Commit e0828a70 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d8: Move surface allocation to d3d8_surface_create().

Renamed from d3d8_surface_init() accordingly.
parent b247a33f
......@@ -202,11 +202,11 @@ struct d3d8_surface
};
struct wined3d_rendertarget_view *d3d8_surface_acquire_rendertarget_view(struct d3d8_surface *surface) DECLSPEC_HIDDEN;
struct d3d8_surface *d3d8_surface_create(struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
struct d3d8_device *d3d8_surface_get_device(const struct d3d8_surface *surface) DECLSPEC_HIDDEN;
void d3d8_surface_release_rendertarget_view(struct d3d8_surface *surface,
struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN;
void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface) DECLSPEC_HIDDEN;
struct d3d8_vertexbuffer
......
......@@ -3568,12 +3568,10 @@ static HRESULT CDECL device_parent_texture_sub_resource_created(struct wined3d_d
{
struct d3d8_surface *d3d_surface;
if (!(d3d_surface = heap_alloc_zero(sizeof(*d3d_surface))))
if (!(d3d_surface = d3d8_surface_create(wined3d_texture, sub_resource_idx, parent_ops)))
return E_OUTOFMEMORY;
surface_init(d3d_surface, wined3d_texture, sub_resource_idx, parent_ops);
*parent = d3d_surface;
TRACE("Created surface %p.\n", d3d_surface);
}
else if (type == WINED3D_RTYPE_TEXTURE_3D)
{
......
......@@ -309,10 +309,14 @@ static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
surface_wined3d_object_destroyed,
};
void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
struct d3d8_surface *d3d8_surface_create(struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
const struct wined3d_parent_ops **parent_ops)
{
IDirect3DBaseTexture8 *texture;
struct d3d8_surface *surface;
if (!(surface = heap_alloc_zero(sizeof(*surface))))
return NULL;
surface->IDirect3DSurface8_iface.lpVtbl = &d3d8_surface_vtbl;
d3d8_resource_init(&surface->resource);
......@@ -330,6 +334,9 @@ void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_
}
*parent_ops = &d3d8_surface_wined3d_parent_ops;
TRACE("Created surface %p.\n", surface);
return surface;
}
static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
......
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