Commit cb127e71 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Use the texture dimension helpers in device_clear_render_targets().

parent e7031197
......@@ -343,8 +343,10 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c
else
{
render_offscreen = TRUE;
drawable_width = depth_stencil->pow2Width;
drawable_height = depth_stencil->pow2Height;
drawable_width = wined3d_texture_get_level_pow2_width(depth_stencil->container,
depth_stencil->texture_level);
drawable_height = wined3d_texture_get_level_pow2_height(depth_stencil->container,
depth_stencil->texture_level);
}
if (depth_stencil && render_offscreen)
......
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