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wine
wine-winehq
Commits
d55fe1f9
Commit
d55fe1f9
authored
Jul 29, 2015
by
Alistair Leslie-Hughes
Committed by
Alexandre Julliard
Jul 31, 2015
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d3dx9_36: Add D3DXCreateFragmentLinker, D3DXCreateFragmentLinkerEx stubs.
parent
67840595
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4 changed files
with
26 additions
and
4 deletions
+26
-4
d3dx9_36.spec
dlls/d3dx9_36/d3dx9_36.spec
+2
-2
shader.c
dlls/d3dx9_36/shader.c
+21
-0
d3dx9_42.spec
dlls/d3dx9_42/d3dx9_42.spec
+0
-2
d3dx9shader.h
include/d3dx9shader.h
+3
-0
No files found.
dlls/d3dx9_36/d3dx9_36.spec
View file @
d55fe1f9
...
...
@@ -66,8 +66,8 @@
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
@ st
ub
D3DXCreateFragmentLinker(ptr long ptr)
@ st
ub
D3DXCreateFragmentLinkerEx(ptr long long ptr)
@ st
dcall
D3DXCreateFragmentLinker(ptr long ptr)
@ st
dcall
D3DXCreateFragmentLinkerEx(ptr long long ptr)
@ stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
@ stdcall D3DXCreateLine(ptr ptr)
@ stdcall D3DXCreateMatrixStack(long ptr)
...
...
dlls/d3dx9_36/shader.c
View file @
d55fe1f9
...
...
@@ -2077,6 +2077,27 @@ HRESULT WINAPI D3DXGetShaderConstantTable(const DWORD *byte_code, ID3DXConstantT
return
D3DXGetShaderConstantTableEx
(
byte_code
,
0
,
constant_table
);
}
HRESULT
WINAPI
D3DXCreateFragmentLinker
(
IDirect3DDevice9
*
device
,
UINT
size
,
ID3DXFragmentLinker
**
linker
)
{
FIXME
(
"device %p, size %u, linker %p: stub.
\n
"
,
device
,
size
,
linker
);
if
(
linker
)
*
linker
=
NULL
;
return
E_NOTIMPL
;
}
HRESULT
WINAPI
D3DXCreateFragmentLinkerEx
(
IDirect3DDevice9
*
device
,
UINT
size
,
DWORD
flags
,
ID3DXFragmentLinker
**
linker
)
{
FIXME
(
"device %p, size %u, flags %#x, linker %p: stub.
\n
"
,
device
,
size
,
flags
,
linker
);
if
(
linker
)
*
linker
=
NULL
;
return
E_NOTIMPL
;
}
HRESULT
WINAPI
D3DXGetShaderSamplers
(
const
DWORD
*
byte_code
,
const
char
**
samplers
,
UINT
*
count
)
{
UINT
i
,
sampler_count
=
0
;
...
...
dlls/d3dx9_42/d3dx9_42.spec
View file @
d55fe1f9
...
...
@@ -66,8 +66,6 @@
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA
@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW
@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) d3dx9_36.D3DXCreateFontW
@ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker
@ stdcall D3DXCreateFragmentLinkerEx(ptr long long ptr) d3dx9_36.D3DXCreateFragmentLinkerEx
@ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet
@ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack
...
...
include/d3dx9shader.h
View file @
d55fe1f9
...
...
@@ -414,6 +414,9 @@ HRESULT WINAPI D3DXGetShaderOutputSemantics(const DWORD *pFunction, D3DXSEMANTIC
HRESULT
WINAPI
D3DXCreateTextureShader
(
const
DWORD
*
pFunction
,
ID3DXTextureShader
**
ppTextureShader
);
HRESULT
WINAPI
D3DXCreateFragmentLinker
(
IDirect3DDevice9
*
device
,
UINT
size
,
ID3DXFragmentLinker
**
linker
);
HRESULT
WINAPI
D3DXCreateFragmentLinkerEx
(
IDirect3DDevice9
*
device
,
UINT
size
,
DWORD
flags
,
ID3DXFragmentLinker
**
linker
);
#ifdef __cplusplus
}
#endif
...
...
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