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wine
wine-winehq
Commits
cf896386
Commit
cf896386
authored
May 11, 2012
by
Józef Kucia
Committed by
Alexandre Julliard
May 11, 2012
Browse files
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Browse Files
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Email Patches
Plain Diff
d3dx9/tests: Move tests for texture functions from surface.c to texture.c.
parent
685be772
Show whitespace changes
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Side-by-side
Showing
2 changed files
with
122 additions
and
86 deletions
+122
-86
surface.c
dlls/d3dx9_36/tests/surface.c
+0
-86
texture.c
dlls/d3dx9_36/tests/texture.c
+122
-0
No files found.
dlls/d3dx9_36/tests/surface.c
View file @
cf896386
...
@@ -833,90 +833,6 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
...
@@ -833,90 +833,6 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
if
(
testbitmap_ok
)
DeleteFileA
(
"testbitmap.bmp"
);
if
(
testbitmap_ok
)
DeleteFileA
(
"testbitmap.bmp"
);
}
}
static
void
test_D3DXCreateCubeTexture
(
IDirect3DDevice9
*
device
)
{
HRESULT
hr
;
ULONG
ref
;
DWORD
levelcount
;
IDirect3DCubeTexture9
*
cube_texture
;
D3DSURFACE_DESC
surface_desc
;
todo_wine
{
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
NULL
,
dds_cube_map
,
sizeof
(
dds_cube_map
),
&
cube_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
NULL
,
sizeof
(
dds_cube_map
),
&
cube_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
dds_cube_map
,
0
,
&
cube_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
dds_cube_map
,
sizeof
(
dds_cube_map
),
NULL
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
dds_cube_map
,
sizeof
(
dds_cube_map
),
&
cube_texture
);
if
(
SUCCEEDED
(
hr
))
{
levelcount
=
IDirect3DCubeTexture9_GetLevelCount
(
cube_texture
);
ok
(
levelcount
==
3
,
"GetLevelCount returned %u, expected 3
\n
"
,
levelcount
);
hr
=
IDirect3DCubeTexture9_GetLevelDesc
(
cube_texture
,
0
,
&
surface_desc
);
ok
(
hr
==
D3D_OK
,
"GetLevelDesc returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
surface_desc
.
Width
==
4
,
"Got width %u, expected 4
\n
"
,
surface_desc
.
Width
);
ok
(
surface_desc
.
Height
==
4
,
"Got height %u, expected 4
\n
"
,
surface_desc
.
Height
);
hr
=
IDirect3DCubeTexture9_GetLevelDesc
(
cube_texture
,
3
,
&
surface_desc
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"GetLevelDesc returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
ref
=
IDirect3DCubeTexture9_Release
(
cube_texture
);
ok
(
ref
==
0
,
"Invalid reference count. Got %u, expected 0
\n
"
,
ref
);
}
else
skip
(
"Couldn't create cube texture
\n
"
);
}
}
static
void
test_D3DXCreateVolumeTexture
(
IDirect3DDevice9
*
device
)
{
HRESULT
hr
;
ULONG
ref
;
DWORD
levelcount
;
IDirect3DVolumeTexture9
*
volume_texture
;
D3DVOLUME_DESC
volume_desc
;
todo_wine
{
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
NULL
,
dds_volume_map
,
sizeof
(
dds_volume_map
),
&
volume_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
NULL
,
sizeof
(
dds_volume_map
),
&
volume_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
dds_volume_map
,
0
,
&
volume_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
dds_volume_map
,
sizeof
(
dds_volume_map
),
NULL
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
dds_volume_map
,
sizeof
(
dds_volume_map
),
&
volume_texture
);
if
(
SUCCEEDED
(
hr
))
{
levelcount
=
IDirect3DVolumeTexture9_GetLevelCount
(
volume_texture
);
ok
(
levelcount
==
3
,
"GetLevelCount returned %u, expected 3
\n
"
,
levelcount
);
hr
=
IDirect3DVolumeTexture9_GetLevelDesc
(
volume_texture
,
0
,
&
volume_desc
);
ok
(
hr
==
D3D_OK
,
"GetLevelDesc returend %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
volume_desc
.
Width
==
4
,
"Got width %u, expected 4
\n
"
,
volume_desc
.
Width
);
ok
(
volume_desc
.
Height
==
4
,
"Got height %u, expected 4
\n
"
,
volume_desc
.
Height
);
ok
(
volume_desc
.
Depth
==
2
,
"Got depth %u, expected 2
\n
"
,
volume_desc
.
Depth
);
hr
=
IDirect3DVolumeTexture9_GetLevelDesc
(
volume_texture
,
1
,
&
volume_desc
);
ok
(
hr
==
D3D_OK
,
"GetLevelDesc returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
volume_desc
.
Width
==
2
,
"Got width %u, expected 2
\n
"
,
volume_desc
.
Width
);
ok
(
volume_desc
.
Height
==
2
,
"Got height %u, expected 2
\n
"
,
volume_desc
.
Height
);
ok
(
volume_desc
.
Depth
==
1
,
"Got depth %u, expected 1
\n
"
,
volume_desc
.
Depth
);
ref
=
IDirect3DVolumeTexture9_Release
(
volume_texture
);
ok
(
ref
==
0
,
"Invalid reference count. Got %u, expected 0
\n
"
,
ref
);
}
}
}
static
void
test_D3DXSaveSurfaceToFile
(
IDirect3DDevice9
*
device
)
static
void
test_D3DXSaveSurfaceToFile
(
IDirect3DDevice9
*
device
)
{
{
HRESULT
hr
;
HRESULT
hr
;
...
@@ -1033,8 +949,6 @@ START_TEST(surface)
...
@@ -1033,8 +949,6 @@ START_TEST(surface)
test_D3DXGetImageInfo
();
test_D3DXGetImageInfo
();
test_D3DXLoadSurface
(
device
);
test_D3DXLoadSurface
(
device
);
test_D3DXCreateCubeTexture
(
device
);
test_D3DXCreateVolumeTexture
(
device
);
test_D3DXSaveSurfaceToFile
(
device
);
test_D3DXSaveSurfaceToFile
(
device
);
check_release
((
IUnknown
*
)
device
,
0
);
check_release
((
IUnknown
*
)
device
,
0
);
...
...
dlls/d3dx9_36/tests/texture.c
View file @
cf896386
...
@@ -25,6 +25,40 @@
...
@@ -25,6 +25,40 @@
#include "d3dx9tex.h"
#include "d3dx9tex.h"
#include "resources.h"
#include "resources.h"
/* 4x4 cube map dds */
static
const
unsigned
char
dds_cube_map
[]
=
{
0x44
,
0x44
,
0x53
,
0x20
,
0x7c
,
0x00
,
0x00
,
0x00
,
0x07
,
0x10
,
0x08
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x10
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x20
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x44
,
0x58
,
0x54
,
0x35
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x08
,
0x10
,
0x00
,
0x00
,
0x00
,
0xfe
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
};
/* 4x4x2 volume map dds, 2 mipmaps */
static
const
unsigned
char
dds_volume_map
[]
=
{
0x44
,
0x44
,
0x53
,
0x20
,
0x7c
,
0x00
,
0x00
,
0x00
,
0x07
,
0x10
,
0x8a
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x10
,
0x00
,
0x00
,
0x00
,
0x02
,
0x00
,
0x00
,
0x00
,
0x03
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x20
,
0x00
,
0x00
,
0x00
,
0x04
,
0x00
,
0x00
,
0x00
,
0x44
,
0x58
,
0x54
,
0x33
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x08
,
0x10
,
0x40
,
0x00
,
0x00
,
0x00
,
0x20
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xff
,
0xef
,
0x87
,
0x0f
,
0x78
,
0x05
,
0x05
,
0x50
,
0x50
,
0xff
,
0x00
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x2f
,
0x7e
,
0xcf
,
0x79
,
0x01
,
0x54
,
0x5c
,
0x5c
,
0x0f
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x10
,
0x84
,
0xef
,
0x7b
,
0xaa
,
0xab
,
0xab
,
0xab
};
static
void
test_D3DXCheckTextureRequirements
(
IDirect3DDevice9
*
device
)
static
void
test_D3DXCheckTextureRequirements
(
IDirect3DDevice9
*
device
)
{
{
UINT
width
,
height
,
mipmaps
;
UINT
width
,
height
,
mipmaps
;
...
@@ -1072,6 +1106,92 @@ static void test_D3DXFillVolumeTexture(IDirect3DDevice9 *device)
...
@@ -1072,6 +1106,92 @@ static void test_D3DXFillVolumeTexture(IDirect3DDevice9 *device)
IDirect3DVolumeTexture9_Release
(
tex
);
IDirect3DVolumeTexture9_Release
(
tex
);
}
}
static
void
test_D3DXCreateCubeTextureFromFileInMemory
(
IDirect3DDevice9
*
device
)
{
HRESULT
hr
;
ULONG
ref
;
DWORD
levelcount
;
IDirect3DCubeTexture9
*
cube_texture
;
D3DSURFACE_DESC
surface_desc
;
todo_wine
{
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
NULL
,
dds_cube_map
,
sizeof
(
dds_cube_map
),
&
cube_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
NULL
,
sizeof
(
dds_cube_map
),
&
cube_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
dds_cube_map
,
0
,
&
cube_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
dds_cube_map
,
sizeof
(
dds_cube_map
),
NULL
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateCubeTextureFromFileInMemory
(
device
,
dds_cube_map
,
sizeof
(
dds_cube_map
),
&
cube_texture
);
if
(
SUCCEEDED
(
hr
))
{
levelcount
=
IDirect3DCubeTexture9_GetLevelCount
(
cube_texture
);
ok
(
levelcount
==
3
,
"GetLevelCount returned %u, expected 3
\n
"
,
levelcount
);
hr
=
IDirect3DCubeTexture9_GetLevelDesc
(
cube_texture
,
0
,
&
surface_desc
);
ok
(
hr
==
D3D_OK
,
"GetLevelDesc returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
surface_desc
.
Width
==
4
,
"Got width %u, expected 4
\n
"
,
surface_desc
.
Width
);
ok
(
surface_desc
.
Height
==
4
,
"Got height %u, expected 4
\n
"
,
surface_desc
.
Height
);
hr
=
IDirect3DCubeTexture9_GetLevelDesc
(
cube_texture
,
3
,
&
surface_desc
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"GetLevelDesc returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
ref
=
IDirect3DCubeTexture9_Release
(
cube_texture
);
ok
(
ref
==
0
,
"Invalid reference count. Got %u, expected 0
\n
"
,
ref
);
}
else
skip
(
"Couldn't create cube texture
\n
"
);
}
}
static
void
test_D3DXCreateVolumeTextureFromFileInMemory
(
IDirect3DDevice9
*
device
)
{
HRESULT
hr
;
ULONG
ref
;
DWORD
levelcount
;
IDirect3DVolumeTexture9
*
volume_texture
;
D3DVOLUME_DESC
volume_desc
;
todo_wine
{
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
NULL
,
dds_volume_map
,
sizeof
(
dds_volume_map
),
&
volume_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
NULL
,
sizeof
(
dds_volume_map
),
&
volume_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
dds_volume_map
,
0
,
&
volume_texture
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
dds_volume_map
,
sizeof
(
dds_volume_map
),
NULL
);
ok
(
hr
==
D3DERR_INVALIDCALL
,
"D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x
\n
"
,
hr
,
D3DERR_INVALIDCALL
);
hr
=
D3DXCreateVolumeTextureFromFileInMemory
(
device
,
dds_volume_map
,
sizeof
(
dds_volume_map
),
&
volume_texture
);
if
(
SUCCEEDED
(
hr
))
{
levelcount
=
IDirect3DVolumeTexture9_GetLevelCount
(
volume_texture
);
ok
(
levelcount
==
3
,
"GetLevelCount returned %u, expected 3
\n
"
,
levelcount
);
hr
=
IDirect3DVolumeTexture9_GetLevelDesc
(
volume_texture
,
0
,
&
volume_desc
);
ok
(
hr
==
D3D_OK
,
"GetLevelDesc returend %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
volume_desc
.
Width
==
4
,
"Got width %u, expected 4
\n
"
,
volume_desc
.
Width
);
ok
(
volume_desc
.
Height
==
4
,
"Got height %u, expected 4
\n
"
,
volume_desc
.
Height
);
ok
(
volume_desc
.
Depth
==
2
,
"Got depth %u, expected 2
\n
"
,
volume_desc
.
Depth
);
hr
=
IDirect3DVolumeTexture9_GetLevelDesc
(
volume_texture
,
1
,
&
volume_desc
);
ok
(
hr
==
D3D_OK
,
"GetLevelDesc returned %#x, expected %#x
\n
"
,
hr
,
D3D_OK
);
ok
(
volume_desc
.
Width
==
2
,
"Got width %u, expected 2
\n
"
,
volume_desc
.
Width
);
ok
(
volume_desc
.
Height
==
2
,
"Got height %u, expected 2
\n
"
,
volume_desc
.
Height
);
ok
(
volume_desc
.
Depth
==
1
,
"Got depth %u, expected 1
\n
"
,
volume_desc
.
Depth
);
ref
=
IDirect3DVolumeTexture9_Release
(
volume_texture
);
ok
(
ref
==
0
,
"Invalid reference count. Got %u, expected 0
\n
"
,
ref
);
}
}
}
START_TEST
(
texture
)
START_TEST
(
texture
)
{
{
HWND
wnd
;
HWND
wnd
;
...
@@ -1111,6 +1231,8 @@ START_TEST(texture)
...
@@ -1111,6 +1231,8 @@ START_TEST(texture)
test_D3DXFillTexture
(
device
);
test_D3DXFillTexture
(
device
);
test_D3DXFillCubeTexture
(
device
);
test_D3DXFillCubeTexture
(
device
);
test_D3DXFillVolumeTexture
(
device
);
test_D3DXFillVolumeTexture
(
device
);
test_D3DXCreateCubeTextureFromFileInMemory
(
device
);
test_D3DXCreateVolumeTextureFromFileInMemory
(
device
);
IDirect3DDevice9_Release
(
device
);
IDirect3DDevice9_Release
(
device
);
IDirect3D9_Release
(
d3d
);
IDirect3D9_Release
(
d3d
);
...
...
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