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wine
wine-winehq
Commits
de239b7a
Commit
de239b7a
authored
Jul 24, 2010
by
Mariusz Pluciński
Committed by
Alexandre Julliard
Jul 28, 2010
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Plain Diff
gameux: Add IClassFactory implementation.
parent
9878d6b3
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3 changed files
with
158 additions
and
1 deletion
+158
-1
Makefile.in
dlls/gameux/Makefile.in
+1
-0
factory.c
dlls/gameux/factory.c
+156
-0
gameux.spec
dlls/gameux/gameux.spec
+1
-1
No files found.
dlls/gameux/Makefile.in
View file @
de239b7a
...
...
@@ -7,6 +7,7 @@ MODULE = gameux.dll
IMPORTS
=
uuid
C_SRCS
=
\
factory.c
\
gameexplorer.c
\
main.c
...
...
dlls/gameux/factory.c
0 → 100644
View file @
de239b7a
/*
* Gameux library IClassFactory implementation
*
* Copyright (C) 2010 Mariusz Pluciński
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include "config.h"
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "ole2.h"
#include "gameux.h"
#include "gameux_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
gameux
);
typedef
HRESULT
(
*
fnCreateInstance
)(
IUnknown
*
pUnkOuter
,
IUnknown
**
ppObj
);
/***************************************************************
* gameux ClassFactory
*/
typedef
struct
_gameuxcf
{
const
struct
IClassFactoryVtbl
*
lpVtbl
;
fnCreateInstance
pfnCreateInstance
;
}
gameuxcf
;
static
inline
gameuxcf
*
impl_from_IClassFactory
(
IClassFactory
*
iface
)
{
return
(
gameuxcf
*
)((
char
*
)
iface
-
FIELD_OFFSET
(
gameuxcf
,
lpVtbl
));
}
static
HRESULT
WINAPI
gameuxcf_QueryInterface
(
IClassFactory
*
iface
,
REFIID
riid
,
LPVOID
*
ppObj
)
{
TRACE
(
"(%p, %s, %p)
\n
"
,
iface
,
debugstr_guid
(
riid
),
ppObj
);
*
ppObj
=
NULL
;
if
(
IsEqualGUID
(
riid
,
&
IID_IUnknown
)
||
IsEqualGUID
(
riid
,
&
IID_IClassFactory
))
{
IClassFactory_AddRef
(
iface
);
*
ppObj
=
iface
;
return
S_OK
;
}
FIXME
(
"interface %s not implemented
\n
"
,
debugstr_guid
(
riid
));
return
E_NOINTERFACE
;
}
static
ULONG
WINAPI
gameuxcf_AddRef
(
IClassFactory
*
iface
)
{
TRACE
(
"(%p)
\n
"
,
iface
);
return
2
;
}
static
ULONG
WINAPI
gameuxcf_Release
(
IClassFactory
*
iface
)
{
TRACE
(
"(%p)
\n
"
,
iface
);
return
1
;
}
static
HRESULT
WINAPI
gameuxcf_CreateInstance
(
IClassFactory
*
iface
,
LPUNKNOWN
pUnkOuter
,
REFIID
riid
,
LPVOID
*
ppObj
)
{
gameuxcf
*
This
=
impl_from_IClassFactory
(
iface
);
HRESULT
hr
;
IUnknown
*
pUnk
;
TRACE
(
"(%p, %p, %s, %p)
\n
"
,
iface
,
pUnkOuter
,
debugstr_guid
(
riid
),
ppObj
);
*
ppObj
=
NULL
;
if
(
pUnkOuter
)
return
CLASS_E_NOAGGREGATION
;
hr
=
This
->
pfnCreateInstance
(
pUnkOuter
,
&
pUnk
);
if
(
FAILED
(
hr
))
return
hr
;
hr
=
IUnknown_QueryInterface
(
pUnk
,
riid
,
ppObj
);
IUnknown_Release
(
pUnk
);
return
hr
;
}
static
HRESULT
WINAPI
gameuxcf_LockServer
(
IClassFactory
*
iface
,
BOOL
dolock
)
{
gameuxcf
*
This
=
impl_from_IClassFactory
(
iface
);
TRACE
(
"(%p, %d)
\n
"
,
This
,
dolock
);
FIXME
(
"stub
\n
"
);
return
S_OK
;
}
static
const
struct
IClassFactoryVtbl
gameuxcf_vtbl
=
{
gameuxcf_QueryInterface
,
gameuxcf_AddRef
,
gameuxcf_Release
,
gameuxcf_CreateInstance
,
gameuxcf_LockServer
};
static
gameuxcf
gameexplorercf
=
{
&
gameuxcf_vtbl
,
GameExplorer_create
};
/***************************************************************
* gameux ClassFactory
*/
HRESULT
WINAPI
DllGetClassObject
(
REFCLSID
rclsid
,
REFIID
riid
,
LPVOID
*
ppv
)
{
IClassFactory
*
cf
=
NULL
;
TRACE
(
"(%s, %s, %p)
\n
"
,
debugstr_guid
(
rclsid
),
debugstr_guid
(
riid
),
ppv
);
if
(
IsEqualCLSID
(
rclsid
,
&
CLSID_GameExplorer
))
{
cf
=
(
IClassFactory
*
)
&
gameexplorercf
.
lpVtbl
;
}
if
(
!
cf
)
return
CLASS_E_CLASSNOTAVAILABLE
;
return
IClassFactory_QueryInterface
(
cf
,
riid
,
ppv
);
}
dlls/gameux/gameux.spec
View file @
de239b7a
@ stub GameUxShimW
@ stdcall -private DllCanUnloadNow()
@ st
ub DllGetClassObject
@ st
dcall -private DllGetClassObject(ptr ptr ptr)
@ stub DllRegisterServer
@ stub DllUnregisterServer
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