Commit d1aa222e authored by Maarten Lankhorst's avatar Maarten Lankhorst Committed by Alexandre Julliard

quartz: Make wait timeout in directsound slightly larger.

parent 806d08c2
......@@ -188,7 +188,7 @@ static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, const BYTE *d
/* Wait for enough of the buffer to empty before filling it */
if(buf_free < This->buf_size/4)
{
Sleep(10);
Sleep(50);
continue;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment