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wine
wine-winehq
Commits
dbb73862
Commit
dbb73862
authored
Apr 03, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 03, 2014
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Plain Diff
d3d9/tests: Use a separate device for alphatest_test().
parent
15a2817d
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54 additions
and
28 deletions
+54
-28
visual.c
dlls/d3d9/tests/visual.c
+54
-28
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dlls/d3d9/tests/visual.c
View file @
dbb73862
...
...
@@ -11608,35 +11608,60 @@ static void zwriteenable_test(IDirect3DDevice9 *device) {
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetRenderState failed with 0x%08x
\n
"
,
hr
);
}
static
void
alphatest_test
(
IDirect3DDevice9
*
device
)
{
static
void
alphatest_test
(
void
)
{
#define ALPHATEST_PASSED 0x0000ff00
#define ALPHATEST_FAILED 0x00ff0000
struct
{
D3DCMPFUNC
func
;
DWORD
color_less
;
DWORD
color_equal
;
DWORD
color_greater
;
}
testdata
[]
=
{
{
D3DCMP_NEVER
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
},
{
D3DCMP_LESS
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
},
{
D3DCMP_EQUAL
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
},
{
D3DCMP_LESSEQUAL
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
},
{
D3DCMP_GREATER
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
},
{
D3DCMP_NOTEQUAL
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
},
{
D3DCMP_GREATEREQUAL
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
},
{
D3DCMP_ALWAYS
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
},
};
IDirect3DDevice9
*
device
;
unsigned
int
i
,
j
;
IDirect3D9
*
d3d
;
D3DCOLOR
color
;
ULONG
refcount
;
D3DCAPS9
caps
;
HWND
window
;
HRESULT
hr
;
DWORD
color
;
struct
vertex
quad
[]
=
{
{
-
1
.
0
,
-
1
.
0
,
0
.
1
,
ALPHATEST_PASSED
|
0x80000000
},
{
1
.
0
,
-
1
.
0
,
0
.
1
,
ALPHATEST_PASSED
|
0x80000000
},
{
-
1
.
0
,
1
.
0
,
0
.
1
,
ALPHATEST_PASSED
|
0x80000000
},
{
1
.
0
,
1
.
0
,
0
.
1
,
ALPHATEST_PASSED
|
0x80000000
},
static
const
struct
{
D3DCMPFUNC
func
;
D3DCOLOR
color_less
;
D3DCOLOR
color_equal
;
D3DCOLOR
color_greater
;
}
testdata
[]
=
{
{
D3DCMP_NEVER
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
},
{
D3DCMP_LESS
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
},
{
D3DCMP_EQUAL
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
},
{
D3DCMP_LESSEQUAL
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
},
{
D3DCMP_GREATER
,
ALPHATEST_FAILED
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
},
{
D3DCMP_NOTEQUAL
,
ALPHATEST_PASSED
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
},
{
D3DCMP_GREATEREQUAL
,
ALPHATEST_FAILED
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
},
{
D3DCMP_ALWAYS
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
,
ALPHATEST_PASSED
},
};
static
const
struct
vertex
quad
[]
=
{
{
-
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
ALPHATEST_PASSED
|
0x80000000
},
{
-
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
ALPHATEST_PASSED
|
0x80000000
},
{
1
.
0
f
,
-
1
.
0
f
,
0
.
1
f
,
ALPHATEST_PASSED
|
0x80000000
},
{
1
.
0
f
,
1
.
0
f
,
0
.
1
f
,
ALPHATEST_PASSED
|
0x80000000
},
};
D3DCAPS9
caps
;
window
=
CreateWindowA
(
"static"
,
"d3d9_test"
,
WS_OVERLAPPEDWINDOW
|
WS_VISIBLE
,
0
,
0
,
640
,
480
,
NULL
,
NULL
,
NULL
,
NULL
);
d3d
=
Direct3DCreate9
(
D3D_SDK_VERSION
);
ok
(
!!
d3d
,
"Failed to create a D3D object.
\n
"
);
if
(
!
(
device
=
create_device
(
d3d
,
window
,
window
,
TRUE
)))
{
skip
(
"Failed to create a D3D device, skipping tests.
\n
"
);
goto
done
;
}
hr
=
IDirect3DDevice9_Clear
(
device
,
0
,
NULL
,
D3DCLEAR_TARGET
|
D3DCLEAR_ZBUFFER
,
0xff0000ff
,
1
.
0
f
,
0
);
ok
(
SUCCEEDED
(
hr
),
"Failed to clear, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_LIGHTING
,
FALSE
);
ok
(
SUCCEEDED
(
hr
),
"Failed to disable lighting, hr %#x.
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_ALPHATESTENABLE
,
TRUE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetRenderState failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetFVF
(
device
,
D3DFVF_XYZ
|
D3DFVF_DIFFUSE
);
...
...
@@ -11732,10 +11757,11 @@ static void alphatest_test(IDirect3DDevice9 *device) {
}
}
hr
=
IDirect3DDevice9_SetRenderState
(
device
,
D3DRS_ALPHATESTENABLE
,
FALSE
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetRenderState failed with 0x%08x
\n
"
,
hr
);
hr
=
IDirect3DDevice9_SetPixelShader
(
device
,
NULL
);
ok
(
hr
==
D3D_OK
,
"IDirect3DDevice9_SetPixelShader failed with 0x%08x
\n
"
,
hr
);
refcount
=
IDirect3DDevice9_Release
(
device
);
ok
(
!
refcount
,
"Device has %u references left.
\n
"
,
refcount
);
done:
IDirect3D9_Release
(
d3d
);
DestroyWindow
(
window
);
}
static
void
sincos_test
(
void
)
...
...
@@ -16419,11 +16445,11 @@ START_TEST(visual)
yuv_color_test
(
device_ptr
);
yuv_layout_test
(
device_ptr
);
zwriteenable_test
(
device_ptr
);
alphatest_test
(
device_ptr
);
cleanup_device
(
device_ptr
);
device_ptr
=
NULL
;
alphatest_test
();
viewport_test
();
test_constant_clamp_vs
();
test_compare_instructions
();
...
...
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