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wine
wine-winehq
Commits
dbc0e72d
Commit
dbc0e72d
authored
Jun 05, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Jun 06, 2011
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Plain Diff
d3d9: Just return the resource type in IDirect3DResource8::GetType() implementations.
parent
c866eab7
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3 changed files
with
3 additions
and
24 deletions
+3
-24
cubetexture.c
dlls/d3d9/cubetexture.c
+1
-8
texture.c
dlls/d3d9/texture.c
+1
-8
volumetexture.c
dlls/d3d9/volumetexture.c
+1
-8
No files found.
dlls/d3d9/cubetexture.c
View file @
dbc0e72d
...
...
@@ -197,16 +197,9 @@ static void WINAPI IDirect3DCubeTexture9Impl_PreLoad(IDirect3DCubeTexture9 *ifac
static
D3DRESOURCETYPE
WINAPI
IDirect3DCubeTexture9Impl_GetType
(
IDirect3DCubeTexture9
*
iface
)
{
IDirect3DCubeTexture9Impl
*
This
=
impl_from_IDirect3DCubeTexture9
(
iface
);
D3DRESOURCETYPE
ret
;
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
ret
=
wined3d_texture_get_type
(
This
->
wined3d_texture
);
wined3d_mutex_unlock
();
return
ret
;
return
D3DRTYPE_CUBETEXTURE
;
}
/* IDirect3DCubeTexture9 IDirect3DBaseTexture9 Interface follow: */
...
...
dlls/d3d9/texture.c
View file @
dbc0e72d
...
...
@@ -192,16 +192,9 @@ static void WINAPI IDirect3DTexture9Impl_PreLoad(IDirect3DTexture9 *iface)
static
D3DRESOURCETYPE
WINAPI
IDirect3DTexture9Impl_GetType
(
IDirect3DTexture9
*
iface
)
{
IDirect3DTexture9Impl
*
This
=
impl_from_IDirect3DTexture9
(
iface
);
HRESULT
ret
;
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
ret
=
wined3d_texture_get_type
(
This
->
wined3d_texture
);
wined3d_mutex_unlock
();
return
ret
;
return
D3DRTYPE_TEXTURE
;
}
/* IDirect3DTexture9 IDirect3DBaseTexture9 Interface follow: */
...
...
dlls/d3d9/volumetexture.c
View file @
dbc0e72d
...
...
@@ -192,16 +192,9 @@ static void WINAPI IDirect3DVolumeTexture9Impl_PreLoad(IDirect3DVolumeTexture9 *
static
D3DRESOURCETYPE
WINAPI
IDirect3DVolumeTexture9Impl_GetType
(
IDirect3DVolumeTexture9
*
iface
)
{
IDirect3DVolumeTexture9Impl
*
This
=
impl_from_IDirect3DVolumeTexture9
(
iface
);
D3DRESOURCETYPE
type
;
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
type
=
wined3d_texture_get_type
(
This
->
wined3d_texture
);
wined3d_mutex_unlock
();
return
type
;
return
D3DRTYPE_VOLUMETEXTURE
;
}
static
DWORD
WINAPI
IDirect3DVolumeTexture9Impl_SetLOD
(
IDirect3DVolumeTexture9
*
iface
,
DWORD
LODNew
)
...
...
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