0x0002
#define USIG_FAULT_DIALOG_PUSH 0x0003
#define USIG_FAULT_DIALOG_POP 0x0004
#define USIG_DLL_UNLOAD_ORPHANS 0x0005
#define USIG_THREAD_INIT 0x0010
#define USIG_THREAD_EXIT 0x0020
#define USIG_PROCESS_CREATE 0x0100
#define USIG_PROCESS_INIT 0x0200
#define USIG_PROCESS_EXIT 0x0300
#define USIG_PROCESS_DESTROY 0x0400
#define USIG_PROCESS_RUNNING 0x0500
#define USIG_PROCESS_LOADED 0x0600
/* scheduler/process.c */
extern void PROCESS_CallUserSignalProc( UINT uCode, HMODULE16 hModule );
#endif /* __WINE_MODULE_H */
......@@ -116,9 +116,6 @@ typedef struct tagUSER_DRIVER {
extern USER_DRIVER USER_Driver;
WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
DWORD dwFlags, HMODULE16 hModule );
/* user lock */
extern void USER_Lock(void);
extern void USER_Unlock(void);
......
......@@ -293,7 +293,7 @@ WORD NE_GetOrdinal( HMODULE16 hModule, const char *name )
NE_MODULE *pModule;
if (!(pModule = NE_GetPtr( hModule ))) return 0;
assert( !(pModule->flags & NE_FFLAGS_WIN32) );
if (pModule->flags & NE_FFLAGS_WIN32) return 0;
TRACE("(%04x,'%s')\n", hModule, name );
......@@ -1287,8 +1287,7 @@ static BOOL16 NE_FreeModule( HMODULE16 hModule, BOOL call_wep )
MODULE_CallWEP( hModule );
/* Free the objects owned by the DLL module */
TASK_CallTaskSignalProc( USIG16_DLL_UNLOAD, hModule );
PROCESS_CallUserSignalProc( USIG_DLL_UNLOAD_WIN16, hModule );
NE_CallUserSignalProc( hModule, USIG16_DLL_UNLOAD );
}
else
call_wep = FALSE; /* We are freeing a task -> no more WEPs */
......
......@@ -647,7 +647,7 @@ static BOOL NE_InitDLL( NE_MODULE *pModule )
(pModule->flags & NE_FFLAGS_WIN32)) return TRUE; /*not a library*/
/* Call USER signal handler for Win3.1 compatibility. */
TASK_CallTaskSignalProc( USIG16_DLL_LOAD, pModule->self );
NE_CallUserSignalProc( pModule->self, USIG16_DLL_LOAD );
if (!pModule->cs) return TRUE; /* no initialization code */
......@@ -709,6 +709,31 @@ void NE_InitializeDLLs( HMODULE16 hModule )
}
/**********************************************************************
* NE_CallUserSignalProc
*
* According to "Undocumented Windows", the task signal proc is
* bypassed for module load/unload notifications, and the USER signal
* proc is called directly instead. This is what this function does.
*/
typedef DWORD (WINAPI *pSignalProc)( HANDLE16 module, UINT16 code, UINT16 exit,
HINSTANCE16 inst, HQUEUE16 queue );
void NE_CallUserSignalProc( HMODULE16 hModule, UINT16 code )
{
FARPROC16 proc;
HMODULE16 user = GetModuleHandle16("user.exe");
if (!user) return;
if ((proc = GetProcAddress16( user, "SignalProc" )))
{
/* USER is always a builtin dll */
pSignalProc sigproc = (pSignalProc)((ENTRYPOINT16 *)MapSL( (SEGPTR)proc ))->target;
sigproc( hModule, code, 0, 0, 0 );
}
}
/***********************************************************************
* NE_CallDllEntryPoint
*
......
......@@ -490,9 +490,6 @@ void TASK_ExitTask(void)
/* Perform USER cleanup */
TASK_CallTaskSignalProc( USIG16_TERMINATION, pTask->hSelf );
PROCESS_CallUserSignalProc( USIG_PROCESS_EXIT, 0 );
PROCESS_CallUserSignalProc( USIG_THREAD_EXIT, 0 );
PROCESS_CallUserSignalProc( USIG_PROCESS_DESTROY, 0 );
/* Remove the task from the list to be sure we never switch back to it */
TASK_UnlinkTask( pTask->hSelf );
......
......@@ -137,116 +137,6 @@ extern void RELAY_InitDebugLists(void);
extern BOOL MAIN_MainInit(void);
extern void VERSION_Init( const char *appname );
typedef WORD (WINAPI *pUserSignalProc)( UINT, DWORD, DWORD, HMODULE16 );
/***********************************************************************
* PROCESS_CallUserSignalProc
*
* FIXME: Some of the signals aren't sent correctly!
*
* The exact meaning of the USER signals is undocumented, but this
* should cover the basic idea:
*
* USIG_DLL_UNLOAD_WIN16
* This is sent when a 16-bit module is unloaded.
*
* USIG_DLL_UNLOAD_WIN32
* This is sent when a 32-bit module is unloaded.
*
* USIG_DLL_UNLOAD_ORPHANS
* This is sent after the last Win3.1 module is unloaded,
* to allow removal of orphaned menus.
*
* USIG_FAULT_DIALOG_PUSH
* USIG_FAULT_DIALOG_POP
* These are called to allow USER to prepare for displaying a
* fault dialog, even though the fault might have happened while
* inside a USER critical section.
*
* USIG_THREAD_INIT
* This is called from the context of a new thread, as soon as it
* has started to run.
*
* USIG_THREAD_EXIT
* This is called, still in its context, just before a thread is
* about to terminate.
*
* USIG_PROCESS_CREATE
* This is called, in the parent process context, after a new process
* has been created.
*
* USIG_PROCESS_INIT
* This is called in the new process context, just after the main thread
* has started execution (after the main thread's USIG_THREAD_INIT has
* been sent).
*
* USIG_PROCESS_LOADED
* This is called after the executable file has been loaded into the
* new process context.
*
* USIG_PROCESS_RUNNING
* This is called immediately before the main entry point is called.
*
* USIG_PROCESS_EXIT
* This is called in the context of a process that is about to
* terminate (but before the last thread's USIG_THREAD_EXIT has
* been sent).
*
* USIG_PROCESS_DESTROY
* This is called after a process has terminated.
*
*
* The meaning of the dwFlags bits is as follows:
*
* USIG_FLAGS_WIN32
* Current process is 32-bit.
*
* USIG_FLAGS_GUI
* Current process is a (Win32) GUI process.
*
* USIG_FLAGS_FEEDBACK
* Current process needs 'feedback' (determined from the STARTUPINFO
* flags STARTF_FORCEONFEEDBACK / STARTF_FORCEOFFFEEDBACK).
*
* USIG_FLAGS_FAULT
* The signal is being sent due to a fault.
*/
void PROCESS_CallUserSignalProc( UINT uCode, HMODULE16 hModule )
{
DWORD dwFlags = 0;
HMODULE user;
pUserSignalProc proc;
if (!(user = GetModuleHandleA( "user32.dll" ))) return;
if (!(proc = (pUserSignalProc)GetProcAddress( user, "UserSignalProc" ))) return;
/* Determine dwFlags */
if ( !(current_process.flags & PDB32_WIN16_PROC) ) dwFlags |= USIG_FLAGS_WIN32;
if ( !(current_process.flags & PDB32_CONSOLE_PROC) ) dwFlags |= USIG_FLAGS_GUI;
if ( dwFlags & USIG_FLAGS_GUI )
{
/* Feedback defaults to ON */
if ( !(current_startupinfo.dwFlags & STARTF_FORCEOFFFEEDBACK) )
dwFlags |= USIG_FLAGS_FEEDBACK;
}
else
{
/* Feedback defaults to OFF */
if (current_startupinfo.dwFlags & STARTF_FORCEONFEEDBACK)
dwFlags |= USIG_FLAGS_FEEDBACK;
}
/* Call USER signal proc */
if ( uCode == USIG_THREAD_INIT || uCode == USIG_THREAD_EXIT )
proc( uCode, GetCurrentThreadId(), dwFlags, hModule );
else
proc( uCode, GetCurrentProcessId(), dwFlags, hModule );
}
/***********************************************************************
* get_basename
*/
......@@ -555,21 +445,6 @@ static void start_process(void)
MODULE_DllProcessAttach( NULL, (LPVOID)1 );
/* Note: The USIG_PROCESS_CREATE signal is supposed to be sent in the
* context of the parent process. Actually, the USER signal proc
* doesn't really care about that, but it *does* require that the
* startup parameters are correctly set up, so that GetProcessDword
* works. Furthermore, before calling the USER signal proc the
* 16-bit stack must be set up, which it is only after TASK_Create
* in the case of a 16-bit process. Thus, we send the signal here.
*/
PROCESS_CallUserSignalProc( USIG_PROCESS_CREATE, 0 );
PROCESS_CallUserSignalProc( USIG_THREAD_INIT, 0 );
PROCESS_CallUserSignalProc( USIG_PROCESS_INIT, 0 );
PROCESS_CallUserSignalProc( USIG_PROCESS_LOADED, 0 );
/* Call UserSignalProc ( USIG_PROCESS_RUNNING ... ) only for non-GUI win32 apps */
if (console_app) PROCESS_CallUserSignalProc( USIG_PROCESS_RUNNING, 0 );
if (TRACE_ON(relay))
DPRINTF( "%04lx:Starting process %s (entryproc=%p)\n",
GetCurrentThreadId(), main_exe_name, entry );
......
......@@ -232,7 +232,6 @@ static void THREAD_Start(void)
if (TRACE_ON(relay))
DPRINTF("%04lx:Starting thread (entryproc=%p)\n", GetCurrentThreadId(), func );
PROCESS_CallUserSignalProc( USIG_THREAD_INIT, 0 );
MODULE_DllThreadAttach( NULL );
ExitThread( func( NtCurrentTeb()->entry_arg ) );
}
......
......@@ -45,6 +45,28 @@ WINE_DECLARE_DEBUG_CHANNEL(win32);
SYSLEVEL USER_SysLevel = { CRITICAL_SECTION_INIT("USER_SysLevel"), 2 };
/* USER signal proc flags and codes */
/* See UserSignalProc for comments */
#define USIG_FLAGS_WIN32 0x0001
#define USIG_FLAGS_GUI 0x0002
#define USIG_FLAGS_FEEDBACK 0x0004
#define USIG_FLAGS_FAULT 0x0008
#define USIG_DLL_UNLOAD_WIN16 0x0001
#define USIG_DLL_UNLOAD_WIN32 0x0002
#define USIG_FAULT_DIALOG_PUSH 0x0003
#define USIG_FAULT_DIALOG_POP 0x0004
#define USIG_DLL_UNLOAD_ORPHANS 0x0005
#define USIG_THREAD_INIT 0x0010
#define USIG_THREAD_EXIT 0x0020
#define USIG_PROCESS_CREATE 0x0100
#define USIG_PROCESS_INIT 0x0200
#define USIG_PROCESS_EXIT 0x0300
#define USIG_PROCESS_DESTROY 0x0400
#define USIG_PROCESS_RUNNING 0x0500
#define USIG_PROCESS_LOADED 0x0600
/***********************************************************************
* GetFreeSystemResources (USER.284)
*/
......@@ -129,26 +151,6 @@ void USER_CheckNotLock(void)
}
/**********************************************************************
* USER_ModuleUnload
*/
static void USER_ModuleUnload( HMODULE16 hModule )
{
/* HOOK_FreeModuleHooks( hModule ); */
CLASS_FreeModuleClasses( hModule );
CURSORICON_FreeModuleIcons( hModule );
}
/***********************************************************************
* SignalProc (USER.314)
*/
void WINAPI USER_SignalProc( HANDLE16 hTaskOrModule, UINT16 uCode,
UINT16 uExitFn, HINSTANCE16 hInstance,
HQUEUE16 hQueue )
{
FIXME_(win)("Win 3.1 USER signal %04x\n", uCode );
}
/***********************************************************************
* FinalUserInit (USER.400)
*/
......@@ -161,43 +163,79 @@ void WINAPI FinalUserInit16( void )
* SignalProc32 (USER.391)
* UserSignalProc (USER32.@)
*
* For comments about the meaning of uCode and dwFlags
* see PROCESS_CallUserSignalProc.
* The exact meaning of the USER signals is undocumented, but this
* should cover the basic idea:
*
* USIG_DLL_UNLOAD_WIN16
* This is sent when a 16-bit module is unloaded.
*
* USIG_DLL_UNLOAD_WIN32
* This is sent when a 32-bit module is unloaded.
*
* USIG_DLL_UNLOAD_ORPHANS
* This is sent after the last Win3.1 module is unloaded,
* to allow removal of orphaned menus.
*
* USIG_FAULT_DIALOG_PUSH
* USIG_FAULT_DIALOG_POP
* These are called to allow USER to prepare for displaying a
* fault dialog, even though the fault might have happened while
* inside a USER critical section.
*
* USIG_THREAD_INIT
* This is called from the context of a new thread, as soon as it
* has started to run.
*
* USIG_THREAD_EXIT
* This is called, still in its context, just before a thread is
* about to terminate.
*
* USIG_PROCESS_CREATE
* This is called, in the parent process context, after a new process
* has been created.
*
* USIG_PROCESS_INIT
* This is called in the new process context, just after the main thread
* has started execution (after the main thread's USIG_THREAD_INIT has
* been sent).
*
* USIG_PROCESS_LOADED
* This is called after the executable file has been loaded into the
* new process context.
*
* USIG_PROCESS_RUNNING
* This is called immediately before the main entry point is called.
*
* USIG_PROCESS_EXIT
* This is called in the context of a process that is about to
* terminate (but before the last thread's USIG_THREAD_EXIT has
* been sent).
*
* USIG_PROCESS_DESTROY
* This is called after a process has terminated.
*
*
* The meaning of the dwFlags bits is as follows:
*
* USIG_FLAGS_WIN32
* Current process is 32-bit.
*
* USIG_FLAGS_GUI
* Current process is a (Win32) GUI process.
*
* USIG_FLAGS_FEEDBACK
* Current process needs 'feedback' (determined from the STARTUPINFO
* flags STARTF_FORCEONFEEDBACK / STARTF_FORCEOFFFEEDBACK).
*
* USIG_FLAGS_FAULT
* The signal is being sent due to a fault.
*/
WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
DWORD dwFlags, HMODULE16 hModule )
{
/* FIXME: Proper reaction to most signals still missing. */
switch ( uCode )
{
case USIG_DLL_UNLOAD_WIN16:
case USIG_DLL_UNLOAD_WIN32:
USER_ModuleUnload( hModule );
break;
case USIG_DLL_UNLOAD_ORPHANS:
case USIG_FAULT_DIALOG_PUSH:
case USIG_FAULT_DIALOG_POP:
case USIG_THREAD_INIT:
case USIG_THREAD_EXIT:
case USIG_PROCESS_CREATE:
case USIG_PROCESS_INIT:
case USIG_PROCESS_LOADED:
case USIG_PROCESS_RUNNING:
case USIG_PROCESS_EXIT:
case USIG_PROCESS_DESTROY:
break;
default:
FIXME_(win)("(%04x, %08lx, %04lx, %04x)\n",
uCode, dwThreadOrProcessID, dwFlags, hModule );
break;
}
/* FIXME: Should chain to GdiSignalProc now. */
return 0;
}
......
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