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wine
wine-winehq
Commits
d04d9940
Commit
d04d9940
authored
May 27, 2012
by
André Hentschel
Committed by
Alexandre Julliard
May 29, 2012
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d3drm: Implement IDirect3DRMLight_[Get|Set]Range.
parent
d2a52d1e
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1 changed file
with
7 additions
and
4 deletions
+7
-4
light.c
dlls/d3drm/light.c
+7
-4
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dlls/d3drm/light.c
View file @
d04d9940
...
@@ -36,6 +36,7 @@ typedef struct {
...
@@ -36,6 +36,7 @@ typedef struct {
LONG
ref
;
LONG
ref
;
D3DRMLIGHTTYPE
type
;
D3DRMLIGHTTYPE
type
;
D3DCOLOR
color
;
D3DCOLOR
color
;
D3DVALUE
range
;
}
IDirect3DRMLightImpl
;
}
IDirect3DRMLightImpl
;
static
inline
IDirect3DRMLightImpl
*
impl_from_IDirect3DRMLight
(
IDirect3DRMLight
*
iface
)
static
inline
IDirect3DRMLightImpl
*
impl_from_IDirect3DRMLight
(
IDirect3DRMLight
*
iface
)
...
@@ -214,9 +215,11 @@ static HRESULT WINAPI IDirect3DRMLightImpl_SetRange(IDirect3DRMLight* iface, D3D
...
@@ -214,9 +215,11 @@ static HRESULT WINAPI IDirect3DRMLightImpl_SetRange(IDirect3DRMLight* iface, D3D
{
{
IDirect3DRMLightImpl
*
This
=
impl_from_IDirect3DRMLight
(
iface
);
IDirect3DRMLightImpl
*
This
=
impl_from_IDirect3DRMLight
(
iface
);
FIXME
(
"(%p/%p)->(%f): stub
\n
"
,
iface
,
This
,
range
);
TRACE
(
"(%p/%p)->(%f)
\n
"
,
iface
,
This
,
range
);
return
E_NOTIMPL
;
This
->
range
=
range
;
return
D3DRM_OK
;
}
}
static
HRESULT
WINAPI
IDirect3DRMLightImpl_SetUmbra
(
IDirect3DRMLight
*
iface
,
D3DVALUE
umbra
)
static
HRESULT
WINAPI
IDirect3DRMLightImpl_SetUmbra
(
IDirect3DRMLight
*
iface
,
D3DVALUE
umbra
)
...
@@ -271,9 +274,9 @@ static D3DVALUE WINAPI IDirect3DRMLightImpl_GetRange(IDirect3DRMLight* iface)
...
@@ -271,9 +274,9 @@ static D3DVALUE WINAPI IDirect3DRMLightImpl_GetRange(IDirect3DRMLight* iface)
{
{
IDirect3DRMLightImpl
*
This
=
impl_from_IDirect3DRMLight
(
iface
);
IDirect3DRMLightImpl
*
This
=
impl_from_IDirect3DRMLight
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
TRACE
(
"(%p/%p)->()
\n
"
,
iface
,
This
);
return
0
;
return
This
->
range
;
}
}
static
D3DVALUE
WINAPI
IDirect3DRMLightImpl_GetUmbra
(
IDirect3DRMLight
*
iface
)
static
D3DVALUE
WINAPI
IDirect3DRMLightImpl_GetUmbra
(
IDirect3DRMLight
*
iface
)
...
...
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