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wine
wine-winehq
Commits
d4afbf5b
Commit
d4afbf5b
authored
Dec 30, 2014
by
Jacek Caban
Committed by
Alexandre Julliard
Dec 30, 2014
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include: Added d3d11_1.idl.
parent
af671259
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Makefile.in
include/Makefile.in
+1
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d3d11_1.idl
include/d3d11_1.idl
+179
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include/Makefile.in
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d4afbf5b
...
...
@@ -27,6 +27,7 @@ PUBLIC_IDL_H_SRCS = \
d3d10.idl
\
d3d10_1.idl
\
d3d11.idl
\
d3d11_1.idl
\
d3d11sdklayers.idl
\
d3dcommon.idl
\
ddstream.idl
\
...
...
include/d3d11_1.idl
0 → 100644
View file @
d4afbf5b
/*
*
Copyright
2014
Jacek
Caban
for
CodeWeavers
*
*
This
library
is
free
software
; you can redistribute it and/or
*
modify
it
under
the
terms
of
the
GNU
Lesser
General
Public
*
License
as
published
by
the
Free
Software
Foundation
; either
*
version
2.1
of
the
License
,
or
(
at
your
option
)
any
later
version
.
*
*
This
library
is
distributed
in
the
hope
that
it
will
be
useful
,
*
but
WITHOUT
ANY
WARRANTY
; without even the implied warranty of
*
MERCHANTABILITY
or
FITNESS
FOR
A
PARTICULAR
PURPOSE
.
See
the
GNU
*
Lesser
General
Public
License
for
more
details
.
*
*
You
should
have
received
a
copy
of
the
GNU
Lesser
General
Public
*
License
along
with
this
library
; if not, write to the Free Software
*
Foundation
,
Inc
.
,
51
Franklin
St
,
Fifth
Floor
,
Boston
,
MA
02110
-
1301
,
USA
*/
import
"oaidl.idl"
;
import
"ocidl.idl"
;
import
"dxgi1_2.idl"
;
import
"d3dcommon.idl"
;
import
"d3d11.idl"
;
[
uuid
(
5
c1e0d8a
-
7
c23
-
48
f9
-
8
c59
-
a92958ceff11
),
object
,
local
,
pointer_default
(
unique
)
]
interface
ID3DDeviceContextState
:
ID3D11DeviceChild
{
}
[
uuid
(
bb2c6faa
-
b5fb
-
4082
-
8
e6b
-
388b8
cfa90e1
),
object
,
local
,
pointer_default
(
unique
)
]
interface
ID3D11DeviceContext1
:
ID3D11DeviceContext
{
void
CopySubresourceRegion1
(
ID3D11Resource
*
pDstResource
,
UINT
DstSubresource
,
UINT
DstX
,
UINT
DstY
,
UINT
DstZ
,
ID3D11Resource
*
pSrcResource
,
UINT
SrcSubresource
,
const
D3D11_BOX
*
pSrcBox
,
UINT
CopyFlags
)
;
void
UpdateSubresource1
(
ID3D11Resource
*
pDstResource
,
UINT
DstSubresource
,
const
D3D11_BOX
*
pDstBox
,
const
void
*
pSrcData
,
UINT
SrcRowPitch
,
UINT
SrcDepthPitch
,
UINT
CopyFlags
)
;
void
DiscardResource
(
ID3D11Resource
*
pResource
)
;
void
DiscardView
(
ID3D11View
*
pResourceView
)
;
void
VSSetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
*
const
*
ppConstantBuffers
,
const
UINT
*
pFirstConstant
,
const
UINT
*
pNumConstants
)
;
void
HSSetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
*
const
*
ppConstantBuffers
,
const
UINT
*
pFirstConstant
,
const
UINT
*
pNumConstants
)
;
void
DSSetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
*
const
*
ppConstantBuffers
,
const
UINT
*
pFirstConstant
,
const
UINT
*
pNumConstants
)
;
void
GSSetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
*
const
*
ppConstantBuffers
,
const
UINT
*
pFirstConstant
,
const
UINT
*
pNumConstants
)
;
void
PSSetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
*
const
*
ppConstantBuffers
,
const
UINT
*
pFirstConstant
,
const
UINT
*
pNumConstants
)
;
void
CSSetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
*
const
*
ppConstantBuffers
,
const
UINT
*
pFirstConstant
,
const
UINT
*
pNumConstants
)
;
void
VSGetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
**
ppConstantBuffers
,
UINT
*
pFirstConstant
,
UINT
*
pNumConstants
)
;
void
HSGetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
**
ppConstantBuffers
,
UINT
*
pFirstConstant
,
UINT
*
pNumConstants
)
;
void
DSGetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
**
ppConstantBuffers
,
UINT
*
pFirstConstant
,
UINT
*
pNumConstants
)
;
void
GSGetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
**
ppConstantBuffers
,
UINT
*
pFirstConstant
,
UINT
*
pNumConstants
)
;
void
PSGetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
**
ppConstantBuffers
,
UINT
*
pFirstConstant
,
UINT
*
pNumConstants
)
;
void
CSGetConstantBuffers1
(
UINT
StartSlot
,
UINT
NumBuffers
,
ID3D11Buffer
**
ppConstantBuffers
,
UINT
*
pFirstConstant
,
UINT
*
pNumConstants
)
;
void
SwapDeviceContextState
(
ID3DDeviceContextState
*
pState
,
ID3DDeviceContextState
**
ppPreviousState
)
;
void
ClearView
(
ID3D11View
*
pView
,
FLOAT
Color
[
4
]
,
const
D3D11_RECT
*
pRect
,
UINT
NumRects
)
;
void
DiscardView1
(
ID3D11View
*
pResourceView
,
const
D3D11_RECT
*
pRects
,
UINT
NumRects
)
;
}
[
uuid
(
b2daad8b
-
03
d4
-
4
dbf
-
95
eb
-
32
ab4b63d0ab
),
object
,
local
,
pointer_default
(
unique
)
]
interface
ID3DUserDefinedAnnotation
:
IUnknown
{
INT
BeginEvent
(
LPCWSTR
Name
)
;
INT
EndEvent
()
;
void
SetMarker
(
LPCWSTR
Name
)
;
BOOL
GetStatus
()
;
}
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