wined3d: Store the cursor texture in a local variable in swapchain_gl_present().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47392Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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