Commit d19e416d authored by Ričardas Barkauskas's avatar Ričardas Barkauskas Committed by Alexandre Julliard

ddraw: Use unsafe_impl_from_IDirect3DDevice for application provided interfaces.

parent 4dbc0690
...@@ -340,6 +340,8 @@ static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface) ...@@ -340,6 +340,8 @@ static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface)
return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl)); return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl));
} }
IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
/***************************************************************************** /*****************************************************************************
* IDirectDrawClipper implementation structure * IDirectDrawClipper implementation structure
*****************************************************************************/ *****************************************************************************/
......
...@@ -6732,6 +6732,13 @@ static const struct IDirect3DDeviceVtbl d3d_device1_vtbl = ...@@ -6732,6 +6732,13 @@ static const struct IDirect3DDeviceVtbl d3d_device1_vtbl =
IDirect3DDeviceImpl_1_GetDirect3D IDirect3DDeviceImpl_1_GetDirect3D
}; };
IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface)
{
if (!iface) return NULL;
assert(iface->lpVtbl == &d3d_device1_vtbl);
return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_vtbl);
}
/***************************************************************************** /*****************************************************************************
* IDirect3DDeviceImpl_UpdateDepthStencil * IDirect3DDeviceImpl_UpdateDepthStencil
* *
......
...@@ -335,14 +335,15 @@ static HRESULT WINAPI IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *ifac ...@@ -335,14 +335,15 @@ static HRESULT WINAPI IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *ifac
} }
static HRESULT WINAPI IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface, static HRESULT WINAPI IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface,
IDirect3DDevice *lpDirect3DDevice, D3DMATERIALHANDLE *lpHandle) IDirect3DDevice *device, D3DMATERIALHANDLE *handle)
{ {
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface); IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial(iface);
IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice(device);
TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice, lpHandle); TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
return IDirect3DMaterial3_GetHandle(&This->IDirect3DMaterial3_iface, lpDirect3DDevice ? return IDirect3DMaterial3_GetHandle(&This->IDirect3DMaterial3_iface, device_impl ?
(IDirect3DDevice3 *)&device_from_device1(lpDirect3DDevice)->IDirect3DDevice3_vtbl : NULL, lpHandle); (IDirect3DDevice3 *)&device_impl->IDirect3DDevice3_vtbl : NULL, handle);
} }
static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid, static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid,
......
...@@ -4551,11 +4551,12 @@ static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface, ...@@ -4551,11 +4551,12 @@ static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) IDirect3DDevice *device, D3DTEXTUREHANDLE *handle)
{ {
IDirectDrawSurfaceImpl *This = impl_from_IDirect3DTexture(iface); IDirectDrawSurfaceImpl *This = impl_from_IDirect3DTexture(iface);
IDirect3DDevice2 *device2 = (IDirect3DDevice2 *)&device_from_device1(device)->IDirect3DDevice2_vtbl; IDirect3DDeviceImpl *device_impl = unsafe_impl_from_IDirect3DDevice(device);
TRACE("iface %p, device %p, handle %p.\n", iface, device, handle); TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
return d3d_texture2_GetHandle(&This->IDirect3DTexture2_iface, device2, handle); return d3d_texture2_GetHandle(&This->IDirect3DTexture2_iface,
device_impl ? (IDirect3DDevice2 *)&device_impl->IDirect3DDevice2_vtbl : NULL, handle);
} }
/***************************************************************************** /*****************************************************************************
......
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