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wine
wine-winehq
Commits
cc0c7d72
Commit
cc0c7d72
authored
Nov 05, 2018
by
Henri Verbeet
Committed by
Alexandre Julliard
Nov 05, 2018
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d3d9: Prefer bind flags over usage flags in d3d9_device_ColorFill().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
86a0f486
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device.c
dlls/d3d9/device.c
+2
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dlls/d3d9/device.c
View file @
cc0c7d72
...
...
@@ -1750,13 +1750,13 @@ static HRESULT WINAPI d3d9_device_ColorFill(IDirect3DDevice9Ex *iface,
WARN
(
"Colour fills are not allowed on surfaces with resource access %#x.
\n
"
,
desc
.
access
);
return
D3DERR_INVALIDCALL
;
}
if
((
desc
.
usage
&
(
WINED3DUSAGE_RENDERTARGET
|
WINED3DUSAGE_TEXTURE
))
==
WINED3DUSAGE_TEXTUR
E
)
if
((
desc
.
bind_flags
&
(
WINED3D_BIND_RENDER_TARGET
|
WINED3D_BIND_SHADER_RESOURCE
))
==
WINED3D_BIND_SHADER_RESOURC
E
)
{
wined3d_mutex_unlock
();
WARN
(
"Colorfill is not allowed on non-RT textures, returning D3DERR_INVALIDCALL.
\n
"
);
return
D3DERR_INVALIDCALL
;
}
if
(
desc
.
usage
&
WINED3DUSAGE_DEPTH
STENCIL
)
if
(
desc
.
bind_flags
&
WINED3D_BIND_DEPTH_
STENCIL
)
{
wined3d_mutex_unlock
();
WARN
(
"Colorfill is not allowed on depth stencil surfaces, returning D3DERR_INVALIDCALL.
\n
"
);
...
...
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