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wine
wine-winehq
Commits
d1f5fa65
Commit
d1f5fa65
authored
Sep 07, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 08, 2009
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Plain Diff
wined3d: Fix some function pointers and typedefs.
parent
f8a3a5fd
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Showing
1 changed file
with
14 additions
and
14 deletions
+14
-14
wined3d_gl.h
dlls/wined3d/wined3d_gl.h
+14
-14
No files found.
dlls/wined3d/wined3d_gl.h
View file @
d1f5fa65
...
@@ -878,8 +878,8 @@ void (WINE_GLAPI *glEdgeFlagv) (const GLboolean* flag);
...
@@ -878,8 +878,8 @@ void (WINE_GLAPI *glEdgeFlagv) (const GLboolean* flag);
void
(
WINE_GLAPI
*
glEnable
)
(
GLenum
cap
);
void
(
WINE_GLAPI
*
glEnable
)
(
GLenum
cap
);
void
(
WINE_GLAPI
*
glEnableWINE
)
(
GLenum
cap
);
void
(
WINE_GLAPI
*
glEnableWINE
)
(
GLenum
cap
);
void
(
WINE_GLAPI
*
glEnableClientState
)
(
GLenum
array
);
void
(
WINE_GLAPI
*
glEnableClientState
)
(
GLenum
array
);
void
(
WINE_GLAPI
*
glEnd
)
();
void
(
WINE_GLAPI
*
glEnd
)
(
void
);
void
(
WINE_GLAPI
*
glEndList
)
();
void
(
WINE_GLAPI
*
glEndList
)
(
void
);
void
(
WINE_GLAPI
*
glEvalCoord1d
)
(
GLdouble
u
);
void
(
WINE_GLAPI
*
glEvalCoord1d
)
(
GLdouble
u
);
void
(
WINE_GLAPI
*
glEvalCoord1dv
)
(
const
GLdouble
*
u
);
void
(
WINE_GLAPI
*
glEvalCoord1dv
)
(
const
GLdouble
*
u
);
void
(
WINE_GLAPI
*
glEvalCoord1f
)
(
GLfloat
u
);
void
(
WINE_GLAPI
*
glEvalCoord1f
)
(
GLfloat
u
);
...
@@ -904,7 +904,7 @@ void (WINE_GLAPI *glGenTextures) (GLsizei n, GLuint* textures);
...
@@ -904,7 +904,7 @@ void (WINE_GLAPI *glGenTextures) (GLsizei n, GLuint* textures);
void
(
WINE_GLAPI
*
glGetBooleanv
)
(
GLenum
pname
,
GLboolean
*
params
);
void
(
WINE_GLAPI
*
glGetBooleanv
)
(
GLenum
pname
,
GLboolean
*
params
);
void
(
WINE_GLAPI
*
glGetClipPlane
)
(
GLenum
plane
,
GLdouble
*
equation
);
void
(
WINE_GLAPI
*
glGetClipPlane
)
(
GLenum
plane
,
GLdouble
*
equation
);
void
(
WINE_GLAPI
*
glGetDoublev
)
(
GLenum
pname
,
GLdouble
*
params
);
void
(
WINE_GLAPI
*
glGetDoublev
)
(
GLenum
pname
,
GLdouble
*
params
);
GLenum
(
WINE_GLAPI
*
glGetError
)
();
GLenum
(
WINE_GLAPI
*
glGetError
)
(
void
);
void
(
WINE_GLAPI
*
glGetFloatv
)
(
GLenum
pname
,
GLfloat
*
params
);
void
(
WINE_GLAPI
*
glGetFloatv
)
(
GLenum
pname
,
GLfloat
*
params
);
void
(
WINE_GLAPI
*
glGetIntegerv
)
(
GLenum
pname
,
GLint
*
params
);
void
(
WINE_GLAPI
*
glGetIntegerv
)
(
GLenum
pname
,
GLint
*
params
);
void
(
WINE_GLAPI
*
glGetLightfv
)
(
GLenum
light
,
GLenum
pname
,
GLfloat
*
params
);
void
(
WINE_GLAPI
*
glGetLightfv
)
(
GLenum
light
,
GLenum
pname
,
GLfloat
*
params
);
...
@@ -943,7 +943,7 @@ void (WINE_GLAPI *glIndexs) (GLshort c);
...
@@ -943,7 +943,7 @@ void (WINE_GLAPI *glIndexs) (GLshort c);
void
(
WINE_GLAPI
*
glIndexsv
)
(
const
GLshort
*
c
);
void
(
WINE_GLAPI
*
glIndexsv
)
(
const
GLshort
*
c
);
void
(
WINE_GLAPI
*
glIndexub
)
(
GLubyte
c
);
void
(
WINE_GLAPI
*
glIndexub
)
(
GLubyte
c
);
void
(
WINE_GLAPI
*
glIndexubv
)
(
const
GLubyte
*
c
);
void
(
WINE_GLAPI
*
glIndexubv
)
(
const
GLubyte
*
c
);
void
(
WINE_GLAPI
*
glInitNames
)
();
void
(
WINE_GLAPI
*
glInitNames
)
(
void
);
void
(
WINE_GLAPI
*
glInterleavedArrays
)
(
GLenum
format
,
GLsizei
stride
,
const
GLvoid
*
pointer
);
void
(
WINE_GLAPI
*
glInterleavedArrays
)
(
GLenum
format
,
GLsizei
stride
,
const
GLvoid
*
pointer
);
GLboolean
(
WINE_GLAPI
*
glIsEnabled
)
(
GLenum
cap
);
GLboolean
(
WINE_GLAPI
*
glIsEnabled
)
(
GLenum
cap
);
GLboolean
(
WINE_GLAPI
*
glIsList
)
(
GLuint
list
);
GLboolean
(
WINE_GLAPI
*
glIsList
)
(
GLuint
list
);
...
@@ -959,7 +959,7 @@ void (WINE_GLAPI *glLightiv) (GLenum light, GLenum pname, const GLint* params);
...
@@ -959,7 +959,7 @@ void (WINE_GLAPI *glLightiv) (GLenum light, GLenum pname, const GLint* params);
void
(
WINE_GLAPI
*
glLineStipple
)
(
GLint
factor
,
GLushort
pattern
);
void
(
WINE_GLAPI
*
glLineStipple
)
(
GLint
factor
,
GLushort
pattern
);
void
(
WINE_GLAPI
*
glLineWidth
)
(
GLfloat
width
);
void
(
WINE_GLAPI
*
glLineWidth
)
(
GLfloat
width
);
void
(
WINE_GLAPI
*
glListBase
)
(
GLuint
base
);
void
(
WINE_GLAPI
*
glListBase
)
(
GLuint
base
);
void
(
WINE_GLAPI
*
glLoadIdentity
)
();
void
(
WINE_GLAPI
*
glLoadIdentity
)
(
void
);
void
(
WINE_GLAPI
*
glLoadMatrixd
)
(
const
GLdouble
*
m
);
void
(
WINE_GLAPI
*
glLoadMatrixd
)
(
const
GLdouble
*
m
);
void
(
WINE_GLAPI
*
glLoadMatrixf
)
(
const
GLfloat
*
m
);
void
(
WINE_GLAPI
*
glLoadMatrixf
)
(
const
GLfloat
*
m
);
void
(
WINE_GLAPI
*
glLoadName
)
(
GLuint
name
);
void
(
WINE_GLAPI
*
glLoadName
)
(
GLuint
name
);
...
@@ -1005,14 +1005,14 @@ void (WINE_GLAPI *glPointSize) (GLfloat size);
...
@@ -1005,14 +1005,14 @@ void (WINE_GLAPI *glPointSize) (GLfloat size);
void
(
WINE_GLAPI
*
glPolygonMode
)
(
GLenum
face
,
GLenum
mode
);
void
(
WINE_GLAPI
*
glPolygonMode
)
(
GLenum
face
,
GLenum
mode
);
void
(
WINE_GLAPI
*
glPolygonOffset
)
(
GLfloat
factor
,
GLfloat
units
);
void
(
WINE_GLAPI
*
glPolygonOffset
)
(
GLfloat
factor
,
GLfloat
units
);
void
(
WINE_GLAPI
*
glPolygonStipple
)
(
const
GLubyte
*
mask
);
void
(
WINE_GLAPI
*
glPolygonStipple
)
(
const
GLubyte
*
mask
);
void
(
WINE_GLAPI
*
glPopAttrib
)
();
void
(
WINE_GLAPI
*
glPopAttrib
)
(
void
);
void
(
WINE_GLAPI
*
glPopClientAttrib
)
();
void
(
WINE_GLAPI
*
glPopClientAttrib
)
(
void
);
void
(
WINE_GLAPI
*
glPopMatrix
)
();
void
(
WINE_GLAPI
*
glPopMatrix
)
(
void
);
void
(
WINE_GLAPI
*
glPopName
)
();
void
(
WINE_GLAPI
*
glPopName
)
(
void
);
void
(
WINE_GLAPI
*
glPrioritizeTextures
)
(
GLsizei
n
,
const
GLuint
*
textures
,
const
GLclampf
*
priorities
);
void
(
WINE_GLAPI
*
glPrioritizeTextures
)
(
GLsizei
n
,
const
GLuint
*
textures
,
const
GLclampf
*
priorities
);
void
(
WINE_GLAPI
*
glPushAttrib
)
(
GLbitfield
mask
);
void
(
WINE_GLAPI
*
glPushAttrib
)
(
GLbitfield
mask
);
void
(
WINE_GLAPI
*
glPushClientAttrib
)
(
GLbitfield
mask
);
void
(
WINE_GLAPI
*
glPushClientAttrib
)
(
GLbitfield
mask
);
void
(
WINE_GLAPI
*
glPushMatrix
)
();
void
(
WINE_GLAPI
*
glPushMatrix
)
(
void
);
void
(
WINE_GLAPI
*
glPushName
)
(
GLuint
name
);
void
(
WINE_GLAPI
*
glPushName
)
(
GLuint
name
);
void
(
WINE_GLAPI
*
glRasterPos2d
)
(
GLdouble
x
,
GLdouble
y
);
void
(
WINE_GLAPI
*
glRasterPos2d
)
(
GLdouble
x
,
GLdouble
y
);
void
(
WINE_GLAPI
*
glRasterPos2dv
)
(
const
GLdouble
*
v
);
void
(
WINE_GLAPI
*
glRasterPos2dv
)
(
const
GLdouble
*
v
);
...
@@ -1146,8 +1146,8 @@ void (WINE_GLAPI *glPointParameterfv) (GLenum pname, const GLfloat *params);
...
@@ -1146,8 +1146,8 @@ void (WINE_GLAPI *glPointParameterfv) (GLenum pname, const GLfloat *params);
* They are wgl functions and must not be called inside the gl lock, give them a
* They are wgl functions and must not be called inside the gl lock, give them a
* name that makes this clear
* name that makes this clear
*/
*/
void
(
__stdcall
*
wglFinish
)
();
void
(
__stdcall
*
wglFinish
)
(
void
);
void
(
__stdcall
*
wglFlush
)
();
void
(
__stdcall
*
wglFlush
)
(
void
);
/* WGL functions */
/* WGL functions */
HGLRC
(
WINAPI
*
pwglCreateContext
)(
HDC
);
HGLRC
(
WINAPI
*
pwglCreateContext
)(
HDC
);
...
@@ -3031,8 +3031,8 @@ typedef void (WINE_GLAPI * PGLFNPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target
...
@@ -3031,8 +3031,8 @@ typedef void (WINE_GLAPI * PGLFNPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target
typedef
GLuint
(
WINE_GLAPI
*
PGLFNGENFRAGMENTSHADERSATI
)
(
GLuint
range
);
typedef
GLuint
(
WINE_GLAPI
*
PGLFNGENFRAGMENTSHADERSATI
)
(
GLuint
range
);
typedef
void
(
WINE_GLAPI
*
PGLFNBINDFRAGMENTSHADERATI
)
(
GLuint
id
);
typedef
void
(
WINE_GLAPI
*
PGLFNBINDFRAGMENTSHADERATI
)
(
GLuint
id
);
typedef
void
(
WINE_GLAPI
*
PGLFNDELETEFRAGMENTSHADERATI
)
(
GLuint
id
);
typedef
void
(
WINE_GLAPI
*
PGLFNDELETEFRAGMENTSHADERATI
)
(
GLuint
id
);
typedef
void
(
WINE_GLAPI
*
PGLFNBEGINFRAGMENTSHADERATI
)
();
typedef
void
(
WINE_GLAPI
*
PGLFNBEGINFRAGMENTSHADERATI
)
(
void
);
typedef
void
(
WINE_GLAPI
*
PGLFNENDFRAGMENTSHADERATI
)
();
typedef
void
(
WINE_GLAPI
*
PGLFNENDFRAGMENTSHADERATI
)
(
void
);
typedef
void
(
WINE_GLAPI
*
PGLFNPASSTEXCOORDATI
)
(
GLuint
dst
,
GLuint
coord
,
GLenum
swizzle
);
typedef
void
(
WINE_GLAPI
*
PGLFNPASSTEXCOORDATI
)
(
GLuint
dst
,
GLuint
coord
,
GLenum
swizzle
);
typedef
void
(
WINE_GLAPI
*
PGLFNSAMPLEMAPATI
)
(
GLuint
dst
,
GLuint
interp
,
GLenum
swizzle
);
typedef
void
(
WINE_GLAPI
*
PGLFNSAMPLEMAPATI
)
(
GLuint
dst
,
GLuint
interp
,
GLenum
swizzle
);
typedef
void
(
WINE_GLAPI
*
PGLFNCOLORFRAGMENTOP1ATI
)
(
GLenum
op
,
GLuint
dst
,
GLuint
dstMask
,
typedef
void
(
WINE_GLAPI
*
PGLFNCOLORFRAGMENTOP1ATI
)
(
GLenum
op
,
GLuint
dst
,
GLuint
dstMask
,
...
...
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