Commit d54db191 authored by Alexandre Julliard's avatar Alexandre Julliard

Moved rectangle functions to uitools.c and removed rect.c.

parent d4193bbd
...@@ -28,7 +28,6 @@ C_SRCS = \ ...@@ -28,7 +28,6 @@ C_SRCS = \
$(TOPOBJDIR)/windows/multimon.c \ $(TOPOBJDIR)/windows/multimon.c \
$(TOPOBJDIR)/windows/nonclient.c \ $(TOPOBJDIR)/windows/nonclient.c \
$(TOPOBJDIR)/windows/queue.c \ $(TOPOBJDIR)/windows/queue.c \
$(TOPOBJDIR)/windows/rect.c \
$(TOPOBJDIR)/windows/scroll.c \ $(TOPOBJDIR)/windows/scroll.c \
$(TOPOBJDIR)/windows/spy.c \ $(TOPOBJDIR)/windows/spy.c \
$(TOPOBJDIR)/windows/syscolor.c \ $(TOPOBJDIR)/windows/syscolor.c \
......
...@@ -1415,6 +1415,192 @@ BOOL WINAPI DrawFrameControl( HDC hdc, LPRECT rc, UINT uType, ...@@ -1415,6 +1415,192 @@ BOOL WINAPI DrawFrameControl( HDC hdc, LPRECT rc, UINT uType,
/*********************************************************************** /***********************************************************************
* SetRect (USER32.@)
*/
BOOL WINAPI SetRect( LPRECT rect, INT left, INT top,
INT right, INT bottom )
{
if (!rect) return FALSE;
rect->left = left;
rect->right = right;
rect->top = top;
rect->bottom = bottom;
return TRUE;
}
/***********************************************************************
* SetRectEmpty (USER32.@)
*/
BOOL WINAPI SetRectEmpty( LPRECT rect )
{
if (!rect) return FALSE;
rect->left = rect->right = rect->top = rect->bottom = 0;
return TRUE;
}
/***********************************************************************
* CopyRect (USER32.@)
*/
BOOL WINAPI CopyRect( RECT *dest, const RECT *src )
{
if (!dest || !src) return FALSE;
*dest = *src;
return TRUE;
}
/***********************************************************************
* IsRectEmpty (USER32.@)
*
* Bug compat: Windows checks for 0 or negative width/height.
*/
BOOL WINAPI IsRectEmpty( const RECT *rect )
{
if (!rect) return TRUE;
return ((rect->left >= rect->right) || (rect->top >= rect->bottom));
}
/***********************************************************************
* PtInRect (USER32.@)
*/
BOOL WINAPI PtInRect( const RECT *rect, POINT pt )
{
if (!rect) return FALSE;
return ((pt.x >= rect->left) && (pt.x < rect->right) &&
(pt.y >= rect->top) && (pt.y < rect->bottom));
}
/***********************************************************************
* OffsetRect (USER32.@)
*/
BOOL WINAPI OffsetRect( LPRECT rect, INT x, INT y )
{
if (!rect) return FALSE;
rect->left += x;
rect->right += x;
rect->top += y;
rect->bottom += y;
return TRUE;
}
/***********************************************************************
* InflateRect (USER32.@)
*/
BOOL WINAPI InflateRect( LPRECT rect, INT x, INT y )
{
if (!rect) return FALSE;
rect->left -= x;
rect->top -= y;
rect->right += x;
rect->bottom += y;
return TRUE;
}
/***********************************************************************
* IntersectRect (USER32.@)
*/
BOOL WINAPI IntersectRect( LPRECT dest, const RECT *src1, const RECT *src2 )
{
if (!dest || !src1 || !src2) return FALSE;
if (IsRectEmpty(src1) || IsRectEmpty(src2) ||
(src1->left >= src2->right) || (src2->left >= src1->right) ||
(src1->top >= src2->bottom) || (src2->top >= src1->bottom))
{
SetRectEmpty( dest );
return FALSE;
}
dest->left = max( src1->left, src2->left );
dest->right = min( src1->right, src2->right );
dest->top = max( src1->top, src2->top );
dest->bottom = min( src1->bottom, src2->bottom );
return TRUE;
}
/***********************************************************************
* UnionRect (USER32.@)
*/
BOOL WINAPI UnionRect( LPRECT dest, const RECT *src1, const RECT *src2 )
{
if (!dest) return FALSE;
if (IsRectEmpty(src1))
{
if (IsRectEmpty(src2))
{
SetRectEmpty( dest );
return FALSE;
}
else *dest = *src2;
}
else
{
if (IsRectEmpty(src2)) *dest = *src1;
else
{
dest->left = min( src1->left, src2->left );
dest->right = max( src1->right, src2->right );
dest->top = min( src1->top, src2->top );
dest->bottom = max( src1->bottom, src2->bottom );
}
}
return TRUE;
}
/***********************************************************************
* EqualRect (USER32.@)
*/
BOOL WINAPI EqualRect( const RECT* rect1, const RECT* rect2 )
{
if (!rect1 || !rect2) return FALSE;
return ((rect1->left == rect2->left) && (rect1->right == rect2->right) &&
(rect1->top == rect2->top) && (rect1->bottom == rect2->bottom));
}
/***********************************************************************
* SubtractRect (USER32.@)
*/
BOOL WINAPI SubtractRect( LPRECT dest, const RECT *src1, const RECT *src2 )
{
RECT tmp;
if (!dest) return FALSE;
if (IsRectEmpty( src1 ))
{
SetRectEmpty( dest );
return FALSE;
}
*dest = *src1;
if (IntersectRect( &tmp, src1, src2 ))
{
if (EqualRect( &tmp, dest ))
{
SetRectEmpty( dest );
return FALSE;
}
if ((tmp.top == dest->top) && (tmp.bottom == dest->bottom))
{
if (tmp.left == dest->left) dest->left = tmp.right;
else if (tmp.right == dest->right) dest->right = tmp.left;
}
else if ((tmp.left == dest->left) && (tmp.right == dest->right))
{
if (tmp.top == dest->top) dest->top = tmp.bottom;
else if (tmp.bottom == dest->bottom) dest->bottom = tmp.top;
}
}
return TRUE;
}
/***********************************************************************
* FillRect (USER32.@) * FillRect (USER32.@)
*/ */
INT WINAPI FillRect( HDC hdc, const RECT *rect, HBRUSH hbrush ) INT WINAPI FillRect( HDC hdc, const RECT *rect, HBRUSH hbrush )
......
/*
* Rectangle-related functions
*
* Copyright 1993, 1996 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
/***********************************************************************
* SetRect (USER32.@)
*/
BOOL WINAPI SetRect( LPRECT rect, INT left, INT top,
INT right, INT bottom )
{
if (!rect) return FALSE;
rect->left = left;
rect->right = right;
rect->top = top;
rect->bottom = bottom;
return TRUE;
}
/***********************************************************************
* SetRectEmpty (USER32.@)
*/
BOOL WINAPI SetRectEmpty( LPRECT rect )
{
if (!rect) return FALSE;
rect->left = rect->right = rect->top = rect->bottom = 0;
return TRUE;
}
/***********************************************************************
* CopyRect (USER32.@)
*/
BOOL WINAPI CopyRect( RECT *dest, const RECT *src )
{
if (!dest || !src)
return FALSE;
*dest = *src;
return TRUE;
}
/***********************************************************************
* IsRectEmpty (USER32.@)
*
* Bug compat: Windows checks for 0 or negative width/height.
*/
BOOL WINAPI IsRectEmpty( const RECT *rect )
{
if (!rect) return TRUE;
return ((rect->left >= rect->right) || (rect->top >= rect->bottom));
}
/***********************************************************************
* PtInRect (USER32.@)
*/
BOOL WINAPI PtInRect( const RECT *rect, POINT pt )
{
if (!rect) return FALSE;
return ((pt.x >= rect->left) && (pt.x < rect->right) &&
(pt.y >= rect->top) && (pt.y < rect->bottom));
}
/***********************************************************************
* OffsetRect (USER32.@)
*/
BOOL WINAPI OffsetRect( LPRECT rect, INT x, INT y )
{
if (!rect) return FALSE;
rect->left += x;
rect->right += x;
rect->top += y;
rect->bottom += y;
return TRUE;
}
/***********************************************************************
* InflateRect (USER32.@)
*/
BOOL WINAPI InflateRect( LPRECT rect, INT x, INT y )
{
if (!rect) return FALSE;
rect->left -= x;
rect->top -= y;
rect->right += x;
rect->bottom += y;
return TRUE;
}
/***********************************************************************
* IntersectRect (USER32.@)
*/
BOOL WINAPI IntersectRect( LPRECT dest, const RECT *src1,
const RECT *src2 )
{
if (!dest || !src1 || !src2) return FALSE;
if (IsRectEmpty(src1) || IsRectEmpty(src2) ||
(src1->left >= src2->right) || (src2->left >= src1->right) ||
(src1->top >= src2->bottom) || (src2->top >= src1->bottom))
{
SetRectEmpty( dest );
return FALSE;
}
dest->left = max( src1->left, src2->left );
dest->right = min( src1->right, src2->right );
dest->top = max( src1->top, src2->top );
dest->bottom = min( src1->bottom, src2->bottom );
return TRUE;
}
/***********************************************************************
* UnionRect (USER32.@)
*/
BOOL WINAPI UnionRect( LPRECT dest, const RECT *src1,
const RECT *src2 )
{
if (!dest) return FALSE;
if (IsRectEmpty(src1))
{
if (IsRectEmpty(src2))
{
SetRectEmpty( dest );
return FALSE;
}
else *dest = *src2;
}
else
{
if (IsRectEmpty(src2)) *dest = *src1;
else
{
dest->left = min( src1->left, src2->left );
dest->right = max( src1->right, src2->right );
dest->top = min( src1->top, src2->top );
dest->bottom = max( src1->bottom, src2->bottom );
}
}
return TRUE;
}
/***********************************************************************
* EqualRect (USER32.@)
*/
BOOL WINAPI EqualRect( const RECT* rect1, const RECT* rect2 )
{
if (!rect1 || !rect2) return FALSE;
return ((rect1->left == rect2->left) && (rect1->right == rect2->right) &&
(rect1->top == rect2->top) && (rect1->bottom == rect2->bottom));
}
/***********************************************************************
* SubtractRect (USER32.@)
*/
BOOL WINAPI SubtractRect( LPRECT dest, const RECT *src1,
const RECT *src2 )
{
RECT tmp;
if (!dest) return FALSE;
if (IsRectEmpty( src1 ))
{
SetRectEmpty( dest );
return FALSE;
}
*dest = *src1;
if (IntersectRect( &tmp, src1, src2 ))
{
if (EqualRect( &tmp, dest ))
{
SetRectEmpty( dest );
return FALSE;
}
if ((tmp.top == dest->top) && (tmp.bottom == dest->bottom))
{
if (tmp.left == dest->left) dest->left = tmp.right;
else if (tmp.right == dest->right) dest->right = tmp.left;
}
else if ((tmp.left == dest->left) && (tmp.right == dest->right))
{
if (tmp.top == dest->top) dest->top = tmp.bottom;
else if (tmp.bottom == dest->bottom) dest->bottom = tmp.top;
}
}
return TRUE;
}
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