Commit da32d344 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Make the device parameter to wined3d_device_get_gamma_ramp() const.

parent 23ee1a45
...@@ -5838,7 +5838,8 @@ void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device, ...@@ -5838,7 +5838,8 @@ void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
} }
} }
void CDECL wined3d_device_get_gamma_ramp(struct wined3d_device *device, UINT swapchain_idx, WINED3DGAMMARAMP *ramp) void CDECL wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
UINT swapchain_idx, WINED3DGAMMARAMP *ramp)
{ {
struct wined3d_swapchain *swapchain; struct wined3d_swapchain *swapchain;
......
...@@ -2218,7 +2218,8 @@ HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *dev ...@@ -2218,7 +2218,8 @@ HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *dev
UINT swapchain_idx, WINED3DDISPLAYMODE *mode); UINT swapchain_idx, WINED3DDISPLAYMODE *mode);
HRESULT __cdecl wined3d_device_get_front_buffer_data(const struct wined3d_device *device, HRESULT __cdecl wined3d_device_get_front_buffer_data(const struct wined3d_device *device,
UINT swapchain_idx, struct wined3d_surface *dst_surface); UINT swapchain_idx, struct wined3d_surface *dst_surface);
void __cdecl wined3d_device_get_gamma_ramp(struct wined3d_device *device, UINT swapchain_idx, WINED3DGAMMARAMP *ramp); void __cdecl wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
UINT swapchain_idx, WINED3DGAMMARAMP *ramp);
HRESULT __cdecl wined3d_device_get_index_buffer(const struct wined3d_device *device, HRESULT __cdecl wined3d_device_get_index_buffer(const struct wined3d_device *device,
struct wined3d_buffer **index_buffer); struct wined3d_buffer **index_buffer);
HRESULT __cdecl wined3d_device_get_light(const struct wined3d_device *device, UINT light_idx, WINED3DLIGHT *light); HRESULT __cdecl wined3d_device_get_light(const struct wined3d_device *device, UINT light_idx, WINED3DLIGHT *light);
......
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