Commit d59ca347 authored by Gerald Pfeifer's avatar Gerald Pfeifer Committed by Alexandre Julliard

wined3d: Fix type of loop variable in IWineD3DCubeTextureImpl_Destroy().

parent 4d721de4
......@@ -272,7 +272,7 @@ static void WINAPI IWineD3DCubeTextureImpl_ApplyStateChanges(IWineD3DCubeTexture
******************************************* */
static void WINAPI IWineD3DCubeTextureImpl_Destroy(IWineD3DCubeTexture *iface, D3DCB_DESTROYSURFACEFN D3DCB_DestroySurface) {
IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface;
int i,j;
unsigned int i,j;
TRACE("(%p) : Cleaning up\n",This);
for (i = 0; i < This->baseTexture.levels; i++) {
for (j = 0; j < 6; j++) {
......
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