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wine
wine-winehq
Commits
dd64f946
Commit
dd64f946
authored
Aug 31, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 31, 2009
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d3d10: Add the D3D10_NAME enum.
parent
c64287c9
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d3d10shader.h
include/d3d10shader.h
+17
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include/d3d10shader.h
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dd64f946
...
...
@@ -82,6 +82,23 @@ typedef enum _D3D10_SHADER_VARIABLE_TYPE
D3D10_SVT_FORCE_DWORD
=
0x7fffffff
}
D3D10_SHADER_VARIABLE_TYPE
,
*
LPD3D10_SHADER_VARIABLE_TYPE
;
typedef
enum
D3D10_NAME
{
D3D10_NAME_UNDEFINED
=
0
,
D3D10_NAME_POSITION
=
1
,
D3D10_NAME_CLIP_DISTANCE
=
2
,
D3D10_NAME_CULL_DISTANCE
=
3
,
D3D10_NAME_RENDER_TARGET_ARRAY_INDEX
=
4
,
D3D10_NAME_VIEWPORT_ARRAY_INDEX
=
5
,
D3D10_NAME_VERTEX_ID
=
6
,
D3D10_NAME_PRIMITIVE_ID
=
7
,
D3D10_NAME_INSTANCE_ID
=
8
,
D3D10_NAME_IS_FRONT_FACE
=
9
,
D3D10_NAME_SAMPLE_INDEX
=
10
,
D3D10_NAME_TARGET
=
64
,
D3D10_NAME_DEPTH
=
65
,
}
D3D10_NAME
;
typedef
struct
_D3D10_SHADER_MACRO
{
LPCSTR
Name
;
...
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