Commit cac28d32 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Evict managed resources through the command stream.

parent 00728308
......@@ -55,6 +55,7 @@ enum wined3d_cs_op
WINED3D_CS_OP_RESET_STATE,
WINED3D_CS_OP_DESTROY_OBJECT,
WINED3D_CS_OP_QUERY_ISSUE,
WINED3D_CS_OP_UNLOAD_RESOURCE,
};
struct wined3d_cs_present
......@@ -275,6 +276,12 @@ struct wined3d_cs_query_issue
DWORD flags;
};
struct wined3d_cs_unload_resource
{
enum wined3d_cs_op opcode;
struct wined3d_resource *resource;
};
static void wined3d_cs_exec_present(struct wined3d_cs *cs, const void *data)
{
const struct wined3d_cs_present *op = data;
......@@ -1243,6 +1250,25 @@ void wined3d_cs_emit_query_issue(struct wined3d_cs *cs, struct wined3d_query *qu
cs->ops->submit(cs);
}
static void wined3d_cs_exec_unload_resource(struct wined3d_cs *cs, const void *data)
{
const struct wined3d_cs_unload_resource *op = data;
struct wined3d_resource *resource = op->resource;
resource->resource_ops->resource_unload(resource);
}
void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource)
{
struct wined3d_cs_unload_resource *op;
op = cs->ops->require_space(cs, sizeof(*op));
op->opcode = WINED3D_CS_OP_UNLOAD_RESOURCE;
op->resource = resource;
cs->ops->submit(cs);
}
static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void *data) =
{
/* WINED3D_CS_OP_PRESENT */ wined3d_cs_exec_present,
......@@ -1274,6 +1300,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
/* WINED3D_CS_OP_RESET_STATE */ wined3d_cs_exec_reset_state,
/* WINED3D_CS_OP_DESTROY_OBJECT */ wined3d_cs_exec_destroy_object,
/* WINED3D_CS_OP_QUERY_ISSUE */ wined3d_cs_exec_query_issue,
/* WINED3D_CS_OP_UNLOAD_RESOURCE */ wined3d_cs_exec_unload_resource,
};
static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size)
......
......@@ -4544,7 +4544,7 @@ void CDECL wined3d_device_evict_managed_resources(struct wined3d_device *device)
if (resource->pool == WINED3D_POOL_MANAGED && !resource->map_count)
{
TRACE("Evicting %p.\n", resource);
resource->resource_ops->resource_unload(resource);
wined3d_cs_emit_unload_resource(device->cs, resource);
}
}
}
......
......@@ -3090,6 +3090,7 @@ void wined3d_cs_emit_set_transform(struct wined3d_cs *cs, enum wined3d_transform
void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
static inline void wined3d_cs_push_constants(struct wined3d_cs *cs, enum wined3d_push_constants p,
unsigned int start_idx, unsigned int count, const void *constants)
......
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