Commit e02f7b20 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d8: Add a separate function for surface initialization.

parent 52e45865
......@@ -265,11 +265,6 @@ struct IDirect3DSwapChain8Impl
/* ----------------- */
/*****************************************************************************
* Predeclare the interface implementation structures
*/
extern const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl;
/*****************************************************************************
* IDirect3DSurface8 implementation structure
*/
struct IDirect3DSurface8Impl
......@@ -294,6 +289,10 @@ struct IDirect3DSurface8Impl
BOOL isImplicit;
};
HRESULT surface_init(IDirect3DSurface8Impl *surface, IDirect3DDevice8Impl *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality);
/* ------------------ */
/* IDirect3DResource8 */
/* ------------------ */
......
......@@ -858,51 +858,32 @@ static HRESULT IDirect3DDevice8Impl_CreateSurface(LPDIRECT3DDEVICE8 iface, UINT
D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface8 **ppSurface,
UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality)
{
HRESULT hrc;
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
IDirect3DSurface8Impl *object;
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
TRACE("(%p) Relay\n", This);
HRESULT hr;
if(MultisampleQuality > 0){
FIXME("MultisampleQuality set to %d, substituting 0\n" , MultisampleQuality);
/*
MultisampleQuality
[in] Quality level. The valid range is between zero and one less than the level returned by pQualityLevels used by IDirect3D8::CheckDeviceMultiSampleType. Passing a larger value returns the error D3DERR_INVALIDCALL. The MultisampleQuality values of paired render targets, depth stencil surfaces, and the MultiSample type must all match.
*/
MultisampleQuality=0;
}
/*FIXME: Check MAX bounds of MultisampleQuality*/
TRACE("(%p) : w(%d) h(%d) fmt(%d) surf@%p\n", This, Width, Height, Format, *ppSurface);
/* Allocate the storage for the device */
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface8Impl));
if (NULL == object) {
FIXME("Allocation of memory failed\n");
*ppSurface = NULL;
if (!object)
{
FIXME("Failed to allocate surface memory.\n");
return D3DERR_OUTOFVIDEOMEMORY;
}
object->lpVtbl = &Direct3DSurface8_Vtbl;
object->ref = 1;
TRACE("(%p) : w(%d) h(%d) fmt(%d) surf@%p\n", This, Width, Height, Format, *ppSurface);
wined3d_mutex_lock();
hrc = IWineD3DDevice_CreateSurface(This->WineD3DDevice, Width, Height, wined3dformat_from_d3dformat(Format),
Lockable, Discard, Level, &object->wineD3DSurface, Usage & WINED3DUSAGE_MASK, (WINED3DPOOL)Pool,
MultiSample, MultisampleQuality, SURFACE_OPENGL, (IUnknown *)object);
wined3d_mutex_unlock();
if (hrc != D3D_OK || NULL == object->wineD3DSurface) {
/* free up object */
FIXME("(%p) call to IWineD3DDevice_CreateSurface failed\n", This);
hr = surface_init(object, This, Width, Height, Format, Lockable, Discard,
Level, Usage, Pool, MultiSample, MultisampleQuality);
if (FAILED(hr))
{
WARN("Failed to initialize surface, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
*ppSurface = NULL;
} else {
IUnknown_AddRef(iface);
object->parentDevice = iface;
*ppSurface = (LPDIRECT3DSURFACE8) object;
return hr;
}
return hrc;
TRACE("Created surface %p.\n", object);
*ppSurface = (IDirect3DSurface8 *)object;
return D3D_OK;
}
static HRESULT WINAPI IDirect3DDevice8Impl_CreateRenderTarget(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, BOOL Lockable, IDirect3DSurface8** ppSurface) {
......
......@@ -229,7 +229,7 @@ static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface)
}
}
const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
static const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
{
/* IUnknown */
IDirect3DSurface8Impl_QueryInterface,
......@@ -246,3 +246,36 @@ const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
IDirect3DSurface8Impl_LockRect,
IDirect3DSurface8Impl_UnlockRect
};
HRESULT surface_init(IDirect3DSurface8Impl *surface, IDirect3DDevice8Impl *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
HRESULT hr;
surface->lpVtbl = &Direct3DSurface8_Vtbl;
surface->ref = 1;
/* FIXME: Check MAX bounds of MultisampleQuality. */
if (multisample_quality > 0)
{
FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
multisample_quality = 0;
}
wined3d_mutex_lock();
hr = IWineD3DDevice_CreateSurface(device->WineD3DDevice, width, height, wined3dformat_from_d3dformat(format),
lockable, discard, level, &surface->wineD3DSurface, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool,
multisample_type, multisample_quality, SURFACE_OPENGL, (IUnknown *)surface);
wined3d_mutex_unlock();
if (FAILED(hr))
{
WARN("Failed to create wined3d surface, hr %#x.\n", hr);
return hr;
}
surface->parentDevice = (IDirect3DDevice8 *)device;
IUnknown_AddRef(surface->parentDevice);
return D3D_OK;
}
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