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wine
wine-winehq
Commits
dbeeb077
Commit
dbeeb077
authored
Jan 06, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 07, 2010
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wined3d: Recognize the SM4 if opcode.
parent
36876774
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shader_sm4.c
dlls/wined3d/shader_sm4.c
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dlls/wined3d/shader_sm4.c
View file @
dbeeb077
...
...
@@ -55,6 +55,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_EMIT
=
0x13
,
WINED3D_SM4_OP_EXP
=
0x19
,
WINED3D_SM4_OP_IADD
=
0x1e
,
WINED3D_SM4_OP_IF
=
0x1f
,
WINED3D_SM4_OP_IGE
=
0x21
,
WINED3D_SM4_OP_LOG
=
0x2f
,
WINED3D_SM4_OP_LT
=
0x31
,
...
...
@@ -113,6 +114,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{
WINED3D_SM4_OP_EMIT
,
WINED3DSIH_EMIT
,
0
,
0
},
{
WINED3D_SM4_OP_EXP
,
WINED3DSIH_EXP
,
1
,
1
},
{
WINED3D_SM4_OP_IADD
,
WINED3DSIH_IADD
,
1
,
2
},
{
WINED3D_SM4_OP_IF
,
WINED3DSIH_IF
,
0
,
1
},
{
WINED3D_SM4_OP_IGE
,
WINED3DSIH_IGE
,
1
,
2
},
{
WINED3D_SM4_OP_LOG
,
WINED3DSIH_LOG
,
1
,
1
},
{
WINED3D_SM4_OP_LT
,
WINED3DSIH_LT
,
1
,
2
},
...
...
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