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wine
wine-winehq
Commits
e0788992
Commit
e0788992
authored
Nov 02, 2004
by
Jeremy White
Committed by
Alexandre Julliard
Nov 02, 2004
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The Sleep(0) in this loop is incorrect, and should be removed. This
fixes iTunes and a game reported by che.
parent
6c1e2480
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time.c
dlls/winmm/time.c
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dlls/winmm/time.c
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e0788992
...
@@ -242,18 +242,7 @@ static DWORD CALLBACK TIME_MMSysTimeThread(LPVOID arg)
...
@@ -242,18 +242,7 @@ static DWORD CALLBACK TIME_MMSysTimeThread(LPVOID arg)
sleep_time
=
TIME_MMSysTimeCallback
(
iData
);
sleep_time
=
TIME_MMSysTimeCallback
(
iData
);
if
(
sleep_time
==
0
)
if
(
sleep_time
==
0
)
{
/* This Sleep is controversial; it was added to make
Wine able to replicate a high speed (e.g. 1 ms)
timer event where the called event routine chews
a lot of CPU. This is required because of the
bias some Linux kernel versions have against threads that
chew a lot of the CPU; this Sleep(0) yields enough
in that spin case doesn't trigger the bias.
Further, it should do no harm, but an fyi. */
Sleep
(
0
);
continue
;
continue
;
}
rc
=
WaitForSingleObject
(
TIME_hWakeEvent
,
sleep_time
);
rc
=
WaitForSingleObject
(
TIME_hWakeEvent
,
sleep_time
);
if
(
rc
!=
WAIT_TIMEOUT
&&
rc
!=
WAIT_OBJECT_0
)
if
(
rc
!=
WAIT_TIMEOUT
&&
rc
!=
WAIT_OBJECT_0
)
...
...
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