Commit dc1ee0d1 authored by Alexandre Julliard's avatar Alexandre Julliard

winex11: Fix KeymapNotify handler to take left/right modifiers into account.

parent 740b0e64
......@@ -1274,11 +1274,16 @@ static inline void KEYBOARD_UpdateOneState ( int vkey, int state, DWORD time )
/* Do something if internal table state != X state for keycode */
if (((key_state_table[vkey] & 0x80)!=0) != state)
{
DWORD flags = 0;
if (!state) flags |= KEYEVENTF_KEYUP;
if (vkey == VK_RSHIFT || vkey == VK_RCONTROL || vkey == VK_RMENU) flags |= KEYEVENTF_EXTENDEDKEY;
TRACE("Adjusting state for vkey %#.2x. State before %#.2x\n",
vkey, key_state_table[vkey]);
/* Fake key being pressed inside wine */
X11DRV_send_keyboard_input( vkey, 0, state? 0 : KEYEVENTF_KEYUP, time, 0, 0 );
X11DRV_send_keyboard_input( vkey, 0, flags, time, 0, 0 );
TRACE("State after %#.2x\n",key_state_table[vkey]);
}
......@@ -1295,10 +1300,9 @@ static inline void KEYBOARD_UpdateOneState ( int vkey, int state, DWORD time )
*/
void X11DRV_KeymapNotify( HWND hwnd, XEvent *event )
{
int i, j, alt, control, shift;
int i, j, alt_r = 0, alt_l = 0, control_r = 0, control_l = 0, shift_r = 0, shift_l = 0;
DWORD time = GetCurrentTime();
alt = control = shift = 0;
/* the minimum keycode is always greater or equal to 8, so we can
* skip the first 8 values, hence start at 1
*/
......@@ -1310,15 +1314,21 @@ void X11DRV_KeymapNotify( HWND hwnd, XEvent *event )
if (!(event->xkeymap.key_vector[i] & (1<<j))) continue;
switch(keyc2vkey[(i * 8) + j] & 0xff)
{
case VK_MENU: alt = 1; break;
case VK_CONTROL: control = 1; break;
case VK_SHIFT: shift = 1; break;
case VK_LMENU: alt_l = 1; break;
case VK_RMENU: alt_r = 1; break;
case VK_LCONTROL: control_l = 1; break;
case VK_RCONTROL: control_r = 1; break;
case VK_LSHIFT: shift_l = 1; break;
case VK_RSHIFT: shift_r = 1; break;
}
}
}
KEYBOARD_UpdateOneState( VK_MENU, alt, time );
KEYBOARD_UpdateOneState( VK_CONTROL, control, time );
KEYBOARD_UpdateOneState( VK_SHIFT, shift, time );
KEYBOARD_UpdateOneState( VK_LMENU, alt_l, time );
KEYBOARD_UpdateOneState( VK_RMENU, alt_r, time );
KEYBOARD_UpdateOneState( VK_LCONTROL, control_l, time );
KEYBOARD_UpdateOneState( VK_RCONTROL, control_r, time );
KEYBOARD_UpdateOneState( VK_LSHIFT, shift_l, time );
KEYBOARD_UpdateOneState( VK_RSHIFT, shift_r, time );
}
static void update_lock_state(BYTE vkey, WORD scan, DWORD time)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment