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wine
wine-winehq
Commits
d59ca347
Commit
d59ca347
authored
Nov 01, 2007
by
Gerald Pfeifer
Committed by
Alexandre Julliard
Nov 02, 2007
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wined3d: Fix type of loop variable in IWineD3DCubeTextureImpl_Destroy().
parent
4d721de4
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cubetexture.c
dlls/wined3d/cubetexture.c
+1
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dlls/wined3d/cubetexture.c
View file @
d59ca347
...
@@ -272,7 +272,7 @@ static void WINAPI IWineD3DCubeTextureImpl_ApplyStateChanges(IWineD3DCubeTexture
...
@@ -272,7 +272,7 @@ static void WINAPI IWineD3DCubeTextureImpl_ApplyStateChanges(IWineD3DCubeTexture
******************************************* */
******************************************* */
static
void
WINAPI
IWineD3DCubeTextureImpl_Destroy
(
IWineD3DCubeTexture
*
iface
,
D3DCB_DESTROYSURFACEFN
D3DCB_DestroySurface
)
{
static
void
WINAPI
IWineD3DCubeTextureImpl_Destroy
(
IWineD3DCubeTexture
*
iface
,
D3DCB_DESTROYSURFACEFN
D3DCB_DestroySurface
)
{
IWineD3DCubeTextureImpl
*
This
=
(
IWineD3DCubeTextureImpl
*
)
iface
;
IWineD3DCubeTextureImpl
*
This
=
(
IWineD3DCubeTextureImpl
*
)
iface
;
int
i
,
j
;
unsigned
int
i
,
j
;
TRACE
(
"(%p) : Cleaning up
\n
"
,
This
);
TRACE
(
"(%p) : Cleaning up
\n
"
,
This
);
for
(
i
=
0
;
i
<
This
->
baseTexture
.
levels
;
i
++
)
{
for
(
i
=
0
;
i
<
This
->
baseTexture
.
levels
;
i
++
)
{
for
(
j
=
0
;
j
<
6
;
j
++
)
{
for
(
j
=
0
;
j
<
6
;
j
++
)
{
...
...
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