Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
de0b3b21
Commit
de0b3b21
authored
Jul 03, 2009
by
David Adam
Committed by
Alexandre Julliard
Jul 06, 2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
d3dx9_36: Fix the sprite tests to make them pass in Windows.
parent
db412878
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
core.c
dlls/d3dx9_36/tests/core.c
+1
-1
No files found.
dlls/d3dx9_36/tests/core.c
View file @
de0b3b21
...
...
@@ -75,7 +75,7 @@ static void test_ID3DXSprite(IDirect3DDevice9 *device)
HRESULT
hr
;
IDirect3DDevice9_GetDirect3D
(
device
,
&
d3d
);
hr
=
IDirect3D9_CheckDeviceFormat
(
d3d
,
0
,
D3DDEVTYPE_HAL
,
D3DFMT_UNKNOWN
,
0
,
D3DRTYPE_TEXTURE
,
D3DFMT_A8R8G8B8
);
hr
=
IDirect3D9_CheckDeviceFormat
(
d3d
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
D3DFMT_X8R8G8B8
,
D3DUSAGE_DYNAMIC
,
D3DRTYPE_TEXTURE
,
D3DFMT_A8R8G8B8
);
IDirect3D9_Release
(
d3d
);
ok
(
hr
==
D3D_OK
,
"D3DFMT_A8R8G8B8 not supported
\n
"
);
if
(
FAILED
(
hr
))
return
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment