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wine
wine-winehq
Commits
d684c9c1
Commit
d684c9c1
authored
Sep 13, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Sep 20, 2007
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wined3d: Fix a typo in shader_glsl_cross.
parent
05cef433
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glsl_shader.c
dlls/wined3d/glsl_shader.c
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dlls/wined3d/glsl_shader.c
View file @
d684c9c1
...
...
@@ -1071,7 +1071,7 @@ void shader_glsl_cross(SHADER_OPCODE_ARG *arg) {
shader_glsl_append_dst
(
arg
->
buffer
,
arg
);
shader_glsl_add_src_param
(
arg
,
arg
->
src
[
0
],
arg
->
src_addr
[
0
],
src_mask
,
&
src0_param
);
shader_glsl_add_src_param
(
arg
,
arg
->
src
[
1
],
arg
->
src_addr
[
1
],
src_mask
,
&
src1_param
);
shader_addline
(
arg
->
buffer
,
"cross(%s, %s)
.
%s);
\n
"
,
src0_param
.
param_str
,
src1_param
.
param_str
,
dst_mask
);
shader_addline
(
arg
->
buffer
,
"cross(%s, %s)%s);
\n
"
,
src0_param
.
param_str
,
src1_param
.
param_str
,
dst_mask
);
}
/* Process the WINED3DSIO_POW instruction in GLSL (dst = |src0|^src1)
...
...
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