Commit d1f59dba authored by Michael Jung's avatar Michael Jung Committed by Alexandre Julliard

Use shell icon cache instead of an own IExtractIcon implementation.

parent 290a419f
......@@ -583,96 +583,6 @@ static BOOL UNIXFS_build_subfolder_pidls(UnixFolder *pUnixFolder)
}
/******************************************************************************
* UnixFolderIcon
*
* Singleton class, which is used by the shell to extract icons to represent
* folders in tree- and listviews. Currently, all this singleton does is to
* provide the shell with the absolute path to "shell32.dll" and with the
* indices of the closed and opened folder icons in the resources of this dll.
*/
/* UnixFolderIcon object layout and typedef.
*/
typedef struct _UnixFolderIcon {
const IExtractIconWVtbl *lpIExtractIconWVtbl;
BOOL bFolder;
} UnixFolderIcon;
static HRESULT WINAPI UnixFolderIcon_IExtractIconW_QueryInterface(IExtractIconW *iface, REFIID riid,
void **ppv)
{
TRACE("(iface=%p, riid=%p, ppv=%p)\n", iface, riid, ppv);
if (!ppv) return E_INVALIDARG;
if (IsEqualIID(&IID_IUnknown, riid) ||
IsEqualIID(&IID_IExtractIconW, riid))
{
*ppv = iface;
} else {
*ppv = NULL;
return E_NOINTERFACE;
}
IExtractIconW_AddRef(iface);
return S_OK;
}
static ULONG WINAPI UnixFolderIcon_IExtractIconW_AddRef(IExtractIconW *iface) {
TRACE("(iface=%p)\n", iface);
return 2;
}
static ULONG WINAPI UnixFolderIcon_IExtractIconW_Release(IExtractIconW *iface) {
TRACE("(iface=%p)\n", iface);
return 1;
}
static HRESULT WINAPI UnixFolderIcon_IExtractIconW_GetIconLocation(IExtractIconW *iface,
UINT uFlags, LPWSTR szIconFile, UINT cchMax, INT* piIndex, UINT* pwFlags)
{
UnixFolderIcon *This = ADJUST_THIS(UnixFolderIcon, IExtractIconW, iface);
TRACE("(iface=%p, uFlags=%u, szIconFile=%s, cchMax=%u, piIndex=%p, pwFlags=%p)\n",
iface, uFlags, debugstr_w(szIconFile), cchMax, piIndex, pwFlags);
lstrcpynW(szIconFile, swShell32Name, cchMax);
if (This->bFolder) {
*piIndex = (uFlags & GIL_OPENICON) ? -IDI_SHELL_FOLDER_OPEN : -IDI_SHELL_FOLDER;
} else {
*piIndex = -IDI_SHELL_DOCUMENT;
}
*pwFlags = 0;
return S_OK;
}
static HRESULT WINAPI UnixFolderIcon_IExtractIconW_Extract(
IExtractIconW *iface, LPCWSTR pszFile, UINT nIconIndex, HICON* phiconLarge, HICON* phiconSmall,
UINT nIconSize)
{
TRACE("(iface=%p, pszFile=%s, nIconIndex=%u, phiconLarge=%p, phiconSmall=%p, nIconSize=%u)"
"stub\n", iface, debugstr_w(pszFile), nIconIndex, phiconLarge, phiconSmall, nIconSize);
return E_NOTIMPL;
}
/* VTable for the IExtractIconW interface of the UnixFolderIcon class.
*/
static const IExtractIconWVtbl UnixFolderIcon_IExtractIconW_Vtbl = {
UnixFolderIcon_IExtractIconW_QueryInterface,
UnixFolderIcon_IExtractIconW_AddRef,
UnixFolderIcon_IExtractIconW_Release,
UnixFolderIcon_IExtractIconW_GetIconLocation,
UnixFolderIcon_IExtractIconW_Extract
};
/* The singleton instance
*/
UnixFolderIcon UnixFolderIconSingleton = { &UnixFolderIcon_IExtractIconW_Vtbl, TRUE };
UnixFolderIcon UnixDocumentIconSingleton = { &UnixFolderIcon_IExtractIconW_Vtbl, FALSE };
/******************************************************************************
* UnixFolder
*
* Class whose heap based instances represent unix filesystem directories.
......@@ -935,14 +845,18 @@ static HRESULT WINAPI UnixFolder_IShellFolder2_GetUIObjectOf(IShellFolder2* ifac
*ppvOut = IDataObject_Constructor(hwndOwner, This->m_pidlLocation, apidl, cidl);
return S_OK;
} else if (IsEqualIID(&IID_IExtractIconA, riid)) {
FIXME("IExtractIconA\n");
return E_FAIL;
LPITEMIDLIST pidl;
if (cidl != 1) return E_FAIL;
pidl = ILCombine(This->m_pidlLocation, apidl[0]);
*ppvOut = (LPVOID)IExtractIconA_Constructor(pidl);
SHFree(pidl);
return S_OK;
} else if (IsEqualIID(&IID_IExtractIconW, riid)) {
LPITEMIDLIST pidl;
if (cidl != 1) return E_FAIL;
if (_ILIsFolder(apidl[0]))
*ppvOut = &UnixFolderIconSingleton;
else
*ppvOut = &UnixDocumentIconSingleton;
pidl = ILCombine(This->m_pidlLocation, apidl[0]);
*ppvOut = (LPVOID)IExtractIconW_Constructor(pidl);
SHFree(pidl);
return S_OK;
} else if (IsEqualIID(&IID_IDropTarget, riid)) {
FIXME("IDropTarget\n");
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment