Commit d316d548 authored by Alexandre Julliard's avatar Alexandre Julliard

server: Only keep the running processes in the global process list.

parent fdf6d7de
......@@ -4231,7 +4231,6 @@ static void test_dead_process(void)
}
offset += spi->NextEntryOffset;
} while (spi->NextEntryOffset);
todo_wine
ok( !found, "process still enumerated\n" );
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
......
......@@ -649,8 +649,7 @@ static int propagate_console_signal_cb(struct process *process, void *user)
{
struct console_signal_info* csi = (struct console_signal_info*)user;
if (process->console == csi->console && process->running_threads &&
(!csi->group || process->group_id == csi->group))
if (process->console == csi->console && (!csi->group || process->group_id == csi->group))
{
/* find a suitable thread to signal */
struct thread *thread;
......
......@@ -559,7 +559,6 @@ struct process *create_process( int fd, struct process *parent, int inherit_all,
list_init( &process->rawinput_devices );
process->end_time = 0;
list_add_tail( &process_list, &process->entry );
if (sd && !default_set_sd( &process->obj, sd, OWNER_SECURITY_INFORMATION | GROUP_SECURITY_INFORMATION |
DACL_SECURITY_INFORMATION | SACL_SECURITY_INFORMATION ))
......@@ -646,7 +645,6 @@ static void process_destroy( struct object *obj )
}
if (process->console) release_object( process->console );
if (process->msg_fd) release_object( process->msg_fd );
list_remove( &process->entry );
if (process->idle_event) release_object( process->idle_event );
if (process->id) free_ptid( process->id );
if (process->token) release_object( process->token );
......@@ -804,15 +802,11 @@ restart:
/* kill all processes */
static void kill_all_processes(void)
{
for (;;)
{
struct process *process;
struct list *ptr;
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (process->running_threads) break;
}
if (&process->entry == &process_list) break; /* no process found */
while ((ptr = list_head( &process_list )))
{
struct process *process = LIST_ENTRY( ptr, struct process, entry );
terminate_process( process, NULL, 1 );
}
}
......@@ -828,7 +822,6 @@ void kill_console_processes( struct thread *renderer, int exit_code )
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (process == renderer->process) continue;
if (!process->running_threads) continue;
if (process->console && console_get_renderer( process->console ) == renderer) break;
}
if (&process->entry == &process_list) break; /* no process found */
......@@ -875,6 +868,7 @@ void add_process_thread( struct process *process, struct thread *thread )
list_add_tail( &process->thread_list, &thread->proc_entry );
if (!process->running_threads++)
{
list_add_tail( &process_list, &process->entry );
running_processes++;
if (!process->is_system)
{
......@@ -901,6 +895,7 @@ void remove_process_thread( struct process *process, struct thread *thread )
/* we have removed the last running thread, exit the process */
process->exit_code = thread->exit_code;
generate_debug_event( thread, DbgExitProcessStateChange, process );
list_remove( &process->entry );
process_killed( process );
}
else generate_debug_event( thread, DbgExitThreadStateChange, thread );
......@@ -979,10 +974,8 @@ void detach_debugged_processes( struct debug_obj *debug_obj, int exit_code )
/* find the first process being debugged by 'debugger' and still running */
LIST_FOR_EACH_ENTRY( process, &process_list, struct process, entry )
{
if (!process->running_threads) continue;
if (process->debug_obj == debug_obj) break;
}
if (&process->entry == &process_list) break; /* no process found */
if (exit_code)
{
......
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