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wine
wine-winehq
Commits
d4b4810e
Commit
d4b4810e
authored
Oct 18, 2008
by
Roderick Colenbrander
Committed by
Alexandre Julliard
Oct 20, 2008
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wined3d: Prevent a recursive ENTER_GL before calling blitter->free_private.
parent
3a1aeef7
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
d4b4810e
...
...
@@ -7015,10 +7015,13 @@ void delete_opengl_contexts(IWineD3DDevice *iface, IWineD3DSwapChain *swapchain_
This
->
depth_blt_rb_w
=
0
;
This
->
depth_blt_rb_h
=
0
;
}
LEAVE_GL
();
This
->
blitter
->
free_private
(
iface
);
This
->
frag_pipe
->
free_private
(
iface
);
This
->
shader_backend
->
shader_free_private
(
iface
);
ENTER_GL
();
for
(
i
=
0
;
i
<
GL_LIMITS
(
textures
);
i
++
)
{
/* Textures are recreated below */
glDeleteTextures
(
1
,
&
This
->
dummyTextureName
[
i
]);
...
...
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