Commit d8641197 authored by Andrey Gusev's avatar Andrey Gusev Committed by Alexandre Julliard

d3dx9_36: Fix typos in comments.

parent d94a2c9b
...@@ -198,7 +198,7 @@ static const struct ...@@ -198,7 +198,7 @@ static const struct
} }
state_table[] = state_table[] =
{ {
/* Render sates */ /* Render states */
{SC_RENDERSTATE, D3DRS_ZENABLE, "D3DRS_ZENABLE"}, /* 0x0 */ {SC_RENDERSTATE, D3DRS_ZENABLE, "D3DRS_ZENABLE"}, /* 0x0 */
{SC_RENDERSTATE, D3DRS_FILLMODE, "D3DRS_FILLMODE"}, {SC_RENDERSTATE, D3DRS_FILLMODE, "D3DRS_FILLMODE"},
{SC_RENDERSTATE, D3DRS_SHADEMODE, "D3DRS_SHADEMODE"}, {SC_RENDERSTATE, D3DRS_SHADEMODE, "D3DRS_SHADEMODE"},
...@@ -350,7 +350,7 @@ state_table[] = ...@@ -350,7 +350,7 @@ state_table[] =
{SC_LIGHT, LT_ATTENUATION2, "LightAttenuation2"}, {SC_LIGHT, LT_ATTENUATION2, "LightAttenuation2"},
{SC_LIGHT, LT_THETA, "LightTheta"}, {SC_LIGHT, LT_THETA, "LightTheta"},
{SC_LIGHT, LT_PHI, "LightPhi"}, /* 0x90 */ {SC_LIGHT, LT_PHI, "LightPhi"}, /* 0x90 */
/* Ligthenable */ /* Lightenable */
{SC_LIGHTENABLE, 0, "LightEnable"}, {SC_LIGHTENABLE, 0, "LightEnable"},
/* Vertexshader */ /* Vertexshader */
{SC_VERTEXSHADER, 0, "Vertexshader"}, {SC_VERTEXSHADER, 0, "Vertexshader"},
......
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