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wine
wine-winehq
Commits
daf3e8a0
Commit
daf3e8a0
authored
Mar 20, 2015
by
Stefan Dösinger
Committed by
Alexandre Julliard
Mar 23, 2015
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Plain Diff
ddraw/tests: The testbot applies color keying without a key.
parent
02be2e38
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1 changed file
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14 additions
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4 deletions
+14
-4
ddraw1.c
dlls/ddraw/tests/ddraw1.c
+14
-4
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dlls/ddraw/tests/ddraw1.c
View file @
daf3e8a0
...
@@ -6211,14 +6211,24 @@ static void test_texturemapblend(void)
...
@@ -6211,14 +6211,24 @@ static void test_texturemapblend(void)
hr
=
IDirect3DDevice_EndScene
(
device
);
hr
=
IDirect3DDevice_EndScene
(
device
);
ok
(
SUCCEEDED
(
hr
),
"Failed to end scene, hr %#x.
\n
"
,
hr
);
ok
(
SUCCEEDED
(
hr
),
"Failed to end scene, hr %#x.
\n
"
,
hr
);
/* WARP (Win8 testbot) emulates color keying with the alpha channel like Wine does,
* but even applies it when there's no color key assigned. The surface alpha is zero
* here, so nothing gets drawn.
*
* The ddraw2 version of this test draws these quads with color keying off due to
* different defaults in ddraw1 and ddraw2. */
color
=
get_surface_color
(
rt
,
5
,
5
);
color
=
get_surface_color
(
rt
,
5
,
5
);
ok
(
compare_color
(
color
,
0x00ff0040
,
2
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
ok
(
compare_color
(
color
,
0x00ff0040
,
2
)
||
broken
(
compare_color
(
color
,
0x00000000
,
1
)),
"Got unexpected color 0x%08x.
\n
"
,
color
);
color
=
get_surface_color
(
rt
,
400
,
5
);
color
=
get_surface_color
(
rt
,
400
,
5
);
ok
(
compare_color
(
color
,
0x00ff0080
,
2
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
ok
(
compare_color
(
color
,
0x00ff0080
,
2
)
||
broken
(
compare_color
(
color
,
0x00000000
,
1
)),
"Got unexpected color 0x%08x.
\n
"
,
color
);
color
=
get_surface_color
(
rt
,
5
,
245
);
color
=
get_surface_color
(
rt
,
5
,
245
);
ok
(
compare_color
(
color
,
0x00800080
,
2
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
ok
(
compare_color
(
color
,
0x00800080
,
2
)
||
broken
(
compare_color
(
color
,
0x00000000
,
1
)),
"Got unexpected color 0x%08x.
\n
"
,
color
);
color
=
get_surface_color
(
rt
,
400
,
245
);
color
=
get_surface_color
(
rt
,
400
,
245
);
ok
(
compare_color
(
color
,
0x008000ff
,
2
),
"Got unexpected color 0x%08x.
\n
"
,
color
);
ok
(
compare_color
(
color
,
0x008000ff
,
2
)
||
broken
(
compare_color
(
color
,
0x00000000
,
1
)),
"Got unexpected color 0x%08x.
\n
"
,
color
);
IDirect3DTexture_Release
(
texture
);
IDirect3DTexture_Release
(
texture
);
ref
=
IDirectDrawSurface_Release
(
surface
);
ref
=
IDirectDrawSurface_Release
(
surface
);
...
...
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