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wine
wine-winehq
Commits
da1bef43
Commit
da1bef43
authored
Oct 26, 2011
by
Michael Stefaniuc
Committed by
Alexandre Julliard
Oct 27, 2011
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include: Make "long" numeric constants LP64/LLP64 proof (d3d*.h).
parent
bd197aea
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6 changed files
with
64 additions
and
64 deletions
+64
-64
d3d.h
include/d3d.h
+9
-9
d3d8.h
include/d3d8.h
+7
-7
d3d8types.h
include/d3d8types.h
+4
-4
d3dcaps.h
include/d3dcaps.h
+2
-2
d3drmdef.h
include/d3drmdef.h
+12
-12
d3dtypes.h
include/d3dtypes.h
+30
-30
No files found.
include/d3d.h
View file @
da1bef43
...
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@@ -183,15 +183,15 @@ typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
/* ********************************************************************
Enums
******************************************************************** */
#define D3DNEXT_NEXT
0x01l
#define D3DNEXT_HEAD
0x02l
#define D3DNEXT_TAIL
0x04l
#define D3DDP_WAIT
0x00000001l
#define D3DDP_OUTOFORDER
0x00000002l
#define D3DDP_DONOTCLIP
0x00000004l
#define D3DDP_DONOTUPDATEEXTENTS
0x00000008l
#define D3DDP_DONOTLIGHT
0x00000010l
#define D3DNEXT_NEXT
__MSABI_LONG(0x01)
#define D3DNEXT_HEAD
__MSABI_LONG(0x02)
#define D3DNEXT_TAIL
__MSABI_LONG(0x04)
#define D3DDP_WAIT
__MSABI_LONG(0x00000001)
#define D3DDP_OUTOFORDER
__MSABI_LONG(0x00000002)
#define D3DDP_DONOTCLIP
__MSABI_LONG(0x00000004)
#define D3DDP_DONOTUPDATEEXTENTS
__MSABI_LONG(0x00000008)
#define D3DDP_DONOTLIGHT
__MSABI_LONG(0x00000010)
/* ********************************************************************
Types and structures
...
...
include/d3d8.h
View file @
da1bef43
...
...
@@ -38,17 +38,17 @@
/*****************************************************************************
* Behavior Flags for IDirect3D8::CreateDevice
*/
#define D3DCREATE_FPU_PRESERVE
0x00000002L
#define D3DCREATE_MULTITHREADED
0x00000004L
#define D3DCREATE_PUREDEVICE
0x00000010L
#define D3DCREATE_SOFTWARE_VERTEXPROCESSING
0x00000020L
#define D3DCREATE_HARDWARE_VERTEXPROCESSING
0x00000040L
#define D3DCREATE_MIXED_VERTEXPROCESSING
0x00000080L
#define D3DCREATE_FPU_PRESERVE
__MSABI_LONG(0x00000002)
#define D3DCREATE_MULTITHREADED
__MSABI_LONG(0x00000004)
#define D3DCREATE_PUREDEVICE
__MSABI_LONG(0x00000010)
#define D3DCREATE_SOFTWARE_VERTEXPROCESSING
__MSABI_LONG(0x00000020)
#define D3DCREATE_HARDWARE_VERTEXPROCESSING
__MSABI_LONG(0x00000040)
#define D3DCREATE_MIXED_VERTEXPROCESSING
__MSABI_LONG(0x00000080)
/*****************************************************************************
* Flags for SetPrivateData
*/
#define D3DSPD_IUNKNOWN
0x00000001L
#define D3DSPD_IUNKNOWN
__MSABI_LONG(0x00000001)
/*****************************************************************************
* #defines and error codes
...
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include/d3d8types.h
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da1bef43
...
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@@ -142,10 +142,10 @@
#define D3DTA_ALPHAREPLICATE 0x00000020
#define D3DTA_TEMP 0x00000005
#define D3DCOLORWRITEENABLE_RED (
1L<<0)
#define D3DCOLORWRITEENABLE_GREEN (
1L
<<1)
#define D3DCOLORWRITEENABLE_BLUE (
1L
<<2)
#define D3DCOLORWRITEENABLE_ALPHA (
1L
<<3)
#define D3DCOLORWRITEENABLE_RED (
__MSABI_LONG(1)<<0)
#define D3DCOLORWRITEENABLE_GREEN (
__MSABI_LONG(1)
<<1)
#define D3DCOLORWRITEENABLE_BLUE (
__MSABI_LONG(1)
<<2)
#define D3DCOLORWRITEENABLE_ALPHA (
__MSABI_LONG(1)
<<3)
#ifndef MAKEFOURCC
...
...
include/d3dcaps.h
View file @
da1bef43
...
...
@@ -26,7 +26,7 @@ typedef struct _D3DTRANSFORMCAPS {
DWORD
dwCaps
;
}
D3DTRANSFORMCAPS
,
*
LPD3DTRANSFORMCAPS
;
#define D3DTRANSFORMCAPS_CLIP
0x00000001L
#define D3DTRANSFORMCAPS_CLIP
__MSABI_LONG(0x00000001)
typedef
struct
_D3DLIGHTINGCAPS
{
DWORD
dwSize
;
...
...
@@ -148,7 +148,7 @@ typedef struct _D3dPrimCaps {
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL
0x00000100L
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL
__MSABI_LONG(0x00000100)
/* yes actually 0x00000200 is unused - or at least unreleased */
#define D3DPTEXTURECAPS_PROJECTED 0x00000400
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
...
...
include/d3drmdef.h
View file @
da1bef43
...
...
@@ -339,21 +339,21 @@ typedef DWORD D3DRMINTERPOLATIONOPTIONS;
typedef
DWORD
D3DRMLOADOPTIONS
;
#define D3DRMLOAD_FROMFILE
0x000L
#define D3DRMLOAD_FROMRESOURCE
0x001L
#define D3DRMLOAD_FROMMEMORY
0x002L
#define D3DRMLOAD_FROMSTREAM
0x004L
#define D3DRMLOAD_FROMURL
0x008L
#define D3DRMLOAD_FROMFILE
__MSABI_LONG(0x000)
#define D3DRMLOAD_FROMRESOURCE
__MSABI_LONG(0x001)
#define D3DRMLOAD_FROMMEMORY
__MSABI_LONG(0x002)
#define D3DRMLOAD_FROMSTREAM
__MSABI_LONG(0x004)
#define D3DRMLOAD_FROMURL
__MSABI_LONG(0x008)
#define D3DRMLOAD_BYNAME
0x010L
#define D3DRMLOAD_BYPOSITION
0x020L
#define D3DRMLOAD_BYGUID
0x040L
#define D3DRMLOAD_FIRST
0x080L
#define D3DRMLOAD_BYNAME
__MSABI_LONG(0x010)
#define D3DRMLOAD_BYPOSITION
__MSABI_LONG(0x020)
#define D3DRMLOAD_BYGUID
__MSABI_LONG(0x040)
#define D3DRMLOAD_FIRST
__MSABI_LONG(0x080)
#define D3DRMLOAD_INSTANCEBYREFERENCE
0x100L
#define D3DRMLOAD_INSTANCEBYCOPYING
0x200L
#define D3DRMLOAD_INSTANCEBYREFERENCE
__MSABI_LONG(0x100)
#define D3DRMLOAD_INSTANCEBYCOPYING
__MSABI_LONG(0x200)
#define D3DRMLOAD_ASYNCHRONOUS
0x400L
#define D3DRMLOAD_ASYNCHRONOUS
__MSABI_LONG(0x400)
typedef
struct
_D3DRMLOADRESOURCE
{
HMODULE
hModule
;
...
...
include/d3dtypes.h
View file @
da1bef43
...
...
@@ -959,14 +959,14 @@ typedef enum _D3DMATERIALCOLORSOURCE
}
D3DMATERIALCOLORSOURCE
;
#define D3DRENDERSTATE_BLENDENABLE D3DRENDERSTATE_ALPHABLENDENABLE
#define D3DRENDERSTATE_WRAPBIAS
128UL
#define D3DWRAP_U
0x00000001L
#define D3DWRAP_V
0x00000002L
#define D3DRENDERSTATE_WRAPBIAS
__MSABI_LONG(128U)
#define D3DWRAP_U
__MSABI_LONG(0x00000001)
#define D3DWRAP_V
__MSABI_LONG(0x00000002)
#define D3DWRAPCOORD_0
0x00000001L
#define D3DWRAPCOORD_1
0x00000002L
#define D3DWRAPCOORD_2
0x00000004L
#define D3DWRAPCOORD_3
0x00000008L
#define D3DWRAPCOORD_0
__MSABI_LONG(0x00000001)
#define D3DWRAPCOORD_1
__MSABI_LONG(0x00000002)
#define D3DWRAPCOORD_2
__MSABI_LONG(0x00000004)
#define D3DWRAPCOORD_3
__MSABI_LONG(0x00000008)
#define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y))
...
...
@@ -1001,13 +1001,13 @@ typedef struct _D3DPROCESSVERTICES {
DWORD
dwReserved
;
}
D3DPROCESSVERTICES
,
*
LPD3DPROCESSVERTICES
;
#define D3DPROCESSVERTICES_TRANSFORMLIGHT
0x00000000L
#define D3DPROCESSVERTICES_TRANSFORM
0x00000001L
#define D3DPROCESSVERTICES_COPY
0x00000002L
#define D3DPROCESSVERTICES_OPMASK
0x00000007L
#define D3DPROCESSVERTICES_TRANSFORMLIGHT
__MSABI_LONG(0x00000000)
#define D3DPROCESSVERTICES_TRANSFORM
__MSABI_LONG(0x00000001)
#define D3DPROCESSVERTICES_COPY
__MSABI_LONG(0x00000002)
#define D3DPROCESSVERTICES_OPMASK
__MSABI_LONG(0x00000007)
#define D3DPROCESSVERTICES_UPDATEEXTENTS
0x00000008L
#define D3DPROCESSVERTICES_NOCOLOR
0x00000010L
#define D3DPROCESSVERTICES_UPDATEEXTENTS
__MSABI_LONG(0x00000008)
#define D3DPROCESSVERTICES_NOCOLOR
__MSABI_LONG(0x00000010)
typedef
enum
_D3DTEXTURESTAGESTATETYPE
{
...
...
@@ -1113,14 +1113,14 @@ typedef enum _D3DTEXTUREMIPFILTER
D3DTFP_FORCE_DWORD
=
0x7fffffff
}
D3DTEXTUREMIPFILTER
;
#define D3DTRIFLAG_START
0x00000000L
#define D3DTRIFLAG_START
__MSABI_LONG(0x00000000)
#define D3DTRIFLAG_STARTFLAT(len) (len)
#define D3DTRIFLAG_ODD
0x0000001eL
#define D3DTRIFLAG_EVEN
0x0000001fL
#define D3DTRIFLAG_ODD
__MSABI_LONG(0x0000001e)
#define D3DTRIFLAG_EVEN
__MSABI_LONG(0x0000001f)
#define D3DTRIFLAG_EDGEENABLE1
0x00000100L
#define D3DTRIFLAG_EDGEENABLE2
0x00000200L
#define D3DTRIFLAG_EDGEENABLE3
0x00000400L
#define D3DTRIFLAG_EDGEENABLE1
__MSABI_LONG(0x00000100)
#define D3DTRIFLAG_EDGEENABLE2
__MSABI_LONG(0x00000200)
#define D3DTRIFLAG_EDGEENABLE3
__MSABI_LONG(0x00000400)
#define D3DTRIFLAG_EDGEENABLETRIANGLE \
(D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3)
...
...
@@ -1174,8 +1174,8 @@ typedef struct _D3DSTATUS {
D3DRECT
drExtent
;
}
D3DSTATUS
,
*
LPD3DSTATUS
;
#define D3DSETSTATUS_STATUS
0x00000001L
#define D3DSETSTATUS_EXTENTS
0x00000002L
#define D3DSETSTATUS_STATUS
__MSABI_LONG(0x00000001)
#define D3DSETSTATUS_EXTENTS
__MSABI_LONG(0x00000002)
#define D3DSETSTATUS_ALL (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS)
typedef
struct
_D3DCLIPSTATUS
{
...
...
@@ -1186,9 +1186,9 @@ typedef struct _D3DCLIPSTATUS {
float
minz
,
maxz
;
}
D3DCLIPSTATUS
,
*
LPD3DCLIPSTATUS
;
#define D3DCLIPSTATUS_STATUS
0x00000001L
#define D3DCLIPSTATUS_EXTENTS2
0x00000002L
#define D3DCLIPSTATUS_EXTENTS3
0x00000004L
#define D3DCLIPSTATUS_STATUS
__MSABI_LONG(0x00000001)
#define D3DCLIPSTATUS_EXTENTS2
__MSABI_LONG(0x00000002)
#define D3DCLIPSTATUS_EXTENTS3
__MSABI_LONG(0x00000004)
typedef
struct
{
DWORD
dwSize
;
...
...
@@ -1199,8 +1199,8 @@ typedef struct {
DWORD
dwVerticesProcessed
;
}
D3DSTATS
,
*
LPD3DSTATS
;
#define D3DEXECUTE_CLIPPED
0x00000001l
#define D3DEXECUTE_UNCLIPPED
0x00000002l
#define D3DEXECUTE_CLIPPED
__MSABI_LONG(0x00000001)
#define D3DEXECUTE_UNCLIPPED
__MSABI_LONG(0x00000002)
typedef
struct
_D3DEXECUTEDATA
{
DWORD
dwSize
;
...
...
@@ -1223,10 +1223,10 @@ typedef struct _D3DVERTEXBUFFERDESC {
DWORD
dwNumVertices
;
}
D3DVERTEXBUFFERDESC
,
*
LPD3DVERTEXBUFFERDESC
;
#define D3DVBCAPS_SYSTEMMEMORY
0x00000800l
#define D3DVBCAPS_WRITEONLY
0x00010000l
#define D3DVBCAPS_OPTIMIZED
0x80000000l
#define D3DVBCAPS_DONOTCLIP
0x00000001l
#define D3DVBCAPS_SYSTEMMEMORY
__MSABI_LONG(0x00000800)
#define D3DVBCAPS_WRITEONLY
__MSABI_LONG(0x00010000)
#define D3DVBCAPS_OPTIMIZED
__MSABI_LONG(0x80000000)
#define D3DVBCAPS_DONOTCLIP
__MSABI_LONG(0x00000001)
#define D3DVOP_LIGHT (1 << 10)
#define D3DVOP_TRANSFORM (1 << 0)
...
...
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